Mekanism-tilera-Edition/common/mekanism/client/ClientConnectionHandler.java

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package mekanism.client;
import mekanism.common.Mekanism;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.NetLoginHandler;
import net.minecraft.network.packet.NetHandler;
import net.minecraft.network.packet.Packet1Login;
import net.minecraft.server.MinecraftServer;
import cpw.mods.fml.common.network.IConnectionHandler;
import cpw.mods.fml.common.network.Player;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ClientConnectionHandler implements IConnectionHandler
{
@Override
public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
{
}
@Override
public String connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
{
return null;
}
@Override
public void connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)
{
}
@Override
public void connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager)
{
}
@Override
public void connectionClosed(INetworkManager manager)
{
Mekanism.proxy.unloadSoundHandler();
}
@Override
public void clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
{
}
}