More error fixes, down to 11!
This commit is contained in:
parent
1933723b52
commit
295efab7b2
8 changed files with 42 additions and 51 deletions
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@ -17,17 +17,16 @@ public class ClientConnectionHandler
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{
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{
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if(event.isLocal)
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if(event.isLocal)
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{
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{
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connectionOpened();
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localConnection();
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}
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}
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else
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else {
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{
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//TODO this is probably wrong
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//TODO this is probably wrong
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connectionOpened(event.manager.getSocketAddress().toString());
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remoteConnection(event.manager.getSocketAddress().toString());
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}
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}
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}
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}
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/* Remote */
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/* Remote */
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public void connectionOpened(String server)
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public void remoteConnection(String server)
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{
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{
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if(Mekanism.voiceServerEnabled)
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if(Mekanism.voiceServerEnabled)
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{
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{
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@ -38,7 +37,7 @@ public class ClientConnectionHandler
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}
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}
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/* Integrated */
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/* Integrated */
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public void connectionOpened()
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public void localConnection()
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{
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{
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if(Mekanism.voiceServerEnabled)
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if(Mekanism.voiceServerEnabled)
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{
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{
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@ -480,10 +480,6 @@ public class ClientProxy extends CommonProxy
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{
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{
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super.loadUtilities();
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super.loadUtilities();
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NetworkRegistry.registerConnectionHandler(new ClientConnectionHandler());
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KeyBindingRegistry.registerKeyBinding(new MekanismKeyHandler());
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HolidayManager.init();
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HolidayManager.init();
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}
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}
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@ -26,12 +26,12 @@ public abstract class MekKeyHandler
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* @param keyBindings
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* @param keyBindings
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* @param repeatings
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* @param repeatings
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*/
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*/
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public MekKeyHandler(KeyBinding[] keyBindings, boolean[] repeatings)
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public MekKeyHandler(KeyBinding[] bindings, boolean[] rep)
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{
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{
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assert keyBindings.length == repeatings.length : "You need to pass two arrays of identical length";
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assert keyBindings.length == repeatings.length : "You need to pass two arrays of identical length";
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this.keyBindings = keyBindings;
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keyBindings = bindings;
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this.repeatings = repeatings;
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repeatings = rep;
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this.keyDown = new boolean[keyBindings.length];
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keyDown = new boolean[keyBindings.length];
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}
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}
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/**
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/**
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@ -40,48 +40,52 @@ public abstract class MekKeyHandler
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*
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*
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* @param keyBindings
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* @param keyBindings
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*/
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*/
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public MekKeyHandler(KeyBinding[] keyBindings)
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public MekKeyHandler(KeyBinding[] bindings)
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{
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{
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this.keyBindings = keyBindings;
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keyBindings = bindings;
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this.isDummy = true;
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isDummy = true;
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}
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}
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public KeyBinding[] getKeyBindings ()
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public KeyBinding[] getKeyBindings ()
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{
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{
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return this.keyBindings;
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return keyBindings;
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}
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}
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@SubscribeEvent
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@SubscribeEvent
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public void onTick(ClientTickEvent event)
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public void onTick(ClientTickEvent event)
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{
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{
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if (event.side == Side.CLIENT)
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if(event.side == Side.CLIENT)
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{
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{
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if (event.phase == Phase.START)
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if(event.phase == Phase.START)
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{
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keyTick(event.type, false);
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keyTick(event.type, false);
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else if (event.phase == Phase.END)
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}
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else if(event.phase == Phase.END)
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{
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keyTick(event.type, true);
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keyTick(event.type, true);
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}
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}
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}
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}
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}
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public void keyTick(Type type, boolean tickEnd)
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public void keyTick(Type type, boolean tickEnd)
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{
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{
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for (int i = 0; i < keyBindings.length; i++)
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for(int i = 0; i < keyBindings.length; i++)
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{
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{
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KeyBinding keyBinding = keyBindings[i];
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KeyBinding keyBinding = keyBindings[i];
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int keyCode = keyBinding.getKeyCode();
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int keyCode = keyBinding.getKeyCode();
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boolean state = (keyCode < 0 ? Mouse.isButtonDown(keyCode + 100) : Keyboard.isKeyDown(keyCode));
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boolean state = (keyCode < 0 ? Mouse.isButtonDown(keyCode + 100) : Keyboard.isKeyDown(keyCode));
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if (state != keyDown[i] || (state && repeatings[i]))
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if(state != keyDown[i] || (state && repeatings[i]))
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{
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{
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if (state)
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if(state)
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{
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{
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keyDown(type, keyBinding, tickEnd, state != keyDown[i]);
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keyDown(type, keyBinding, tickEnd, state != keyDown[i]);
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}
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}
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else
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else {
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{
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keyUp(type, keyBinding, tickEnd);
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keyUp(type, keyBinding, tickEnd);
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}
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}
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if (tickEnd)
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if(tickEnd)
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{
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{
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keyDown[i] = state;
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keyDown[i] = state;
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}
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}
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@ -103,7 +107,7 @@ public abstract class MekKeyHandler
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* @param isRepeat
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* @param isRepeat
