2013-08-25 18:22:31 +02:00
|
|
|
package universalelectricity.compatibility;
|
|
|
|
|
|
|
|
import ic2.api.energy.tile.IEnergyAcceptor;
|
|
|
|
import ic2.api.energy.tile.IEnergySink;
|
|
|
|
|
|
|
|
import java.util.ArrayList;
|
|
|
|
import java.util.Arrays;
|
|
|
|
import java.util.Iterator;
|
|
|
|
import java.util.List;
|
2013-09-30 23:37:16 +02:00
|
|
|
import java.util.Set;
|
2013-08-25 18:22:31 +02:00
|
|
|
|
|
|
|
import net.minecraft.tileentity.TileEntity;
|
|
|
|
import net.minecraftforge.common.ForgeDirection;
|
|
|
|
import net.minecraftforge.common.MinecraftForge;
|
|
|
|
import universalelectricity.core.block.IConductor;
|
|
|
|
import universalelectricity.core.block.IElectrical;
|
|
|
|
import universalelectricity.core.block.INetworkConnection;
|
|
|
|
import universalelectricity.core.block.INetworkProvider;
|
2013-09-30 23:37:16 +02:00
|
|
|
import universalelectricity.core.electricity.ElectricalEvent.ElectricityProductionEvent;
|
2013-08-25 18:22:31 +02:00
|
|
|
import universalelectricity.core.electricity.ElectricalEvent.ElectricityRequestEvent;
|
|
|
|
import universalelectricity.core.electricity.ElectricityPack;
|
|
|
|
import universalelectricity.core.grid.ElectricityNetwork;
|
|
|
|
import universalelectricity.core.grid.IElectricityNetwork;
|
|
|
|
import universalelectricity.core.path.Pathfinder;
|
|
|
|
import universalelectricity.core.path.PathfinderChecker;
|
|
|
|
import universalelectricity.core.vector.Vector3;
|
|
|
|
import universalelectricity.core.vector.VectorHelper;
|
|
|
|
import buildcraft.api.power.IPowerReceptor;
|
2013-09-30 23:37:16 +02:00
|
|
|
import buildcraft.api.power.PowerHandler.PowerReceiver;
|
|
|
|
import buildcraft.api.power.PowerHandler.Type;
|
2013-08-25 18:22:31 +02:00
|
|
|
import cpw.mods.fml.common.FMLLog;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A universal network that words with multiple energy systems.
|
|
|
|
*
|
|
|
|
* @author micdoodle8, Calclavia, Aidancbrady
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
public class UniversalNetwork extends ElectricityNetwork
|
|
|
|
{
|
2013-09-30 23:37:16 +02:00
|
|
|
@Override
|
|
|
|
public float produce(ElectricityPack electricity, TileEntity... ignoreTiles)
|
|
|
|
{
|
|
|
|
ElectricityProductionEvent evt = new ElectricityProductionEvent(this, electricity, ignoreTiles);
|
|
|
|
MinecraftForge.EVENT_BUS.post(evt);
|
|
|
|
|
|
|
|
float totalEnergy = electricity.getWatts();
|
|
|
|
float networkResistance = getTotalResistance();
|
|
|
|
float proportionWasted = getTotalResistance() / (getTotalResistance() + acceptorResistance);
|
|
|
|
float energyWasted = totalEnergy * proportionWasted;
|
|
|
|
float totalUsableEnergy = totalEnergy - energyWasted;
|
|
|
|
float remainingUsableEnergy = totalUsableEnergy;
|
|
|
|
float voltage = electricity.voltage;
|
|
|
|
|
|
|
|
if (!evt.isCanceled())
|
|
|
|
{
|
|
|
|
Set<TileEntity> avaliableEnergyTiles = this.getAcceptors();
|
|
|
|
|
|
|
|
if (!avaliableEnergyTiles.isEmpty())
|
|
|
|
{
|
|
|
|
final float totalEnergyRequest = this.getRequest(ignoreTiles).getWatts();
|
|
|
|
|
|
|
|
if (totalEnergyRequest > 0)
|
|
|
|
{
|
|
|
|
for (TileEntity tileEntity : avaliableEnergyTiles)
|
|
|
|
{
|
|
|
|
if (tileEntity != null && !tileEntity.isInvalid())
|
|
|
|
{
|
|
|
|
if (remainingUsableEnergy > 0 && !Arrays.asList(ignoreTiles).contains(tileEntity))
|
|
|
|
{
|
|
|
|
if (tileEntity instanceof IElectrical)
|
|
|
|
{
|
|
|
|
IElectrical electricalTile = (IElectrical) tileEntity;
|
|
|
|
|
|
|
|
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
|
|
|
|
{
|
|
|
|
if (electricalTile.canConnect(direction) && this.getConductors().contains(VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction)))
|
|
|
|
{
|
|
|
|
float energyToSend = totalUsableEnergy * (Math.min(electricalTile.getRequest(direction), totalEnergyRequest) / totalEnergyRequest);
|
|
|
|
|
|
|
|
if (energyToSend > 0)
|
|
|
|
{
|
|
|
|
