Make the transmitters' internal renders look a bit nicer (hopefully also a bit

faster). Framework is in place to change transparency of energy in cables
but the client-side ones don't know what they're doing yet.
This commit is contained in:
Ben Spiers 2013-08-01 23:14:26 +01:00
parent c642792cb6
commit 04e7fdcf23
6 changed files with 309 additions and 191 deletions

View file

@ -45,7 +45,7 @@ public class MekanismRenderer
public Icon[] textures = new Icon[6];
public boolean[] renderSides = new boolean[] {true, true, true, true, true, true};
public boolean[] renderSides = new boolean[] {true, true, true, true, true, true, false};
public Block baseBlock = Block.sand;
@ -306,6 +306,39 @@ public class MekanismRenderer
return null;
}
public static class BooleanArray
{
private final boolean[] boolArray;
public BooleanArray(boolean[] array)
{
boolArray = array.clone();
}
@Override
public boolean equals(Object o)
{
if(o instanceof BooleanArray)
{
return Arrays.equals(boolArray, ((BooleanArray)o).boolArray);
}
else if(o instanceof boolean[])
{
return Arrays.equals(boolArray, (boolean[])o);
}
else
{
return false;
}
}
@Override
public int hashCode()
{
return Arrays.hashCode(boolArray);
}
}
public static float getPartialTicks()
{
try {

View file

@ -8,6 +8,8 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import mekanism.client.MekanismRenderer.BooleanArray;
import mekanism.client.MekanismRenderer.DisplayInteger;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.TextureOffset;
import net.minecraft.client.renderer.GLAllocation;
@ -35,7 +37,7 @@ public class ModelRendererSelectiveFace
private int textureOffsetX;
private int textureOffsetY;
private ModelBase baseModel;
private Map<BooleanArray, Integer> displayLists = new HashMap<BooleanArray, Integer>();
private Map<BooleanArray, DisplayInteger> displayLists = new HashMap<BooleanArray, DisplayInteger>();
public ModelRendererSelectiveFace(ModelBase modelBase)
@ -80,7 +82,7 @@ public class ModelRendererSelectiveFace
{
if (showModel)
{
Integer currentDisplayList = displayLists.get(new BooleanArray(dontRender));
DisplayInteger currentDisplayList = displayLists.get(new BooleanArray(dontRender));
if (currentDisplayList == null)
{
currentDisplayList = compileDisplayList(dontRender, scaleFactor);
@ -93,12 +95,12 @@ public class ModelRendererSelectiveFace
{
if (rotationPointX == 0.0F && rotationPointY == 0.0F && rotationPointZ == 0.0F)
{
GL11.glCallList(currentDisplayList);
currentDisplayList.render();
}
else
{
GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
GL11.glCallList(currentDisplayList);
currentDisplayList.render();
GL11.glTranslatef(-rotationPointX * scaleFactor, -rotationPointY * scaleFactor, -rotationPointZ * scaleFactor);
}
}
@ -122,7 +124,7 @@ public class ModelRendererSelectiveFace
GL11.glRotatef(rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
GL11.glCallList(currentDisplayList);
currentDisplayList.render();
GL11.glPopMatrix();
}
@ -132,10 +134,9 @@ public class ModelRendererSelectiveFace
}
@SideOnly(Side.CLIENT)
private int compileDisplayList(boolean[] dontRender, float scaleFactor)
private DisplayInteger compileDisplayList(boolean[] dontRender, float scaleFactor)
{
int displayList = GLAllocation.generateDisplayLists(1);
GL11.glNewList(displayList, GL11.GL_COMPILE);
DisplayInteger displayList = DisplayInteger.createAndStart();
Tessellator tessellator = Tessellator.instance;
for (int i = 0; i < cubeList.size(); ++i)
@ -143,7 +144,7 @@ public class ModelRendererSelectiveFace
cubeList.get(i).render(tessellator, dontRender, scaleFactor);
}
GL11.glEndList();
displayList.endList();
displayLists.put(new BooleanArray(dontRender), displayList);
return displayList;
}
@ -154,39 +155,4 @@ public class ModelRendererSelectiveFace
textureHeight = (float)sizeY;
return this;
}
private class BooleanArray
{
private final boolean[] boolArray;
public BooleanArray(boolean[] array)
{
boolArray = array.clone();
}
@Override
public boolean equals(Object o)
{
if(o instanceof BooleanArray)
{
return Arrays.equals(boolArray, ((BooleanArray)o).boolArray);
}
else if(o instanceof boolean[])
{
return Arrays.equals(boolArray, (boolean[])o);
}
else
{
return false;
}
}
@Override
public int hashCode()
{
return Arrays.hashCode(boolArray);
}
}
}