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* is it a repeat key event
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* is it a repeat key event
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*/
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*/
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public abstract void keyDown (Type types, KeyBinding kb, boolean tickEnd, boolean isRepeat);
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public abstract void keyDown(Type types, KeyBinding kb, boolean tickEnd, boolean isRepeat);
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/**
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/**
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* Fired once when the key changes state from down to up
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* Fired once when the key changes state from down to up
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@ -115,6 +119,6 @@ public abstract class MekKeyHandler
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* @param tickEnd
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* @param tickEnd
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* was it an end or start tick which fired the key
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* was it an end or start tick which fired the key
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*/
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*/
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public abstract void keyUp (Type types, KeyBinding kb, boolean tickEnd);
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public abstract void keyUp(Type types, KeyBinding kb, boolean tickEnd);
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}
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}
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@ -142,11 +142,13 @@ public class RenderPartTransmitter implements IIconSelfRegister
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public void renderItem(TransmitterType type)
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public void renderItem(TransmitterType type)
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{
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{
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CCRenderState.reset();
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CCRenderState.reset();
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CCRenderState.startDrawing(7);
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CCRenderState.startDrawing();
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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{
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{
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renderSide(side, type);
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renderSide(side, type);
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}
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}
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CCRenderState.draw();
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CCRenderState.draw();
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}
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}
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@ -240,8 +242,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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CCRenderState.reset();
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CCRenderState.reset();
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CCRenderState.useNormals = true;
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CCRenderState.useNormals = true;
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CCRenderState.useModelColours(true);
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CCRenderState.startDrawing();
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CCRenderState.startDrawing(7);
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GL11.glTranslated(pos.x, pos.y, pos.z);
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GL11.glTranslated(pos.x, pos.y, pos.z);
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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@ -306,7 +307,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
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}
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}
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else if(pipe.getConnectionType(side) != ConnectionType.NONE) {
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else if(pipe.getConnectionType(side) != ConnectionType.NONE) {
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GL11.glCullFace(GL11.GL_FRONT);
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GL11.glCullFace(GL11.GL_FRONT);
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CCRenderState.startDrawing(7);
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CCRenderState.startDrawing();
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renderFluidInOut(side, pipe);
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renderFluidInOut(side, pipe);
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CCRenderState.draw();
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CCRenderState.draw();
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GL11.glCullFace(GL11.GL_BACK);
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GL11.glCullFace(GL11.GL_BACK);
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@ -471,8 +472,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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CCRenderState.reset();
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CCRenderState.reset();
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CCRenderState.useNormals = true;
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CCRenderState.useNormals = true;
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CCRenderState.useModelColours(true);
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CCRenderState.startDrawing();
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CCRenderState.startDrawing(7);
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GL11.glTranslated(pos.x, pos.y, pos.z);
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GL11.glTranslated(pos.x, pos.y, pos.z);
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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@ -494,7 +494,6 @@ public class RenderPartTransmitter implements IIconSelfRegister
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{
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{
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TextureUtils.bindAtlas(0);
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TextureUtils.bindAtlas(0);
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CCRenderState.reset();
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CCRenderState.reset();
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CCRenderState.useModelColours(true);
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CCRenderState.setBrightness(transmitter.world(), transmitter.x(), transmitter.y(), transmitter.z());
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CCRenderState.setBrightness(transmitter.world(), transmitter.x(), transmitter.y(), transmitter.z());
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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@ -40,11 +40,11 @@ public class VoiceInput extends Thread
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while(voiceClient.running)
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while(voiceClient.running)
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{
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{
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if(MekanismKeyHandler.voiceKey.pressed)
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if(MekanismKeyHandler.voiceKey.getIsKeyPressed())
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{
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{
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targetLine.flush();
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targetLine.flush();
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while(voiceClient.running && MekanismKeyHandler.voiceKey.pressed)
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while(voiceClient.running && MekanismKeyHandler.voiceKey.getIsKeyPressed())
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{
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{
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try {
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try {
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int availableBytes = audioInput.available();
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int availableBytes = audioInput.available();
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@ -308,12 +308,14 @@ public abstract class PartSidedPipe extends TMultiPart implements TSlottedPart,
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@Override
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@Override
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public void renderStatic(Vector3 pos, LazyLightMatrix olm, int pass)
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public boolean renderStatic(Vector3 pos, int pass)
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{
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{
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if(pass == 1)
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if(pass == 1)
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{
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{
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RenderPartTransmitter.getInstance().renderStatic(this, olm);
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RenderPartTransmitter.getInstance().renderStatic(this);
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}
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}
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return true;
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}
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}
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@Override
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@Override
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@ -315,7 +315,7 @@ public class TileEntitySalinationController extends TileEntitySalinationTank imp
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{
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{
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if(!temperatureSet)
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if(!temperatureSet)
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{
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{
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biomeTemp = worldObj.getBiomeGenForCoordsBody(xCoord, zCoord).getFloatTemperature();
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biomeTemp = worldObj.getBiomeGenForCoordsBody(xCoord, zCoord).getFloatTemperature(xCoord, yCoord, zCoord);
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temperatureSet = true;
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temperatureSet = true;
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}
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}
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@ -269,15 +269,6 @@ public final class MekanismUtils
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return null;
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return null;
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}
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}
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/**
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* Sends the defined message to all players.
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* @param msg - message to send
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*/
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public static void sendChatMessageToAllPlayers(String msg)
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{
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PacketDispatcher.sendPacketToAllPlayers(new Packet3Chat(msg));
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}
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/**
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/**
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* Checks if the mod doesn't need an update.
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* Checks if the mod doesn't need an update.
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* @return if mod doesn't need an update
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* @return if mod doesn't need an update
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