Mekanism-tilera-Edition/common/mekanism/client/RenderTheoreticalElementizer.java

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package mekanism.client;
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import mekanism.common.MekanismUtils;
import mekanism.common.TileEntityTheoreticalElementizer;
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import mekanism.common.MekanismUtils.ResourceType;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderTheoreticalElementizer extends TileEntitySpecialRenderer
{
private ModelTheoreticalElementizer model = new ModelTheoreticalElementizer();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityTheoreticalElementizer)tileEntity, x, y, z, partialTick);
}
private void renderAModelAt(TileEntityTheoreticalElementizer tileEntity, double x, double y, double z, float partialTick)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
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func_110628_a(MekanismUtils.getResource(ResourceType.RENDER, "TheoreticalElementizer.png"));
switch(tileEntity.facing)
{
case 2: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
case 3: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break;
case 4: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break;
case 5: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break;
}
GL11.glRotatef(180F, 0.0F, 1.0F, 1.0F);
GL11.glRotatef(90F, -1.0F, 0.0F, 0.0F);
GL11.glRotatef(270F, 0.0F, 1.0F, 0.0F);
model.render(0.0625F);
GL11.glPopMatrix();
}
}