Make reinforced plastic blocks actually harder and more explosion-resistant than the others

This commit is contained in:
Ben Spiers 2014-08-13 03:36:47 +01:00
parent ddc67b475a
commit 22d80c2953

View file

@ -24,8 +24,8 @@ public class BlockPlastic extends Block
public BlockPlastic()
{
super(Material.wood);
setHardness(5F);
setResistance(10F);
setHardness(this == MekanismBlocks.ReinforcedPlasticBlock ? 50F : 5F);
setResistance(this == MekanismBlocks.ReinforcedPlasticBlock ? 2000F : 10F);
setCreativeTab(Mekanism.tabMekanism);
if(this == MekanismBlocks.SlickPlasticBlock)
{