2013-04-13 16:35:13 +02:00
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package ic2.api.energy.event;
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import ic2.api.energy.tile.IEnergyTile;
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/**
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* Event announcing terminated energy tiles.
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*
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* This event notifies subscribers of unloaded energy tiles, e.g. after getting
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* unloaded through the chunk they are in or after being destroyed by the
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* player or another block pick/destruction mechanism.
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*
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* Every energy tile which wants to get disconnected from the IC2 Energy
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* Network has to either post this event or alternatively call
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* EnergyNet.removeTileEntity().
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*
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* You may use this event to build a static representation of energy tiles for
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* your own energy grid implementation if you need to. It's not required if you
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* always lookup energy paths on demand.
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2013-08-22 17:36:31 +02:00
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*
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* See ic2/api/energy/usage.txt for an overall description of the energy net api.
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2013-04-13 16:35:13 +02:00
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*/
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public class EnergyTileUnloadEvent extends EnergyTileEvent {
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public EnergyTileUnloadEvent(IEnergyTile energyTile) {
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super(energyTile);
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}
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}
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