Tiny cleanup

This commit is contained in:
Aidan C. Brady 2014-08-05 17:07:09 -04:00
parent 87c7d888f5
commit 06c66d5fbe

View file

@ -47,10 +47,10 @@ public class TileEntityWindTurbine extends TileEntityGenerator implements IBound
{ {
if(worldObj.canBlockSeeTheSky(xCoord, yCoord+4, zCoord)) if(worldObj.canBlockSeeTheSky(xCoord, yCoord+4, zCoord))
{ {
final float minY = (float) MekanismGenerators.windGenerationMinY; final float minY = (float)MekanismGenerators.windGenerationMinY;
final float maxY = (float) MekanismGenerators.windGenerationMaxY; final float maxY = (float)MekanismGenerators.windGenerationMaxY;
final float minG = (float) MekanismGenerators.windGenerationMin; final float minG = (float)MekanismGenerators.windGenerationMin;
final float maxG = (float) MekanismGenerators.windGenerationMax; final float maxG = (float)MekanismGenerators.windGenerationMax;
final float slope = (maxG - minG) / (maxY - minY); final float slope = (maxG - minG) / (maxY - minY);
final float intercept = minG - slope * minY; final float intercept = minG - slope * minY;