Configurator's "empty" mode now only works on Mekanism container blocks

This commit is contained in:
Aidan C. Brady 2015-04-15 12:44:52 -04:00
parent 425f0c27c3
commit 2c53ce6956

View file

@ -16,6 +16,7 @@ import mekanism.common.SideData;
import mekanism.common.base.ISideConfiguration; import mekanism.common.base.ISideConfiguration;
import mekanism.common.network.PacketTileEntity.TileEntityMessage; import mekanism.common.network.PacketTileEntity.TileEntityMessage;
import mekanism.common.tile.TileEntityBasicBlock; import mekanism.common.tile.TileEntityBasicBlock;
import mekanism.common.tile.TileEntityContainerBlock;
import mekanism.common.tile.TileEntityElectricChest; import mekanism.common.tile.TileEntityElectricChest;
import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils;
import net.minecraft.block.Block; import net.minecraft.block.Block;
@ -111,7 +112,7 @@ public class ItemConfigurator extends ItemEnergized implements IMekWrench, ITool
} }
else if(getState(stack) == ConfiguratorMode.EMPTY) //Empty else if(getState(stack) == ConfiguratorMode.EMPTY) //Empty
{ {
if(tile instanceof IInventory) if(tile instanceof TileEntityContainerBlock)
{ {
IInventory inv = (IInventory)tile; IInventory inv = (IInventory)tile;