Attempt to remove MekanismAll, I really have no idea what I’m doing though
Also kill copied ItemMultiPart
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3 changed files with 3 additions and 75 deletions
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@ -26,7 +26,7 @@ dependencies {
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}
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}
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version = "6.0.0." + "$System.env.BUILD_NUMBER"
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version = "6.0.0." + "$System.env.BUILD_NUMBER"
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archivesBaseName = "MekanismAll"
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libsDirName = "../output"
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libsDirName = "../output"
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distsDirName = "../output"
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distsDirName = "../output"
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@ -21,11 +21,12 @@ import org.lwjgl.input.Keyboard;
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import codechicken.lib.vec.BlockCoord;
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import codechicken.lib.vec.BlockCoord;
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import codechicken.lib.vec.Vector3;
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import codechicken.lib.vec.Vector3;
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import codechicken.multipart.JItemMultiPart;
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import codechicken.multipart.TMultiPart;
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import codechicken.multipart.TMultiPart;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ItemPartTransmitter extends MItemMultiPart
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public class ItemPartTransmitter extends JItemMultiPart
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{
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{
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public ItemPartTransmitter(int id)
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public ItemPartTransmitter(int id)
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{
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{
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@ -1,73 +0,0 @@
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package mekanism.common.multipart;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import codechicken.lib.vec.BlockCoord;
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import codechicken.lib.vec.Rotation;
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import codechicken.lib.vec.Vector3;
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import codechicken.multipart.TMultiPart;
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import codechicken.multipart.TileMultipart;
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/**
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* Taken from FMP to prevent compile issues
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* @author aidancbrady
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*
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*/
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public abstract class MItemMultiPart extends Item
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{
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public MItemMultiPart(int id)
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{
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super(id);
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}
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private double getHitDepth(Vector3 vhit, int side)
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{
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return vhit.copy().scalarProject(Rotation.axes[side]) + (side%2^1);
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}
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@Override
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public boolean onItemUse(ItemStack item, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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{
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BlockCoord pos = new BlockCoord(x, y, z);
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Vector3 vhit = new Vector3(hitX, hitY, hitZ);
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double d = getHitDepth(vhit, side);
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if(d < 1 && place(item, player, world, x, y, z, side, hitX, hitY, hitZ, pos, vhit))
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{
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return true;
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}
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pos.offset(side);
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return place(item, player, world, x, y, z, side, hitX, hitY, hitZ, pos, vhit);
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}
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private boolean place(ItemStack item, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, BlockCoord pos, Vector3 vhit)
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{
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TMultiPart part = newPart(item, player, world, pos, side, vhit);
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if(part == null || !TileMultipart.canPlacePart(world, pos, part))
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{
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return false;
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}
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if(!world.isRemote)
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{
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TileMultipart.addPart(world, pos, part);
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}
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if(!player.capabilities.isCreativeMode)
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{
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item.stackSize -= 1;
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}
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return true;
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}
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/**
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* Create a new part based on the placement information parameters.
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*/
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public abstract TMultiPart newPart(ItemStack item, EntityPlayer player, World world, BlockCoord pos, int side, Vector3 vhit);
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}
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