Changed name of boiler to fix conflicts

This commit is contained in:
aidancbrady 2016-01-13 18:02:47 -05:00
parent 3f158d26da
commit 2a78265419
8 changed files with 27 additions and 27 deletions

View file

@ -71,8 +71,8 @@ import mekanism.common.recipe.inputs.ItemStackInput;
import mekanism.common.recipe.machines.SmeltingRecipe;
import mekanism.common.recipe.outputs.ItemStackOutput;
import mekanism.common.tile.TileEntityAdvancedBoundingBlock;
import mekanism.common.tile.TileEntityBoiler;
import mekanism.common.tile.TileEntityBoilerValve;
import mekanism.common.tile.TileEntityThermoelectricBoiler;
import mekanism.common.tile.TileEntityThermoelectricValve;
import mekanism.common.tile.TileEntityBoundingBlock;
import mekanism.common.tile.TileEntityCardboardBox;
import mekanism.common.tile.TileEntityElectricBlock;
@ -1061,8 +1061,8 @@ public class Mekanism
GameRegistry.registerTileEntity(TileEntitySolarEvaporationValve.class, "SalinationValve");
GameRegistry.registerTileEntity(TileEntitySolarEvaporationBlock.class, "SalinationTank");
GameRegistry.registerTileEntity(TileEntityEntangledBlock.class, "EntangledBlock");
GameRegistry.registerTileEntity(TileEntityBoiler.class, "SteamBoiler");
GameRegistry.registerTileEntity(TileEntityBoilerValve.class, "BoilerValve");
GameRegistry.registerTileEntity(TileEntityThermoelectricBoiler.class, "ThermoelectricBoiler");
GameRegistry.registerTileEntity(TileEntityThermoelectricValve.class, "ThermoelectricValve");
//Load tile entities that have special renderers.
proxy.registerSpecialTileEntities();

View file

@ -8,7 +8,7 @@ import java.util.Map;
import mekanism.api.Coord4D;
import mekanism.common.multiblock.MultiblockCache;
import mekanism.common.multiblock.MultiblockManager;
import mekanism.common.tile.TileEntityBoiler;
import mekanism.common.tile.TileEntityThermoelectricBoiler;
import mekanism.common.tile.TileEntityMultiblock;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
@ -32,7 +32,7 @@ public class BoilerManager extends MultiblockManager<SynchronizedBoilerData>
{
int inventoryID = entry.getKey();
HashSet<TileEntityBoiler> boilers = new HashSet<TileEntityBoiler>();
HashSet<TileEntityThermoelectricBoiler> boilers = new HashSet<TileEntityThermoelectricBoiler>();
for(Coord4D obj : entry.getValue().locations)
{
@ -49,10 +49,10 @@ public class BoilerManager extends MultiblockManager<SynchronizedBoilerData>
tilesToKill.get(inventoryID).add(obj);
}
else if(tileEntity instanceof TileEntityBoiler)
else if(tileEntity instanceof TileEntityThermoelectricBoiler)
{
((TileEntityBoiler)tileEntity).simulateHeat();
boilers.add((TileEntityBoiler) tileEntity);
((TileEntityThermoelectricBoiler)tileEntity).simulateHeat();
boilers.add((TileEntityThermoelectricBoiler) tileEntity);
}
}
}
@ -66,7 +66,7 @@ public class BoilerManager extends MultiblockManager<SynchronizedBoilerData>
boilers.iterator().next().getSynchronizedData().applyTemperatureChange();
}
for (TileEntityBoiler boiler : boilers)
for (TileEntityThermoelectricBoiler boiler : boilers)
{
boiler.applyTemperatureChange();
}

View file

@ -1,12 +1,12 @@
package mekanism.common.content.boiler;
import mekanism.common.tile.TileEntityBoiler;
import mekanism.common.tile.TileEntityThermoelectricBoiler;
import net.minecraftforge.fluids.FluidStack;
public class BoilerSteamTank extends BoilerTank
{
public BoilerSteamTank(TileEntityBoiler tileEntity)
public BoilerSteamTank(TileEntityThermoelectricBoiler tileEntity)
{
super(tileEntity);
}

