Mekanism-tilera-Edition/src/main/java/mekanism/common/base/IHasSound.java

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package mekanism.common.base;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
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/**
* Implement this if your TileEntity has a specific sound.
* @author AidanBrady
*
*/
public interface IHasSound
{
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@SideOnly(Side.CLIENT)
public SoundWrapper getSound();
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@SideOnly(Side.CLIENT)
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public boolean shouldPlaySound();
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}