Mekanism-tilera-Edition/common/mekanism/client/render/RenderTickHandler.java

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package mekanism.client.render;
import java.util.EnumSet;
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import java.util.Random;
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import mekanism.api.Object3D;
import mekanism.common.Mekanism;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
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import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.ITickHandler;
import cpw.mods.fml.common.TickType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderTickHandler implements ITickHandler
{
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public Random rand = new Random();
@Override
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public void tickStart(EnumSet<TickType> type, Object... tickData) {}
@Override
public void tickEnd(EnumSet<TickType> type, Object... tickData)
{
float partialTick = (Float)tickData[0];
Minecraft mc = FMLClientHandler.instance().getClient();
if(mc.thePlayer != null && mc.theWorld != null)
{
EntityPlayer player = mc.thePlayer;
World world = mc.thePlayer.worldObj;
FontRenderer font = mc.fontRenderer;
MovingObjectPosition pos = player.rayTrace(40.0D, 1.0F);
if(pos != null)
{
int x = MathHelper.floor_double(pos.blockX);
int y = MathHelper.floor_double(pos.blockY);
int z = MathHelper.floor_double(pos.blockZ);
Object3D obj = new Object3D(x, y, z);
if(Mekanism.debug && mc.currentScreen == null && !mc.gameSettings.showDebugInfo)
{
String tileDisplay = "";
if(obj.getTileEntity(world) != null)
{
if(obj.getTileEntity(world).getClass() != null)
{
tileDisplay = obj.getTileEntity(world).getClass().getSimpleName();
}
}
font.drawStringWithShadow("Block ID: " + obj.getBlockId(world), 1, 1, 0x404040);
font.drawStringWithShadow("Metadata: " + obj.getMetadata(world), 1, 10, 0x404040);
font.drawStringWithShadow("TileEntity: " + tileDisplay, 1, 19, 0x404040);
font.drawStringWithShadow("Side: " + pos.sideHit, 1, 28, 0x404040);
}
}
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for(EntityPlayer p : Mekanism.jetpackOn)
{
if(p.getDistance(player.posX, player.posY, player.posZ) > 40)
{
continue;
}
float random = (rand.nextFloat()-0.5F)*0.1F;
Vector3 vLeft = new Vector3();
vLeft.z -= 0.54;
vLeft.x -= 0.43;
vLeft.rotate(p.renderYawOffset);
vLeft.y -= 0.55;
Vector3 vRight = new Vector3();
vRight.z -= 0.54;
vRight.x += 0.43;
vRight.rotate(p.renderYawOffset);
vRight.y -= 0.55;
Vector3 rLeft = vLeft.clone().scale(random);
Vector3 rRight = vRight.clone().scale(random);
Vector3 mLeft = Vector3.translate(vLeft.clone().scale(0.2), new Vector3(p.motionX, p.motionY, p.motionZ));
Vector3 mRight = Vector3.translate(vRight.clone().scale(0.2), new Vector3(p.motionX, p.motionY, p.motionZ));
mLeft.translate(rLeft);
mRight.translate(rRight);
Vector3 v = new Vector3(p).translate(vLeft);
world.spawnParticle("flame", v.x, v.y, v.z, mLeft.x, mLeft.y, mLeft.z);
world.spawnParticle("smoke", v.x, v.y, v.z, mLeft.x, mLeft.y, mLeft.z);
v = new Vector3(p).translate(vRight);
world.spawnParticle("flame", v.x, v.y, v.z, mRight.x, mRight.y, mRight.z);
world.spawnParticle("smoke", v.x, v.y, v.z, mRight.x, mRight.y, mRight.z);
}
}
}
@Override
public EnumSet<TickType> ticks()
{
return EnumSet.of(TickType.RENDER);
}
@Override
public String getLabel()
{
return "MekanismRender";
}
}