2013-08-27 00:49:32 +02:00
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package mekanism.client.model;
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2013-04-05 22:26:48 +02:00
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2013-04-13 16:33:37 +02:00
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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2013-04-05 22:26:48 +02:00
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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2013-04-13 16:33:37 +02:00
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@SideOnly(Side.CLIENT)
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2013-04-05 22:26:48 +02:00
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public class ModelElectricPump extends ModelBase
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{
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ModelRenderer COREBOX;
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ModelRenderer INPUTSLOT2;
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ModelRenderer INPUTSLOT3;
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ModelRenderer INPUTSLOT4;
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ModelRenderer INPUTSLOT5;
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ModelRenderer INPUTSLOT1;
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ModelRenderer PIPE3;
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ModelRenderer PIPE2;
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ModelRenderer TOPPIPE3;
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ModelRenderer PIPE1;
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ModelRenderer CORESLOT;
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ModelRenderer PIPE4;
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ModelRenderer TOPPIPE2;
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ModelRenderer DISPLAY2;
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ModelRenderer TOPPIPE1;
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ModelRenderer TOPPIPE4;
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ModelRenderer DISPLAY1;
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public ModelElectricPump()
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{
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textureWidth = 128;
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textureHeight = 128;
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COREBOX = new ModelRenderer(this, 0, 0);
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COREBOX.addBox(0F, 0F, 0F, 12, 12, 12);
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COREBOX.setRotationPoint(-6F, 10F, -6F);
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COREBOX.setTextureSize(128, 128);
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COREBOX.mirror = true;
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setRotation(COREBOX, 0F, 0F, 0F);
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INPUTSLOT2 = new ModelRenderer(this, 0, 24);
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INPUTSLOT2.addBox(0F, 0F, 0F, 2, 6, 6);
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INPUTSLOT2.setRotationPoint(6F, 13F, -3F);
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INPUTSLOT2.setTextureSize(128, 128);
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INPUTSLOT2.mirror = true;
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setRotation(INPUTSLOT2, 0F, 0F, 0F);
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INPUTSLOT3 = new ModelRenderer(this, 16, 24);
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INPUTSLOT3.addBox(0F, 0F, 0F, 6, 6, 2);
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INPUTSLOT3.setRotationPoint(-3F, 13F, 6F);
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INPUTSLOT3.setTextureSize(128, 128);
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INPUTSLOT3.mirror = true;
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setRotation(INPUTSLOT3, 0F, 0F, 0F);
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INPUTSLOT4 = new ModelRenderer(this, 16, 24);
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INPUTSLOT4.addBox(0F, 0F, 0F, 6, 6, 2);
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INPUTSLOT4.setRotationPoint(-3F, 13F, -8F);
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INPUTSLOT4.setTextureSize(128, 128);
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INPUTSLOT4.mirror = true;
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setRotation(INPUTSLOT4, 0F, 0F, 0F);
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INPUTSLOT5 = new ModelRenderer(this, 0, 44);
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INPUTSLOT5.addBox(0F, 0F, 0F, 6, 2, 6);
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INPUTSLOT5.setRotationPoint(-3F, 22F, -3F);
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INPUTSLOT5.setTextureSize(128, 128);
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INPUTSLOT5.mirror = true;
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setRotation(INPUTSLOT5, 0F, 0F, 0F);
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INPUTSLOT1 = new ModelRenderer(this, 0, 24);
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INPUTSLOT1.addBox(0F, 0F, 0F, 2, 6, 6);
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INPUTSLOT1.setRotationPoint(-8F, 13F, -3F);
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INPUTSLOT1.setTextureSize(128, 128);
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INPUTSLOT1.mirror = true;
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setRotation(INPUTSLOT1, 0F, 0F, 0F);
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PIPE3 = new ModelRenderer(this, 48, 0);
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PIPE3.addBox(0F, 0F, 0F, 2, 4, 1);
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PIPE3.setRotationPoint(-1F, 9F, 6F);
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PIPE3.setTextureSize(128, 128);
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PIPE3.mirror = true;
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setRotation(PIPE3, 0F, 0F, 0F);
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PIPE2 = new ModelRenderer(this, 54, 0);
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PIPE2.addBox(0F, 0F, 0F, 1, 4, 2);
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PIPE2.setRotationPoint(6F, 9F, -1F);
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PIPE2.setTextureSize(128, 128);
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PIPE2.mirror = true;
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setRotation(PIPE2, 0F, 0F, 0F);
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TOPPIPE3 = new ModelRenderer(this, 60, 6);
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TOPPIPE3.addBox(0F, 0F, 0F, 2, 1, 3);
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TOPPIPE3.setRotationPoint(-1F, 9F, 3F);
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TOPPIPE3.setTextureSize(128, 128);
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TOPPIPE3.mirror = true;