View file

@ -2,7 +2,7 @@ package mekanism.common.content.boiler;
import mekanism.api.Coord4D;
import mekanism.common.content.boiler.SynchronizedBoilerData.ValveData;
import mekanism.common.tile.TileEntityBoiler;
import mekanism.common.tile.TileEntityThermoelectricBoiler;
import mekanism.common.util.MekanismUtils;
import net.minecraftforge.fluids.FluidStack;
@ -11,9 +11,9 @@ import net.minecraftforge.fluids.IFluidTank;
public abstract class BoilerTank implements IFluidTank
{
public TileEntityBoiler steamBoiler;
public TileEntityThermoelectricBoiler steamBoiler;
public BoilerTank(TileEntityBoiler tileEntity)
public BoilerTank(TileEntityThermoelectricBoiler tileEntity)
{
steamBoiler = tileEntity;
}

View file

@ -10,8 +10,8 @@ import mekanism.common.content.boiler.SynchronizedBoilerData.ValveData;
import mekanism.common.multiblock.MultiblockCache;
import mekanism.common.multiblock.MultiblockManager;
import mekanism.common.multiblock.UpdateProtocol;
import mekanism.common.tile.TileEntityBoiler;
import mekanism.common.tile.TileEntityBoilerValve;
import mekanism.common.tile.TileEntityThermoelectricBoiler;
import mekanism.common.tile.TileEntityThermoelectricValve;
import net.minecraft.item.ItemStack;
@ -20,7 +20,7 @@ public class BoilerUpdateProtocol extends UpdateProtocol<SynchronizedBoilerData>
public static final int WATER_PER_TANK = 16000;
public static final int STEAM_PER_TANK = 160000;
public BoilerUpdateProtocol(TileEntityBoiler tileEntity)
public BoilerUpdateProtocol(TileEntityThermoelectricBoiler tileEntity)
{
super(tileEntity);
}
@ -98,7 +98,7 @@ public class BoilerUpdateProtocol extends UpdateProtocol<SynchronizedBoilerData>
{
for(Coord4D obj : structure.locations)
{
if(obj.getTileEntity(pointer.getWorldObj()) instanceof TileEntityBoilerValve)
if(obj.getTileEntity(pointer.getWorldObj()) instanceof TileEntityThermoelectricValve)
{
ValveData data = new ValveData();
data.location = obj;

View file

@ -1,12 +1,12 @@
package mekanism.common.content.boiler;
import mekanism.common.tile.TileEntityBoiler;
import mekanism.common.tile.TileEntityThermoelectricBoiler;
import net.minecraftforge.fluids.FluidStack;
public class BoilerWaterTank extends BoilerTank
{
public BoilerWaterTank(TileEntityBoiler tileEntity)
public BoilerWaterTank(TileEntityThermoelectricBoiler tileEntity)
{
super(tileEntity);
}

View file

@ -27,7 +27,7 @@ import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidContainerItem;
public class TileEntityBoiler extends TileEntityMultiblock<SynchronizedBoilerData> implements IFluidContainerManager, IHeatTransfer
public class TileEntityThermoelectricBoiler extends TileEntityMultiblock<SynchronizedBoilerData> implements IFluidContainerManager, IHeatTransfer
{
/** A client-sided and server-sided map of valves on this tank's structure, used on the client for rendering fluids. */
public Map<ValveData, Integer> valveViewing = new HashMap<ValveData, Integer>();
@ -45,12 +45,12 @@ public class TileEntityBoiler extends TileEntityMultiblock<SynchronizedBoilerDat
public double heatToAbsorb;
public double invHeatCapacity = 5;
public TileEntityBoiler()
public TileEntityThermoelectricBoiler()
{
this("SteamBoiler");
}
public TileEntityBoiler(String name)
public TileEntityThermoelectricBoiler(String name)
{
super(name);
inventory = new ItemStack[2];
@ -399,7 +399,7 @@ public class TileEntityBoiler extends TileEntityMultiblock<SynchronizedBoilerDat
valveViewing.put(data, viewingTicks);
TileEntityBoiler tileEntity = (TileEntityBoiler)data.location.getTileEntity(worldObj);
TileEntityThermoelectricBoiler tileEntity = (TileEntityThermoelectricBoiler)data.location.getTileEntity(worldObj);
if(tileEntity != null)
{

View file

@ -11,12 +11,12 @@ import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
public class TileEntityBoilerValve extends TileEntityBoiler implements IFluidHandler
public class TileEntityThermoelectricValve extends TileEntityThermoelectricBoiler implements IFluidHandler
{
public BoilerTank waterTank;
public BoilerTank steamTank;
public TileEntityBoilerValve()
public TileEntityThermoelectricValve()
{
super("Boiler Valve");
waterTank = new BoilerWaterTank(this);