View file

@ -2,6 +2,7 @@ package mekanism.client;
import java.util.HashMap;
import mekanism.client.MekanismRenderer.DisplayInteger;
import mekanism.client.MekanismRenderer.Model3D;
import mekanism.common.MekanismUtils;
import mekanism.common.MekanismUtils.ResourceType;
@ -26,7 +27,7 @@ public class RenderMechanicalPipe extends TileEntitySpecialRenderer
{
private ModelTransmitter model = new ModelTransmitter();
private HashMap<ForgeDirection, HashMap<Fluid, int[]>> cachedLiquids = new HashMap<ForgeDirection, HashMap<Fluid, int[]>>();
private HashMap<ForgeDirection, HashMap<Fluid, DisplayInteger[]>> cachedLiquids = new HashMap<ForgeDirection, HashMap<Fluid, DisplayInteger[]>>();
private static final int stages = 40;
@ -73,20 +74,20 @@ public class RenderMechanicalPipe extends TileEntitySpecialRenderer
{
if(connectable[i])
{
int[] displayList = getListAndRender(ForgeDirection.getOrientation(i), tileEntity.refFluid.getFluid());
DisplayInteger[] displayLists = getListAndRender(ForgeDirection.getOrientation(i), tileEntity.refFluid.getFluid());
if(displayList != null)
if(displayLists != null)
{
GL11.glCallList(displayList[Math.max(3, (int)((float)tileEntity.fluidScale*(stages-1)))]);
displayLists[Math.max(3, (int)((float)tileEntity.fluidScale*(stages-1)))].render();
}
}
}
int[] displayList = getListAndRender(ForgeDirection.UNKNOWN, tileEntity.refFluid.getFluid());
DisplayInteger[] displayLists = getListAndRender(ForgeDirection.UNKNOWN, tileEntity.refFluid.getFluid());
if(displayList != null)
if(displayLists != null)
{
GL11.glCallList(displayList[Math.max(3, (int)((float)tileEntity.fluidScale*(stages-1)))]);
displayLists[Math.max(3, (int)((float)tileEntity.fluidScale*(stages-1)))].render();
}
if(tileEntity.refFluid.getFluid() == FluidRegistry.LAVA)
@ -114,7 +115,7 @@ public class RenderMechanicalPipe extends TileEntitySpecialRenderer
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
private int[] getListAndRender(ForgeDirection side, Fluid fluid)
private DisplayInteger[] getListAndRender(ForgeDirection side, Fluid fluid)
{
if(side == null || fluid == null || fluid.getIcon() == null)
{
@ -130,14 +131,17 @@ public class RenderMechanicalPipe extends TileEntitySpecialRenderer
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(fluid.getIcon());
int[] displays = new int[stages];
toReturn.setSideRender(side, false);
toReturn.setSideRender(side.getOpposite(), false);
DisplayInteger[] displays = new DisplayInteger[stages];
if(cachedLiquids.containsKey(side))
{
cachedLiquids.get(side).put(fluid, displays);
}
else {
HashMap<Fluid, int[]> map = new HashMap<Fluid, int[]>();
HashMap<Fluid, DisplayInteger[]> map = new HashMap<Fluid, DisplayInteger[]>();
map.put(fluid, displays);
cachedLiquids.put(side, map);
}
@ -146,8 +150,7 @@ public class RenderMechanicalPipe extends TileEntitySpecialRenderer
for(int i = 0; i < stages; i++)
{
displays[i] = GLAllocation.generateDisplayLists(1);
GL11.glNewList(displays[i], 4864);
displays[i] = DisplayInteger.createAndStart();
switch(side)
{
@ -231,7 +234,7 @@ public class RenderMechanicalPipe extends TileEntitySpecialRenderer
}
MekanismRenderer.renderObject(toReturn);
GL11.glEndList();
DisplayInteger.endList();
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

