Mekanism-tilera-Edition/common/mekanism/client/sound/SoundHandler.java

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package mekanism.client.sound;
import java.io.File;
import java.io.FileInputStream;
import java.net.URL;
import java.security.CodeSource;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.zip.ZipEntry;
import java.util.zip.ZipInputStream;
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import mekanism.api.Object3D;
import mekanism.common.Mekanism;
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import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.world.ChunkEvent;
import paulscode.sound.SoundSystem;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* SoundHandler - a class that handles all Sounds used by Mekanism.
* Runs off of PaulsCode's SoundSystem.
* @author AidanBrady
*
*/
@SideOnly(Side.CLIENT)
public class SoundHandler
{
/** All the sound references in the Minecraft game. */
public Map<Object, Sound> sounds = Collections.synchronizedMap(new HashMap<Object, Sound>());
/** The current base volume Minecraft is using. */
public float masterVolume = 0;
public Minecraft mc = Minecraft.getMinecraft();
/**
* SoundHandler -- a class that handles all Sounds used by Mekanism.
*/
public SoundHandler()
{
MinecraftForge.EVENT_BUS.register(this);
System.out.println("[Mekanism] Successfully set up SoundHandler.");
}
public void preloadSounds()
{
CodeSource src = getClass().getProtectionDomain().getCodeSource();
String corePath = src.getLocation().getFile().split("/mekanism/client")[0];
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List<String> listings = listFiles(corePath.replace("%20", " ").replace(".jar!", ".jar").replace("file:", ""), "assets/mekanism/sound");
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for(String s : listings)
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{
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if(s.contains("etc"))
{
continue;
}
if(s.contains("/mekanism/sound/"))
{
s = s.split("/mekanism/sound/")[1];
}
preloadSound(s);
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}
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System.out.println("[Mekanism] Preloaded " + listings.size() + " object sounds.");
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listings = listFiles(corePath.replace("%20", " ").replace(".jar!", ".jar").replace("file:", ""), "assets/mekanism/sound/etc");
for(String s : listings)
{
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if(s.contains("/mekanism/sound/etc/"))
{
s = s.split("/mekanism/sound/etc/")[1];
}
mc.sndManager.addSound("mekanism:etc/" + s);
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}
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System.out.println("[Mekanism] Initialized " + listings.size() + " sound effects.");
}
private List<String> listFiles(String path, String s)
{
List<String> names = new ArrayList<String>();
File f = new File(path);
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if(!f.exists())
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{
return names;
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}
if(!f.isDirectory())
{
try {
ZipInputStream zip = new ZipInputStream(new FileInputStream(path));
while(true)
{
ZipEntry e = zip.getNextEntry();
if(e == null)
{
break;
}
String name = e.getName();
if(name.contains(s) && name.endsWith(".ogg"))
{
names.add(name);
}
}
zip.close();
} catch(Exception e) {
e.printStackTrace();
}
}
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else {
f = new File(path + "/" + s);
for(File file : f.listFiles())
{
if(file.getPath().contains(s) && file.getName().endsWith(".ogg"))
{
names.add(file.getName());
}
}
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}
return names;
}
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private void preloadSound(String sound)
{
String id = "pre_" + sound;
URL url = getClass().getClassLoader().getResource("assets/mekanism/sound/" + sound);
if(getSoundSystem() != null)
{
getSoundSystem().newSource(false, id, url, sound, true, 0, 0, 0, 0, 16F);
getSoundSystem().activate(id);
getSoundSystem().removeSource(id);
}
}
/**
* Ticks the sound handler. Should be called every Minecraft tick, or 20 times per second.
*/
public void onTick()
{
synchronized(sounds)
{
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if(getSoundSystem() != null)
{
if(!Mekanism.proxy.isPaused())
{
ArrayList<Sound> soundsToRemove = new ArrayList<Sound>();
World world = FMLClientHandler.instance().getClient().theWorld;
for(Sound sound : sounds.values())
{
if(FMLClientHandler.instance().getClient().thePlayer != null && world != null)
{
if(!sound.update(world))
{
soundsToRemove.add(sound);
continue;
}
}
}
for(Sound sound : soundsToRemove)
{
sound.remove();
}
for(Sound sound : sounds.values())
{
if(sound.isPlaying)
{
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sound.updateVolume();
}
}
masterVolume = FMLClientHandler.instance().getClient().gameSettings.soundVolume;
}
else {
for(Sound sound : sounds.values())
{
if(sound.isPlaying)
{
sound.stopLoop();
}
}
}
}
else {
Mekanism.proxy.unloadSoundHandler();
}
}
}
/**
* Gets a sound object from a specific TileEntity, null if there is none.
* @param tileEntity - the holder of the sound
* @return Sound instance
*/
public Sound getFrom(Object obj)
{
synchronized(sounds)
{
return sounds.get(obj);
}
}
/**
* Create and return an instance of a Sound.
* @param tileEntity - the holder of this sound.
* @return Sound instance
*/
public void register(Object obj)
{
if(obj instanceof TileEntity && !(obj instanceof IHasSound))
{
return;
}
synchronized(sounds)
{
if(getFrom(obj) == null)
{
if(obj instanceof TileEntity)
{
new TileSound(getIdentifier(), ((IHasSound)obj).getSoundPath(), (TileEntity)obj);
}
}
}
}
/**
* Get a unique identifier for a sound effect instance by combining the mod's name,
* Mekanism, the new sound's unique position on the 'sounds' ArrayList, and a random
* number between 0 and 10,000. Example: "Mekanism_6_6123"
* @return unique identifier
*/
public String getIdentifier()
{
synchronized(sounds)
{
String toReturn = "Mekanism_" + sounds.size() + "_" + new Random().nextInt(10000);
for(Sound sound : sounds.values())
{
if(sound.identifier.equals(toReturn))
{
return getIdentifier();
}
}
return toReturn;
}
}
/**
* Plays a sound in a specific location.
* @param soundPath - sound path to play
* @param world - world to play in
* @param object - location to play
*/
public void quickPlay(String soundPath, World world, Object3D object)
{
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URL url = getClass().getClassLoader().getResource("assets/mekanism/sound/" + soundPath);
if(url == null)
{
System.out.println("[Mekanism] Invalid sound file: " + soundPath);
}
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String s = getSoundSystem().quickPlay(false, url, soundPath, false, object.xCoord, object.yCoord, object.zCoord, 0, 16F);
getSoundSystem().setVolume(s, masterVolume);
}
public static SoundSystem getSoundSystem()
{
return Minecraft.getMinecraft().sndManager.sndSystem;
}
@ForgeSubscribe
public void onChunkUnload(ChunkEvent.Unload event)
{
if(event.getChunk() != null)
{
for(Object obj : event.getChunk().chunkTileEntityMap.values())
{
if(obj instanceof TileEntity)
{
TileEntity tileEntity = (TileEntity)obj;
if(tileEntity instanceof IHasSound)
{
if(getFrom(tileEntity) != null)
{
if(sounds.containsKey(tileEntity))
{
getFrom(tileEntity).remove();
}
}
}
}
}
}
}
}