Mekanism-tilera-Edition/common/mekanism/client/ModelRendererSelectiveFace.java

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package mekanism.client;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.TextureOffset;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.Tessellator;
import org.lwjgl.opengl.GL11;
public class ModelRendererSelectiveFace
{
public float textureWidth;
public float textureHeight;
public float offsetX;
public float offsetY;
public float offsetZ;
public float rotationPointX;
public float rotationPointY;
public float rotationPointZ;
public float rotateAngleX;
public float rotateAngleY;
public float rotateAngleZ;
public boolean mirror;
public boolean showModel;
public boolean isHidden;
public List<ModelBoxSelectiveFace> cubeList = new ArrayList<ModelBoxSelectiveFace>();
private int textureOffsetX;
private int textureOffsetY;
private ModelBase baseModel;
private Map<BooleanArray, Integer> displayLists = new HashMap<BooleanArray, Integer>();
public ModelRendererSelectiveFace(ModelBase modelBase)
{
textureWidth = 64.0F;
textureHeight = 32.0F;
showModel = true;
baseModel = modelBase;
setTextureSize(modelBase.textureWidth, modelBase.textureHeight);
}
public ModelRendererSelectiveFace(ModelBase modelBase, int offsetX, int offsetY)
{
this(modelBase);
setTextureOffset(offsetX, offsetY);
}
public ModelRendererSelectiveFace setTextureOffset(int offsetX, int offsetY)
{
textureOffsetX = offsetX;
textureOffsetY = offsetY;
return this;
}
public ModelRendererSelectiveFace addBox(float minX, float minY, float minZ, int sizeX, int sizeY, int sizeZ)
{
cubeList.add(new ModelBoxSelectiveFace(this, textureOffsetX, textureOffsetY, minX, minY, minZ, sizeX, sizeY, sizeZ, 0.0F));
return this;
}
public void setRotationPoint(float pointX, float pointY, float pointZ)
{
rotationPointX = pointX;
rotationPointY = pointY;
rotationPointZ = pointZ;
}
@SideOnly(Side.CLIENT)
public void render(boolean[] dontRender, float scaleFactor)
{
if (!isHidden)
{
if (showModel)
{
Integer currentDisplayList = displayLists.get(new BooleanArray(dontRender));
if (currentDisplayList == null)
{
currentDisplayList = compileDisplayList(dontRender, scaleFactor);
}
GL11.glTranslatef(offsetX, offsetY, offsetZ);
int i;
if (rotateAngleX == 0.0F && rotateAngleY == 0.0F && rotateAngleZ == 0.0F)
{
if (rotationPointX == 0.0F && rotationPointY == 0.0F && rotationPointZ == 0.0F)
{
GL11.glCallList(currentDisplayList);
}
else
{
GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
GL11.glCallList(currentDisplayList);
GL11.glTranslatef(-rotationPointX * scaleFactor, -rotationPointY * scaleFactor, -rotationPointZ * scaleFactor);
}
}
else
{
GL11.glPushMatrix();
GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
if (rotateAngleZ != 0.0F)
{
GL11.glRotatef(rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
if (rotateAngleY != 0.0F)
{
GL11.glRotatef(rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (rotateAngleX != 0.0F)
{
GL11.glRotatef(rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
GL11.glCallList(currentDisplayList);
GL11.glPopMatrix();
}
GL11.glTranslatef(-offsetX, -offsetY, -offsetZ);
}
}
}
@SideOnly(Side.CLIENT)
private int compileDisplayList(boolean[] dontRender, float scaleFactor)
{
int displayList = GLAllocation.generateDisplayLists(1);
GL11.glNewList(displayList, GL11.GL_COMPILE);
Tessellator tessellator = Tessellator.instance;
for (int i = 0; i < cubeList.size(); ++i)
{
cubeList.get(i).render(tessellator, dontRender, scaleFactor);
}
GL11.glEndList();
displayLists.put(new BooleanArray(dontRender), displayList);
return displayList;
}
public ModelRendererSelectiveFace setTextureSize(int sizeX, int sizeY)
{
textureWidth = (float)sizeX;
textureHeight = (float)sizeY;
return this;
}
private class BooleanArray
{
private final boolean[] boolArray;
public BooleanArray(boolean[] array)
{
boolArray = array.clone();
}
@Override
public boolean equals(Object o)
{
if(o instanceof BooleanArray)
{
return Arrays.equals(boolArray, ((BooleanArray)o).boolArray);
}
else if(o instanceof boolean[])
{
return Arrays.equals(boolArray, (boolean[])o);
}
else
{
return false;
}
}
@Override
public int hashCode()
{
return Arrays.hashCode(boolArray);
}
}
}