View file

@ -7,6 +7,7 @@ import mekanism.api.EnumGas;
import mekanism.api.GasTransmission;
import mekanism.api.ITubeConnection;
import mekanism.api.Object3D;
import mekanism.client.MekanismRenderer.BooleanArray;
import mekanism.client.MekanismRenderer.DisplayInteger;
import mekanism.client.MekanismRenderer.Model3D;
import mekanism.common.MekanismUtils;
@ -29,7 +30,10 @@ public class RenderPressurizedTube extends TileEntitySpecialRenderer
{
private ModelTransmitter model = new ModelTransmitter();
private HashMap<ForgeDirection, HashMap<EnumGas, DisplayInteger>> cachedGasses = new HashMap<ForgeDirection, HashMap<EnumGas, DisplayInteger>>();
private boolean[] connectable;
private HashMap<ForgeDirection, HashMap<EnumGas, DisplayInteger>> cachedSideGasses = new HashMap<ForgeDirection, HashMap<EnumGas, DisplayInteger>>();
private HashMap<BooleanArray, HashMap<EnumGas, DisplayInteger>> cachedCenterGasses = new HashMap<BooleanArray, HashMap<EnumGas, DisplayInteger>>();
private static final double offset = 0.015;
@ -48,7 +52,7 @@ public class RenderPressurizedTube extends TileEntitySpecialRenderer
GL11.glScalef(1.0F, -1F, -1F);
GL11.glDisable(GL11.GL_CULL_FACE);
boolean[] connectable = new boolean[] {false, false, false, false, false, false};
connectable = new boolean[] {false, false, false, false, false, false};
ITubeConnection[] connections = GasTransmission.getConnections(tileEntity);
@ -124,14 +128,12 @@ public class RenderPressurizedTube extends TileEntitySpecialRenderer
{
if(connectable[i])
{
int displayList = getListAndRender(ForgeDirection.getOrientation(i), tileEntity.refGas).display;
GL11.glCallList(displayList);
getListAndRender(ForgeDirection.getOrientation(i), tileEntity.refGas).render();
}
}
}
int displayList = getListAndRender(ForgeDirection.UNKNOWN, tileEntity.refGas).display;
GL11.glCallList(displayList);
getListAndRender(ForgeDirection.UNKNOWN, tileEntity.refGas).render();
pop();
}
@ -155,43 +157,70 @@ public class RenderPressurizedTube extends TileEntitySpecialRenderer
private DisplayInteger getListAndRender(ForgeDirection side, EnumGas type)
{
if(cachedGasses.containsKey(side) && cachedGasses.get(side).containsKey(type))
if(side == ForgeDirection.UNKNOWN)
{
return cachedGasses.get(side).get(type);
if(cachedCenterGasses.containsKey(side) && cachedCenterGasses.get(side).containsKey(type))
{
return cachedCenterGasses.get(new BooleanArray(connectable)).get(type);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(type.gasIcon);
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
for(ForgeDirection face : ForgeDirection.VALID_DIRECTIONS)
{
toReturn.setSideRender(face, !connectable[face.ordinal()]);
}
DisplayInteger display = DisplayInteger.createAndStart();
MekanismRenderer.renderObject(toReturn);
DisplayInteger.endList();
if(cachedCenterGasses.containsKey(side))
{
cachedCenterGasses.get(side).put(type, display);
}
else {
HashMap<EnumGas, DisplayInteger> map = new HashMap<EnumGas, DisplayInteger>();
map.put(type, display);
cachedCenterGasses.put(new BooleanArray(connectable), map);
}
return display;
}
if(cachedSideGasses.containsKey(side) && cachedSideGasses.get(side).containsKey(type))
{
return cachedSideGasses.get(side).get(type);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(type.gasIcon);
DisplayInteger display = new DisplayInteger();
toReturn.setSideRender(side, false);
toReturn.setSideRender(side.getOpposite(), false);
if(cachedGasses.containsKey(side))
DisplayInteger display = DisplayInteger.createAndStart();
if(cachedSideGasses.containsKey(side))
{
cachedGasses.get(side).put(type, display);
cachedSideGasses.get(side).put(type, display);
}
else {
HashMap<EnumGas, DisplayInteger> map = new HashMap<EnumGas, DisplayInteger>();
map.put(type, display);
cachedGasses.put(side, map);
cachedSideGasses.put(side, map);
}
display.display = GLAllocation.generateDisplayLists(1);
GL11.glNewList(display.display, 4864);
switch(side)
{
case UNKNOWN:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case DOWN:
{
toReturn.minX = 0.3 + offset;
@ -206,7 +235,7 @@ public class RenderPressurizedTube extends TileEntitySpecialRenderer
case UP:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 - offset;
toReturn.minY = 0.7 - offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
@ -261,7 +290,7 @@ public class RenderPressurizedTube extends TileEntitySpecialRenderer
}
MekanismRenderer.renderObject(toReturn);
GL11.glEndList();
DisplayInteger.endList();
return display;
}

