GL_LIGHTING
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@ -181,7 +181,7 @@ public class ItemRenderingHandler implements IItemRenderer
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TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
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GL11.glDisable(2896);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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if(!ForgeHooksClient.renderInventoryItem(renderBlocks, renderEngine, itemStack, true, 0.0F, 0.0F, 0.0F))
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@ -190,7 +190,7 @@ public class ItemRenderingHandler implements IItemRenderer
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}
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glEnable(2896);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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