Another try
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@ -147,11 +147,11 @@ public class BoilerUpdateProtocol extends UpdateProtocol<SynchronizedBoilerData>
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structure.waterVolume = new NodeCounter(new NodeChecker() {
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@Override
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public final boolean isValid(final Coord4D coord)
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public final boolean isValid(Coord4D coord)
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{
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return coord.yCoord >= structure.renderLocation.yCoord-1 && coord.yCoord < initDisperser.yCoord &&
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coord.xCoord >= structure.renderLocation.xCoord && coord.xCoord < structure.renderLocation.xCoord+structure.volLength &&
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coord.zCoord >= structure.renderLocation.zCoord && coord.zCoord < structure.renderLocation.zCoord+structure.volWidth &&
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return coord.yCoord >= renderLocation.yCoord-1 && coord.yCoord < initDisperser.yCoord &&
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coord.xCoord >= renderLocation.xCoord && coord.xCoord < renderLocation.xCoord+structure.volLength &&
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coord.zCoord >= renderLocation.zCoord && coord.zCoord < renderLocation.zCoord+structure.volWidth &&
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(coord.isAirBlock(pointer.getWorldObj()) || isViableNode(coord.xCoord, coord.yCoord, coord.zCoord));
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}
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}).calculate(initAir);
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