View file

@ -1,5 +1,10 @@
package mekanism.client;
import java.util.HashMap;
import java.util.Map;
import mekanism.client.MekanismRenderer.BooleanArray;
import mekanism.client.MekanismRenderer.DisplayInteger;
import mekanism.client.MekanismRenderer.Model3D;
import mekanism.common.CableUtils;
import mekanism.common.Mekanism;
@ -7,6 +12,7 @@ import mekanism.common.MekanismUtils;
import mekanism.common.TileEntityUniversalCable;
import mekanism.common.MekanismUtils.ResourceType;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
@ -21,12 +27,19 @@ import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderUniversalCable extends TileEntitySpecialRenderer
{
private ModelTransmitter model = new ModelTransmitter();
private static ModelTransmitter model = new ModelTransmitter();
private Icon renderIcon = MekanismRenderer.getTextureMap(1).registerIcon("mekanism:LiquidEnergy");
private static Icon renderIcon = MekanismRenderer.getTextureMap(1).registerIcon("mekanism:LiquidEnergy");
private static Model3D[] energy = null;
private static Map<ForgeDirection, DisplayInteger> sideDisplayLists = new HashMap<ForgeDirection, DisplayInteger>();
private static Map<BooleanArray, DisplayInteger> centerDisplayLists = new HashMap<BooleanArray, DisplayInteger>();
private static final double offset = 0.015;
private boolean[] connectable;
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
@ -41,7 +54,7 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
GL11.glScalef(1.0F, -1F, -1F);
GL11.glDisable(GL11.GL_CULL_FACE);
boolean[] connectable = CableUtils.getConnections(tileEntity);
connectable = CableUtils.getConnections(tileEntity);
model.renderCenter(connectable);
for(int i = 0; i < 6; i++)
@ -51,30 +64,44 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPopMatrix();
if(Mekanism.fancyUniversalCableRender)
if(tileEntity.getEnergyScale() <= 0 || !Mekanism.fancyUniversalCableRender)
{
push();
MekanismRenderer.glowOn();
func_110628_a(MekanismUtils.getResource(ResourceType.TEXTURE_ITEMS, "LiquidEnergy.png"));
GL11.glTranslatef((float)x, (float)y, (float)z);
for(int i = 0; i < 6; i++)
{
if(connectable[i])
{
renderEnergy(ForgeDirection.getOrientation(i));
}
}
renderEnergy(ForgeDirection.UNKNOWN);
MekanismRenderer.glowOff();
pop();
return;
}
push();
MekanismRenderer.glowOn();
GL11.glColor4f(1.F, 1.F, 1.F, tileEntity.getEnergyScale());
func_110628_a(MekanismUtils.getResource(ResourceType.TEXTURE_ITEMS, "LiquidEnergy.png"));
GL11.glTranslatef((float)x, (float)y, (float)z);
if(energy == null)
{
energy = assignEnergy();
}
for(int i = 0; i < 6; i++)
{
if(connectable[i])
{
renderEnergy(ForgeDirection.getOrientation(i));
}
}
renderEnergy(ForgeDirection.UNKNOWN);
MekanismRenderer.glowOff();
pop();
}
private void renderEnergy(ForgeDirection side)
{
DisplayInteger list = getDisplayList(side);
list.render();
}
private void pop()
{
GL11.glPopAttrib();
@ -91,93 +118,147 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
private void renderEnergy(ForgeDirection side)
private static Model3D[] assignEnergy()
{
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(renderIcon);
Model3D[] energyArray = new Model3D[7];
Model3D centerModel = new Model3D();
centerModel.baseBlock = Block.waterStill;
centerModel.setTexture(renderIcon);
switch(side)
centerModel.minX = 0.3 + offset;
centerModel.minY = 0.3 + offset;
centerModel.minZ = 0.3 + offset;
centerModel.maxX = 0.7 - offset;
centerModel.maxY = 0.7 - offset;
centerModel.maxZ = 0.7 - offset;
energyArray[ForgeDirection.UNKNOWN.ordinal()] = centerModel;
