Delete old textures, add Copper and Tin blocks
|
@ -307,6 +307,18 @@ public class Mekanism
|
|||
CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(Ingot, 9, 4), new Object[] {
|
||||
"*", Character.valueOf('*'), new ItemStack(BasicBlock, 1, 5)
|
||||
}));
|
||||
CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(BasicBlock, 1, 12), new Object[] {
|
||||
"***", "***", "***", Character.valueOf('*'), "ingotCopper"
|
||||
}));
|
||||
CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(Ingot, 9, 5), new Object[] {
|
||||
"*", Character.valueOf('*'), new ItemStack(BasicBlock, 1, 12)
|
||||
}));
|
||||
CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(BasicBlock, 1, 13), new Object[] {
|
||||
"***", "***", "***", Character.valueOf('*'), "ingotTin"
|
||||
}));
|
||||
CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(Ingot, 9, 6), new Object[] {
|
||||
"*", Character.valueOf('*'), new ItemStack(BasicBlock, 1, 13)
|
||||
}));
|
||||
|
||||
//Base Recipes
|
||||
CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(ObsidianTNT, 1), new Object[] {
|
||||
|
@ -642,9 +654,11 @@ public class Mekanism
|
|||
OreDictionary.registerOre("blockOsmium", new ItemStack(BasicBlock, 1, 0));
|
||||
OreDictionary.registerOre("blockBronze", new ItemStack(BasicBlock, 1, 1));
|
||||
OreDictionary.registerOre("blockRefinedObsidian", new ItemStack(BasicBlock, 1, 2));
|
||||
OreDictionary.registerOre("blockCoal", new ItemStack(BasicBlock, 1, 3));
|
||||
OreDictionary.registerOre("blockCharcoal", new ItemStack(BasicBlock, 1, 3));
|
||||
OreDictionary.registerOre("blockRefinedGlowstone", new ItemStack(BasicBlock, 1, 4));
|
||||
OreDictionary.registerOre("blockSteel", new ItemStack(BasicBlock, 1, 5));
|
||||
OreDictionary.registerOre("blockCopper", new ItemStack(BasicBlock, 1, 12));
|
||||
OreDictionary.registerOre("blockTin", new ItemStack(BasicBlock, 1, 13));
|
||||
|
||||
OreDictionary.registerOre("dustDirtyIron", new ItemStack(DirtyDust, 1, 0));
|
||||
OreDictionary.registerOre("dustDirtyGold", new ItemStack(DirtyDust, 1, 1));
|
||||
|
|
|
@ -58,6 +58,8 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
* 9: Dynamic Tank
|
||||
* 10: Dynamic Glass
|
||||
* 11: Dynamic Valve
|
||||
* 12: Copper Block
|
||||
* 13: Tin Block
|
||||
* @author AidanBrady
|
||||
*
|
||||
*/
|
||||
|
@ -109,6 +111,8 @@ public class BlockBasic extends Block
|
|||
icons[9][0] = register.registerIcon("mekanism:DynamicTank");
|
||||
icons[10][0] = register.registerIcon("mekanism:DynamicGlass");
|
||||
icons[11][0] = register.registerIcon("mekanism:DynamicValve");
|
||||
icons[12][0] = register.registerIcon("mekanism:CopperBlock");
|
||||
icons[13][0] = register.registerIcon("mekanism:TinBlock");
|
||||
|
||||
glassRenderer.registerIcons(register);
|
||||
}
|
||||
|
@ -189,6 +193,8 @@ public class BlockBasic extends Block
|
|||
list.add(new ItemStack(i, 1, 9));
|
||||
list.add(new ItemStack(i, 1, 10));
|
||||
list.add(new ItemStack(i, 1, 11));
|
||||
list.add(new ItemStack(i, 1, 12));
|
||||
list.add(new ItemStack(i, 1, 13));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -32,6 +32,8 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
* 9: Dynamic Tank
|
||||
* 10: Dynamic Glass
|
||||
* 11: Dynamic Valve
|
||||
* 12: Copper Block
|
||||
* 13: Tin Block
|
||||
* @author AidanBrady
|
||||
*
|
||||
*/
|
||||
|
@ -191,6 +193,12 @@ public class ItemBlockBasic extends ItemBlock
|
|||
case 11:
|
||||
name = "DynamicValve";
|
||||
break;
|
||||
case 12:
|
||||
name = "CopperBlock";
|
||||
break;
|
||||
case 13:
|
||||
name = "TinBlock";
|
||||
break;
|
||||
default:
|
||||
name = "Unknown";
|
||||
break;
|
||||
|
|
|
@ -39,6 +39,8 @@ tile.BasicBlock.SteelCasing.name=Steel Casing
|
|||
tile.BasicBlock.DynamicTank.name=Dynamic Tank
|
||||
tile.BasicBlock.DynamicGlass.name=Dynamic Glass
|
||||
tile.BasicBlock.DynamicValve.name=Dynamic Valve
|
||||
tile.BasicBlock.CopperBlock.name=Copper Block
|
||||
tile.BasicBlock.TinBlock.name=Tin Block
|
||||
|
||||
//Machine Block
|
||||
tile.MachineBlock.EnrichmentChamber.name=Enrichment Chamber
|
||||
|
|
BIN
resources/assets/mekanism/textures/blocks/BronzeBlock copy.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 236 B |
Before Width: | Height: | Size: 198 B |
Before Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 415 B |
Before Width: | Height: | Size: 294 B |
Before Width: | Height: | Size: 199 B |
Before Width: | Height: | Size: 408 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 269 B |
Before Width: | Height: | Size: 224 B |
Before Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 269 B |
Before Width: | Height: | Size: 225 B |
Before Width: | Height: | Size: 224 B |