Mekanism-tilera-Edition/src/main/java/mekanism/common/tile/TileEntityNoisyElectricBlock.java

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package mekanism.common.tile;
import mekanism.api.MekanismConfig.client;
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import mekanism.api.Pos3D;
import mekanism.client.sound.ISoundSource;
import mekanism.client.sound.SoundHandler;
import mekanism.client.sound.TileSound;
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import mekanism.common.base.IActiveState;
import mekanism.common.base.IHasSound;
import mekanism.common.base.SoundWrapper;
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import net.minecraft.client.audio.ISound.AttenuationType;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
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public abstract class TileEntityNoisyElectricBlock extends TileEntityElectricBlock implements IHasSound, ISoundSource, IActiveState
{
/** The ResourceLocation of the machine's sound */
public ResourceLocation soundURL;
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/** The bundled URL of this machine's sound effect */
@SideOnly(Side.CLIENT)
public SoundWrapper sound;
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/**
* The base of all blocks that deal with electricity and make noise.
*
* @param name - full name of this block
* @param maxEnergy - how much energy this block can store
*/
public TileEntityNoisyElectricBlock(String soundPath, String name, double maxEnergy)
{
super(name, maxEnergy);
soundURL = new ResourceLocation("mekanism", "tile." + soundPath);
}
@Override
@SideOnly(Side.CLIENT)
public SoundWrapper getSound()
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{
return sound;
}
@Override
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@SideOnly(Side.CLIENT)
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public boolean shouldPlaySound()
{
return getActive() && !isInvalid();
}
@Override
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@SideOnly(Side.CLIENT)
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public ResourceLocation getSoundLocation()
{
return soundURL;
}
@Override
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@SideOnly(Side.CLIENT)
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public float getVolume()
{
return 1F;
}
@Override
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@SideOnly(Side.CLIENT)
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public float getPitch()
{
return 1F;
}
@Override
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@SideOnly(Side.CLIENT)
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public Pos3D getSoundPosition()
{
return new Pos3D(xCoord+0.5, yCoord+0.5, zCoord+0.5);
}
@Override
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@SideOnly(Side.CLIENT)
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public boolean shouldRepeat()
{
return true;
}
@Override
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@SideOnly(Side.CLIENT)
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public int getRepeatDelay()
{
return 0;
}
@Override
@SideOnly(Side.CLIENT)
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public AttenuationType getAttenuation()
{
return AttenuationType.LINEAR;
}
@Override
public void validate()
{
super.validate();
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if(worldObj.isRemote)
{
initSounds();
}
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}
@SideOnly(Side.CLIENT)
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public void initSounds()
{
sound = new SoundWrapper(this, this);
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}
@Override
public void onUpdate()
{
super.onUpdate();
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if(worldObj.isRemote)
{
updateSound();
}
}
@SideOnly(Side.CLIENT)
public void updateSound()
{
if(shouldPlaySound() && getSound().canRestart() && client.enableMachineSounds)
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{
getSound().reset();
getSound().play();
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}
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}
}