2013-04-19 21:43:00 +02:00
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package ic2.api.recipe;
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2013-08-22 17:36:31 +02:00
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2013-04-19 21:43:00 +02:00
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/**
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* General recipe registry.
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*
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* @author Richard
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*/
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public class Recipes {
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2013-08-22 17:36:31 +02:00
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public static IMachineRecipeManager macerator;
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public static IMachineRecipeManager extractor;
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public static IMachineRecipeManager compressor;
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public static IMachineRecipeManager centrifuge;
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public static IMachineRecipeManager recycler;
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2013-08-25 18:02:25 +02:00
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public static IMachineRecipeManager metalformerExtruding;
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public static IMachineRecipeManager metalformerCutting;
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public static IMachineRecipeManager metalformerRolling;
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2013-08-30 00:57:13 +02:00
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public static IMachineRecipeManager oreWashing;
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2013-08-25 18:02:25 +02:00
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public static IMachineRecipeManager Scanner;
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2013-09-28 03:54:01 +02:00
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public static ICannerBottleRecipeManager cannerBottle;
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public static ICannerEnrichRecipeManager cannerEnrich;
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2013-08-22 17:36:31 +02:00
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2013-04-19 21:43:00 +02:00
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/**
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* Reference amplifier values:
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*
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2013-08-22 17:36:31 +02:00
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* 5000: Scrap
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2013-04-19 21:43:00 +02:00
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* 45000: Scrapbox
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2013-08-22 17:36:31 +02:00
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*
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* As Parameter for the Amplification Value you have to use the NBTTagCompound
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*
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* NBTTagCompound nbt = new NBTTagCompound();
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* nbt.setInteger("amplification", aValue);
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* matterAmplifier.addRecipe(yourStack, nbt);
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2013-04-19 21:43:00 +02:00
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*/
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2013-08-22 17:36:31 +02:00
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public static IMachineRecipeManager matterAmplifier;
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2013-04-19 21:43:00 +02:00
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/**
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* Reference scrap box chance values:
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*
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* 0.1: Diamond
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* 0.5: Cake, Gold Helmet, Iron Ore, Gold Ore
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* 1.0: Wooden tools, Soul Sand, Sign, Leather, Feather, Bone
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* 1.5: Apple, Bread
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* 2.0: Netherrack, Rotten Flesh
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* 3.0: Grass, Gravel
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* 4.0: Stick
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* 5.0: Dirt, Wooden Hoe
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*/
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2013-08-22 17:36:31 +02:00
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public static IScrapboxManager scrapboxDrops;
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2013-05-07 22:12:07 +02:00
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public static IListRecipeManager recyclerBlacklist;
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2014-02-14 23:55:34 +01:00
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/**
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* Do not add anything to this Whitelist. This is for Configuration only.
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* You may need this if you have an own Recycler in your Mod, just to check if something can be recycled. but don't add anything to this List
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*/
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public static IListRecipeManager recyclerWhitelist;
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2013-05-07 22:12:07 +02:00
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public static ICraftingRecipeManager advRecipes;
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2013-08-22 17:36:31 +02:00
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2013-09-28 03:54:01 +02:00
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public static ISemiFluidFuelManager semiFluidGenerator;
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2013-08-22 17:36:31 +02:00
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2013-04-19 21:43:00 +02:00
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}
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