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setRotation(TOPPIPE3, 0F, 0F, 0F);
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PIPE1 = new ModelRenderer(this, 54, 0);
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PIPE1.addBox(0F, 0F, 0F, 1, 4, 2);
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PIPE1.setRotationPoint(-7F, 9F, -1F);
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PIPE1.setTextureSize(128, 128);
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PIPE1.mirror = true;
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setRotation(PIPE1, 0F, 0F, 0F);
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CORESLOT = new ModelRenderer(this, 0, 52);
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CORESLOT.addBox(0F, 0F, 0F, 6, 2, 6);
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CORESLOT.setRotationPoint(-3F, 8F, -3F);
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CORESLOT.setTextureSize(128, 128);
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CORESLOT.mirror = true;
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setRotation(CORESLOT, 0F, 0F, 0F);
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PIPE4 = new ModelRenderer(this, 48, 0);
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PIPE4.addBox(0F, 0F, 0F, 2, 4, 1);
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PIPE4.setRotationPoint(-1F, 9F, -7F);
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PIPE4.setTextureSize(128, 128);
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PIPE4.mirror = true;
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setRotation(PIPE4, 0F, 0F, 0F);
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TOPPIPE2 = new ModelRenderer(this, 60, 0);
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TOPPIPE2.addBox(0F, 0F, 0F, 3, 1, 2);
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TOPPIPE2.setRotationPoint(3F, 9F, -1F);
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TOPPIPE2.setTextureSize(128, 128);
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TOPPIPE2.mirror = true;
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setRotation(TOPPIPE2, 0F, 0F, 0F);
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DISPLAY2 = new ModelRenderer(this, 70, 0);
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DISPLAY2.addBox(-4F, 0F, 0F, 3, 1, 10);
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DISPLAY2.setRotationPoint(6F, 9F, -5F);
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DISPLAY2.setTextureSize(128, 128);
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DISPLAY2.mirror = true;
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setRotation(DISPLAY2, 0F, 0F, 0F);
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TOPPIPE1 = new ModelRenderer(this, 60, 0);
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TOPPIPE1.addBox(0F, 0F, 0F, 3, 1, 2);
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TOPPIPE1.setRotationPoint(-6F, 9F, -1F);
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TOPPIPE1.setTextureSize(128, 128);
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TOPPIPE1.mirror = true;
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setRotation(TOPPIPE1, 0F, 0F, 0F);
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TOPPIPE4 = new ModelRenderer(this, 60, 6);
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TOPPIPE4.addBox(0F, 0F, 0F, 2, 1, 3);
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TOPPIPE4.setRotationPoint(-1F, 9F, -6F);
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TOPPIPE4.setTextureSize(128, 128);
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TOPPIPE4.mirror = true;
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setRotation(TOPPIPE4, 0F, 0F, 0F);
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DISPLAY1 = new ModelRenderer(this, 70, 0);
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DISPLAY1.addBox(-4F, 0F, 0F, 3, 1, 10);
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DISPLAY1.setRotationPoint(-1F, 9F, -5F);
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DISPLAY1.setTextureSize(128, 128);
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DISPLAY1.mirror = true;
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setRotation(DISPLAY1, 0F, 0F, 0F);
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}
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public void render(float size)
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{
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COREBOX.render(size);
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INPUTSLOT2.render(size);
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INPUTSLOT3.render(size);
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INPUTSLOT4.render(size);
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INPUTSLOT5.render(size);
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INPUTSLOT1.render(size);
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PIPE3.render(size);
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PIPE2.render(size);
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TOPPIPE3.render(size);
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PIPE1.render(size);
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CORESLOT.render(size);
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PIPE4.render(size);
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TOPPIPE2.render(size);
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DISPLAY2.render(size);
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TOPPIPE1.render(size);
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TOPPIPE4.render(size);
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DISPLAY1.render(size);
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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COREBOX.render(f5);
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INPUTSLOT2.render(f5);
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INPUTSLOT3.render(f5);
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INPUTSLOT4.render(f5);
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INPUTSLOT5.render(f5);
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INPUTSLOT1.render(f5);
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PIPE3.render(f5);
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PIPE2.render(f5);
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TOPPIPE3.render(f5);
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PIPE1.render(f5);
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CORESLOT.render(f5);
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PIPE4.render(f5);
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TOPPIPE2.render(f5);
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DISPLAY2.render(f5);
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TOPPIPE1.render(f5);
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TOPPIPE4.render(f5);
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DISPLAY1.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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