Merge pull request #1000 from tterrag1098/development

ItemProxies in player invs will now disappear instantly
This commit is contained in:
Aidan 2014-02-11 18:40:39 -05:00
commit 088d50d184

View file

@ -2,9 +2,13 @@ package mekanism.common.item;
import mekanism.common.Mekanism;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
public class ItemProxy extends Item
{
@ -73,7 +77,22 @@ public class ItemProxy extends Item
return stack;
}
@Override
public void registerIcons(IconRegister register) {}
@Override
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
{
if (par3Entity instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) par3Entity;
for (Object o : player.inventoryContainer.inventorySlots)
{
Slot s = (Slot) o;
if (s.getStack() != null && s.getStack().getItem() == this)
player.inventory.decrStackSize(s.slotNumber, 64);
}
}
}
}