ElectricityPack electricityToSend = ElectricityPack.getFromWatts(energyToSend, voltage);
|
|
|
|
remainingUsableEnergy -= electricalTile.receiveElectricity(direction, electricityToSend, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (Compatibility.isIndustrialCraft2Loaded() && tileEntity instanceof IEnergySink)
|
|
|
|
{
|
|
|
|
IEnergySink electricalTile = (IEnergySink) tileEntity;
|
|
|
|
|
|
|
|
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
|
|
|
|
{
|
|
|
|
TileEntity conductor = VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction);
|
|
|
|
|
|
|
|
if (this.getConductors().contains(conductor) && electricalTile.acceptsEnergyFrom(conductor, direction))
|
|
|
|
{
|
|
|
|
float energyToSend = (float) Math.min(totalUsableEnergy * ((electricalTile.demandedEnergyUnits() * Compatibility.IC2_RATIO) / totalEnergyRequest), electricalTile.getMaxSafeInput() * Compatibility.IC2_RATIO);
|
|
|
|
|
|
|
|
if (energyToSend > 0)
|
|
|
|
{
|
|
|
|
remainingUsableEnergy -= electricalTile.injectEnergyUnits(direction, energyToSend * Compatibility.TO_IC2_RATIO);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (Compatibility.isBuildcraftLoaded() && tileEntity instanceof IPowerReceptor)
|
|
|
|
{
|
|
|
|
IPowerReceptor electricalTile = (IPowerReceptor) tileEntity;
|
|
|
|
|
|
|
|
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
|
|
|
|
{
|
|
|
|
TileEntity conductor = VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction);
|
|
|
|
PowerReceiver receiver = electricalTile.getPowerReceiver(direction);
|
|
|
|
|
|
|
|
if (this.getConductors().contains(conductor))
|
|
|
|
{
|
|
|
|
float energyToSend = totalUsableEnergy * ((receiver.powerRequest() * Compatibility.TO_BC_RATIO) / totalEnergyRequest);
|
|
|
|
|
|
|
|
if (energyToSend > 0)
|
|
|
|
{
|
|
|
|
remainingUsableEnergy -= receiver.receiveEnergy(Type.PIPE, energyToSend * Compatibility.TO_BC_RATIO, direction);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
this.refresh();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return remainingUsableEnergy;
|
|
|
|
}
|
|
|
|
|
2013-08-25 18:22:31 +02:00
|
|
|
@Override
|
|
|
|
public ElectricityPack getRequest(TileEntity... ignoreTiles)
|
|
|
|
{
|
|
|
|
List<ElectricityPack> requests = new ArrayList<ElectricityPack>();
|
|
|
|
|
|
|
|
Iterator<TileEntity> it = this.getAcceptors().iterator();
|
|
|
|
|
|
|
|
while (it.hasNext())
|
|
|
|
{
|
|
|
|
TileEntity tileEntity = it.next();
|
|
|
|
|
|
|
|
if (Arrays.asList(ignoreTiles).contains(tileEntity))
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2013-09-30 23:37:16 +02:00
|
|
|
if (tileEntity != null && !tileEntity.isInvalid())
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
2013-09-30 23:37:16 +02:00
|
|
|
if (tileEntity.worldObj.getBlockTileEntity(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord) == tileEntity)
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
2013-09-30 23:37:16 +02:00
|
|
|
if (tileEntity instanceof IElectrical)
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
|
|
|
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
|
|
|
|
{
|
|
|
|
if (((IElectrical) tileEntity).canConnect(direction) && this.getConductors().contains(VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction)))
|
|
|
|
{
|
|
|
|
requests.add(ElectricityPack.getFromWatts(((IElectrical) tileEntity).getRequest(direction), ((IElectrical) tileEntity).getVoltage()));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2013-09-30 23:37:16 +02:00
|
|
|
if (Compatibility.isIndustrialCraft2Loaded() && tileEntity instanceof IEnergySink)
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
|
|
|
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
|
|
|
|
{
|
2013-09-30 23:37:16 +02:00
|
|
|
if (((IEnergySink) tileEntity).acceptsEnergyFrom(VectorHelper.getTileEntityFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction), direction) && this.getConductors().contains(VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction)))