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
case UNKNOWN:
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(renderIcon);
toReturn.setSideRender(side, false);
toReturn.setSideRender(side.getOpposite(), false);
switch(side)
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case DOWN:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.0;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.3 + offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case UP:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.7 - offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 1.0;
toReturn.maxZ = 0.7 - offset;
break;
}
case NORTH:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.0;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.3 + offset;
break;
}
case SOUTH:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.7 - offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 1.0;
break;
}
case WEST:
{
toReturn.minX = 0.0;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.3 + offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case EAST:
{
toReturn.minX = 0.7 - offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 1.0;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
case DOWN:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.0;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.3 + offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case UP:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.7 - offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 1.0;
toReturn.maxZ = 0.7 - offset;
break;
}
case NORTH:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.0;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.3 + offset;
break;
}
case SOUTH:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.7 - offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 1.0;
break;
}
case WEST:
{
toReturn.minX = 0.0;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.3 + offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case EAST:
{
toReturn.minX = 0.7 - offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 1.0;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
}
energyArray[side.ordinal()] = toReturn;
}
return energyArray;
}
private DisplayInteger getDisplayList(ForgeDirection side)
{
MekanismRenderer.renderObject(toReturn);
DisplayInteger newDisplayList;
Model3D toRender = energy[side.ordinal()];
if(side == ForgeDirection.UNKNOWN)
{
newDisplayList = centerDisplayLists.get(new BooleanArray(connectable));
if(newDisplayList != null)
{
return newDisplayList;
}
for(ForgeDirection face : ForgeDirection.VALID_DIRECTIONS)
{
toRender.setSideRender(face, !connectable[face.ordinal()]);
}
newDisplayList = DisplayInteger.createAndStart();
MekanismRenderer.renderObject(toRender);
newDisplayList.endList();
centerDisplayLists.put(new BooleanArray(connectable), newDisplayList);
}
else {
newDisplayList = sideDisplayLists.get(side);
if(newDisplayList != null)
{
return newDisplayList;
}
newDisplayList = DisplayInteger.createAndStart();
MekanismRenderer.renderObject(toRender);
newDisplayList.endList();
sideDisplayLists.put(side, newDisplayList);
}
return newDisplayList;
}
}

View file

@ -40,6 +40,12 @@ public class TileEntityUniversalCable extends TileEntity implements IUniversalCa
return getNetwork(true);
}
public float getEnergyScale()
{
//TODO: Let the client know how much power's being transferred
return 1.F;
}
@Override
public EnergyNetwork getNetwork(boolean createIfNull)
{