Make reinforced plastic blocks actually harder and more explosion-resistant than the others
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1 changed files with 2 additions and 2 deletions
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@ -24,8 +24,8 @@ public class BlockPlastic extends Block
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public BlockPlastic()
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{
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super(Material.wood);
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setHardness(5F);
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setResistance(10F);
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setHardness(this == MekanismBlocks.ReinforcedPlasticBlock ? 50F : 5F);
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setResistance(this == MekanismBlocks.ReinforcedPlasticBlock ? 2000F : 10F);
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setCreativeTab(Mekanism.tabMekanism);
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if(this == MekanismBlocks.SlickPlasticBlock)
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{
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