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
|
|
|
requests.add(ElectricityPack.getFromWatts((float) (Math.min(((IEnergySink) tileEntity).demandedEnergyUnits(), ((IEnergySink) tileEntity).getMaxSafeInput()) * Compatibility.IC2_RATIO), 120));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2013-09-30 23:37:16 +02:00
|
|
|
if (Compatibility.isBuildcraftLoaded() && tileEntity instanceof IPowerReceptor)
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
2013-09-30 23:37:16 +02:00
|
|
|
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
|
|
|
|
{
|
|
|
|
if (((IPowerReceptor) tileEntity).getPowerReceiver(direction) != null)
|
|
|
|
{
|
|
|
|
ElectricityPack pack = ElectricityPack.getFromWatts(((IPowerReceptor) tileEntity).getPowerReceiver(direction).powerRequest() * Compatibility.BC3_RATIO, 120);
|
|
|
|
|
|
|
|
if (pack.getWatts() > 0)
|
|
|
|
{
|
|
|
|
requests.add(pack);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-08-25 18:22:31 +02:00
|
|
|
continue;
|
2013-09-30 23:37:16 +02:00
|
|
|
|
2013-08-25 18:22:31 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ElectricityPack mergedPack = ElectricityPack.merge(requests);
|
|
|
|
ElectricityRequestEvent evt = new ElectricityRequestEvent(this, mergedPack, ignoreTiles);
|
|
|
|
MinecraftForge.EVENT_BUS.post(evt);
|
|
|
|
return mergedPack;
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void refresh()
|
|
|
|
{
|
|
|
|
this.electricalTiles.clear();
|
|
|
|
|
|
|
|
try
|
|
|
|
{
|
|
|
|
Iterator<IConductor> it = this.getConductors().iterator();
|
|
|
|
|
|
|
|
while (it.hasNext())
|
|
|
|
{
|
|
|
|
IConductor conductor = it.next();
|
|
|
|
|
|
|
|
if (conductor == null)
|
|
|
|
{
|
|
|
|
it.remove();
|
|
|
|
}
|
|
|
|
else if (((TileEntity) conductor).isInvalid())
|
|
|
|
{
|
|
|
|
it.remove();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
conductor.setNetwork(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < conductor.getAdjacentConnections().length; i++)
|
|
|
|
{
|
|
|
|
TileEntity acceptor = conductor.getAdjacentConnections()[i];
|
|
|
|
|
|
|
|
if (!(acceptor instanceof IConductor))
|
|
|
|
{
|
|
|
|
if (acceptor instanceof IElectrical)
|
|
|
|
{
|
|
|
|
ArrayList<ForgeDirection> possibleDirections = null;
|
|
|
|
|
|
|
|
if (this.electricalTiles.containsKey(acceptor))
|
|
|
|
{
|
|
|
|
possibleDirections = this.electricalTiles.get(acceptor);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
possibleDirections = new ArrayList<ForgeDirection>();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (((IElectrical) acceptor).canConnect(ForgeDirection.getOrientation(i)) && this.getConductors().contains(VectorHelper.getConnectorFromSide(acceptor.worldObj, new Vector3(acceptor), ForgeDirection.getOrientation(i))))
|
|
|
|
{
|
|
|
|
possibleDirections.add(ForgeDirection.getOrientation(i));
|
|
|
|
}
|
|
|
|
|
|
|
|
this.electricalTiles.put(acceptor, possibleDirections);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Compatibility.isIndustrialCraft2Loaded() && acceptor instanceof IEnergyAcceptor)
|
|
|
|
{
|
|
|
|
ArrayList<ForgeDirection> possibleDirections = null;
|
|
|
|
|
|
|
|
if (this.electricalTiles.containsKey(acceptor))
|
|
|
|
{
|
|
|
|
possibleDirections = this.electricalTiles.get(acceptor);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
possibleDirections = new ArrayList<ForgeDirection>();
|
|
|
|
}
|
|
|
|
|
2013-09-30 23:37:16 +02:00
|
|
|
if (((IEnergyAcceptor) acceptor).acceptsEnergyFrom(VectorHelper.getTileEntityFromSide(acceptor.worldObj, new Vector3(acceptor), ForgeDirection.getOrientation(i)), ForgeDirection.getOrientation(i)) && this.getConductors().contains(VectorHelper.getConnectorFromSide(acceptor.worldObj, new Vector3(acceptor), ForgeDirection.getOrientation(i))))
|
2013-08-25 18:22:31 +02:00
|
|
|
{
|
|
|
|
possibleDirections.add(ForgeDirection.getOrientation(i));
|
|
|
|
}
|
|
|
|
|
|
|
|
