2013-08-08 19:10:11 +02:00
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/**
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* Copyright (c) SpaceToad, 2011 http://www.mod-buildcraft.com
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*
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* BuildCraft is distributed under the terms of the Minecraft Mod Public License
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* 1.0, or MMPL. Please check the contents of the license located in
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2013-04-13 16:35:13 +02:00
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* http://www.mod-buildcraft.com/MMPL-1.0.txt
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*/
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package buildcraft.api.power;
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2013-08-08 19:10:11 +02:00
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import net.minecraft.world.World;
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2013-04-13 16:35:13 +02:00
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import net.minecraftforge.common.ForgeDirection;
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2013-08-08 19:10:11 +02:00
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/**
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2013-12-26 21:00:08 +01:00
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* This interface should be implemented by any Tile Entity that wishes to be
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* able to receive power.
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*
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2013-08-08 19:10:11 +02:00
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* @author CovertJaguar <http://www.railcraft.info/>
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*/
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2013-12-26 21:00:08 +01:00
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public interface IPowerReceptor {
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2013-04-13 16:35:13 +02:00
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2013-08-08 19:10:11 +02:00
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/**
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2013-12-26 21:00:08 +01:00
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* Get the PowerReceiver for this side of the block. You can return the same
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* PowerReceiver for all sides or one for each side.
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*
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* You should NOT return null to this method unless you mean to NEVER
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* receive power from that side. Returning null, after previous returning a
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* PowerReceiver, will most likely cause pipe connections to derp out and
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* engines to eventually explode.
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*
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2013-08-08 19:10:11 +02:00
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* @param side
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* @return
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*/
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2013-12-26 21:00:08 +01:00
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public PowerHandler.PowerReceiver getPowerReceiver(ForgeDirection side);
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2013-08-08 19:10:11 +02:00
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/**
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2013-12-26 21:00:08 +01:00
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* Call back from the PowerHandler that is called when the stored power
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* exceeds the activation power.
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*
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2013-08-08 19:10:11 +02:00
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* It can be triggered by update() calls or power modification calls.
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2013-12-26 21:00:08 +01:00
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*
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2013-08-08 19:10:11 +02:00
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* @param workProvider
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*/
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public void doWork(PowerHandler workProvider);
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public World getWorld();
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2013-04-13 16:35:13 +02:00
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}
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