Mekanism-tilera-Edition/common/mekanism/api/EnumColor.java

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package mekanism.api;
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import net.minecraft.util.StatCollector;
/**
* Simple color enum for adding colors to in-game GUI strings of text.
* @author AidanBrady
*
*/
public enum EnumColor
{
BLACK("\u00a70", "black", new int[] {0, 0, 0}),
DARK_BLUE("\u00a71", "darkBlue", new int[] {0, 0, 170}),
DARK_GREEN("\u00a72", "darkGreen", new int[] {0, 170, 0}),
DARK_AQUA("\u00a73", "darkAqua", new int[] {0, 170, 170}),
DARK_RED("\u00a74", "darkRed", new int[] {170, 0, 0}),
PURPLE("\u00a75", "purple", new int[] {170, 0, 170}),
ORANGE("\u00a76", "orange", new int[] {255, 170, 0}),
GREY("\u00a77", "grey", new int[] {170, 170, 170}),
DARK_GREY("\u00a78", "darkGrey", new int[] {85, 85, 85}),
INDIGO("\u00a79", "indigo", new int[] {85, 85, 255}),
BRIGHT_GREEN("\u00a7a", "brightGreen", new int[] {85, 255, 85}),
AQUA("\u00a7b", "aqua", new int[] {85, 255, 255}),
RED("\u00a7c", "red", new int[] {255, 85, 85}),
PINK("\u00a7d", "pink", new int[] {255, 85, 255}),
YELLOW("\u00a7e", "yellow", new int[] {255, 255, 85}),
WHITE("\u00a7f", "white", new int[] {255, 255, 255});
/** The color code that will be displayed */
public final String code;
public final int[] rgbCode;
/** A friendly name of the color. */
public String unlocalizedName;
private EnumColor(String s, String n, int[] rgb)
{
code = s;
unlocalizedName = n;
rgbCode = rgb;
}
public String getLocalizedName()
{
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return StatCollector.translateToLocal("color." + unlocalizedName);
}
public String getName()
{
return code + getLocalizedName();
}
public float getColor(int index)
{
return (float)rgbCode[index]/255F;
}
@Override
public String toString()
{
return code;
}
}