this.electricalTiles.put(acceptor, possibleDirections);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Compatibility.isBuildcraftLoaded() && acceptor instanceof IPowerReceptor)
|
|
|
|
{
|
|
|
|
ArrayList<ForgeDirection> possibleDirections = null;
|
|
|
|
|
|
|
|
if (this.electricalTiles.containsKey(acceptor))
|
|
|
|
{
|
|
|
|
possibleDirections = this.electricalTiles.get(acceptor);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
possibleDirections = new ArrayList<ForgeDirection>();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (this.getConductors().contains(VectorHelper.getConnectorFromSide(acceptor.worldObj, new Vector3(acceptor), ForgeDirection.getOrientation(i))))
|
|
|
|
{
|
|
|
|
possibleDirections.add(ForgeDirection.getOrientation(i));
|
|
|
|
}
|
|
|
|
|
|
|
|
this.electricalTiles.put(acceptor, possibleDirections);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
catch (Exception e)
|
|
|
|
{
|
|
|
|
FMLLog.severe("Universal Electricity: Failed to refresh conductor.");
|
|
|
|
e.printStackTrace();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void merge(IElectricityNetwork network)
|
|
|
|
{
|
|
|
|
if (network != null && network != this)
|
|
|
|
{
|
|
|
|
UniversalNetwork newNetwork = new UniversalNetwork();
|
|
|
|
newNetwork.getConductors().addAll(this.getConductors());
|
|
|
|
newNetwork.getConductors().addAll(network.getConductors());
|
|
|
|
newNetwork.refresh();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void split(IConductor splitPoint)
|
|
|
|
{
|
|
|
|
if (splitPoint instanceof TileEntity)
|
|
|
|
{
|
|
|
|
this.getConductors().remove(splitPoint);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Loop through the connected blocks and attempt to see if there are connections between
|
|
|
|
* the two points elsewhere.
|
|
|
|
*/
|
|
|
|
TileEntity[] connectedBlocks = splitPoint.getAdjacentConnections();
|
|
|
|
|
|
|
|
for (int i = 0; i < connectedBlocks.length; i++)
|
|
|
|
{
|
|
|
|
TileEntity connectedBlockA = connectedBlocks[i];
|
|
|
|
|
|
|
|
if (connectedBlockA instanceof INetworkConnection)
|
|
|
|
{
|
|
|
|
for (int ii = 0; ii < connectedBlocks.length; ii++)
|
|
|
|
{
|
|
|
|
final TileEntity connectedBlockB = connectedBlocks[ii];
|
|
|
|
|
|
|
|
if (connectedBlockA != connectedBlockB && connectedBlockB instanceof INetworkConnection)
|
|
|
|
{
|
|
|
|
Pathfinder finder = new PathfinderChecker(((TileEntity) splitPoint).worldObj, (INetworkConnection) connectedBlockB, splitPoint);
|
|
|
|
finder.init(new Vector3(connectedBlockA));
|
|
|
|
|
|
|
|
if (finder.results.size() > 0)
|
|
|
|
{
|
|
|
|
/**
|
|
|
|
* The connections A and B are still intact elsewhere. Set all
|
|
|
|
* references of wire connection into one network.
|
|
|
|
*/
|
|
|
|
|
|
|
|
for (Vector3 node : finder.closedSet)
|
|
|
|
{
|
|
|
|
TileEntity nodeTile = node.getTileEntity(((TileEntity) splitPoint).worldObj);
|
|
|
|
|
|
|
|
if (nodeTile instanceof INetworkProvider)
|
|
|
|
{
|
|
|
|
if (nodeTile != splitPoint)
|
|
|
|
{
|
|
|
|
((INetworkProvider) nodeTile).setNetwork(this);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/**
|
|
|
|
* The connections A and B are not connected anymore. Give both of
|
|
|
|
* them a new network.
|
|
|
|
*/
|
|
|
|
IElectricityNetwork newNetwork = new UniversalNetwork();
|
|
|
|
|
|
|
|
for (Vector3 node : finder.closedSet)
|
|
|
|
{
|
|
|
|
TileEntity nodeTile = node.getTileEntity(((TileEntity) splitPoint).worldObj);
|
|
|
|
|
|
|
|
if (nodeTile instanceof INetworkProvider)
|
|
|
|
{
|
|
|
|
if (nodeTile != splitPoint)
|
|
|
|
{
|
|
|
|
newNetwork.getConductors().add((IConductor) nodeTile);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
newNetwork.refresh();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public String toString()
|
|
|
|
{
|
|
|
|
return "UniversalNetwork[" + this.hashCode() + "|Wires:" + this.getConductors().size() + "|Acceptors:" + this.electricalTiles.size() + "]";
|
|
|
|
}
|
|
|
|
}
|