Some more work on the Seismic Reader, tooltips and scaling changes
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4f91277261
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1d4ff14013
3 changed files with 31 additions and 6 deletions
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@ -32,9 +32,9 @@ public class GuiSeismicReader extends GuiScreen {
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public Coord4D pos;
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protected int xSize = 137;
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protected int ySize = 179;
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protected int ySize = 182;
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private Rectangle upButton, downButton;
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private Rectangle upButton, downButton, tooltip;
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private int currentLayer = 0;
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@ -52,6 +52,7 @@ public class GuiSeismicReader extends GuiScreen {
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public void initGui() {
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upButton = new Rectangle((width - xSize) / 2 + 70, (height - ySize) / 2 + 75, 13, 13);
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downButton = new Rectangle((width - xSize) / 2 + 70, (height - ySize) / 2 + 92, 13, 13);
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tooltip = new Rectangle((width - xSize) / 2 + 30, (height - ySize) / 2 + 82, 16, 16);
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super.initGui();
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}
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@ -66,17 +67,20 @@ public class GuiSeismicReader extends GuiScreen {
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mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicReader.png"));
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drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
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//Draws the up button
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if (upButton.intersects(new Rectangle(mouseX, mouseY, 1, 1))) {
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GL11.glColor3f(0.5f, 0.5f, 1f);
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}
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drawTexturedModalRect(upButton.getX(), upButton.getY(), 137, 0, upButton.getWidth(), upButton.getHeight());
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GL11.glColor3f(1, 1, 1);
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//Draws the down button
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if (downButton.intersects(new Rectangle(mouseX, mouseY, 1, 1))) {
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GL11.glColor3f(0.5f, 0.5f, 1f);
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}
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drawTexturedModalRect(downButton.getX(), downButton.getY(), 150, 0, downButton.getWidth(), downButton.getHeight());
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GL11.glColor3f(1, 1, 1);
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//Fix the overlapping if > 100
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GL11.glPushMatrix();
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GL11.glTranslatef(guiWidth + 48, guiHeight + 87, 0);
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if (currentLayer >= 100) {
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@ -86,21 +90,30 @@ public class GuiSeismicReader extends GuiScreen {
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fontRendererObj.drawString(String.format("%s", currentLayer), 0, 0, 0xAFAFAF);
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GL11.glPopMatrix();
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for (int i = 0; i < 7; i++) {
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//Render the item stacks
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for (int i = 0; i < 9; i++) {
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int centralX = guiWidth + 32, centralY = guiHeight + 103;
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int layer = currentLayer + (i - 4);
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int layer = currentLayer + (i - 5);
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if (0 <= layer && layer < blockList.size()) {
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ItemStack stack = new ItemStack(blockList.get(layer).getRight(), 1, blockList.get(layer).getLeft());
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if (stack.getItem() == null) {
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continue;
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}
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GL11.glPushMatrix();
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GL11.glTranslatef(centralX - 2, centralY - i * 20 + (20 * 2), 0);
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GL11.glTranslatef(centralX - 2, centralY - i * 16 + (22 * 2), 0);
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if (i < 4) {
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GL11.glTranslatef(0.2f, 2.5f, 0);
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}
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if (i != 4) {
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GL11.glTranslatef(1.5f, 0, 0);
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GL11.glScalef(0.8f, 0.8f, 0.8f);
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}
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itemRender.renderItemAndEffectIntoGUI(fontRendererObj, this.mc.getTextureManager(), stack, 0, 0);
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GL11.glPopMatrix();
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}
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}
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mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI_ELEMENT, "GuiTooltips.png"));
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//Get the name from the stack and render it
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if (currentLayer - 1 >= 0) {
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ItemStack nameStack = new ItemStack(blockList.get(currentLayer - 1).getRight(), 0, blockList.get(currentLayer - 1).getLeft());
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String renderString = "unknown";
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@ -120,7 +133,19 @@ public class GuiSeismicReader extends GuiScreen {
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GL11.glScalef(renderScale, renderScale, renderScale);
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fontRendererObj.drawString(capitalised, 0, 0, 0x919191);
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GL11.glPopMatrix();
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if (tooltip.intersects(new Rectangle(mouseX, mouseY, 1, 1))) {
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mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI_ELEMENT, "GuiTooltips.png"));
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int fontLengthX = fontRendererObj.getStringWidth(capitalised) + 5;
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int renderX = mouseX + 10, renderY = mouseY - 5;
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GL11.glPushMatrix();
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GL11.glColor3f(1, 1, 1);
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drawTexturedModalRect(renderX, renderY, 0, 0, fontLengthX, 16);
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drawTexturedModalRect(renderX + fontLengthX, renderY, 0, 16, 2, 16);
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fontRendererObj.drawString(capitalised, renderX + 4, renderY + 4, 0x919191);
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GL11.glPopMatrix();
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}
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}
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int frequency = 0;
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for (Pair<Integer, Block> pair : blockList) {
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if (blockList.get(currentLayer - 1) != null) {
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