Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer
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parent
19cfb7b8d6
commit
33970b6bf7
4 changed files with 8 additions and 6 deletions
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@ -1,6 +1,7 @@
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package mekanism.common;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import mekanism.api.Coord4D;
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@ -17,13 +18,13 @@ public class ConnectedTextureRenderer
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public static final byte[][] sideEdges = {{2, 5, 3, 4}, {2, 5, 3, 4}, {1, 4, 0, 5}, {1, 5, 0, 4}, {1, 3, 0, 2}, {1, 2, 0, 3}};
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public Block block;
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public int metadata;
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public List<Integer> metadata;
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public String iconTitle;
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public Map<Integer, IIcon> glassMap = new HashMap<Integer, IIcon>();
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public ConnectedTextureRenderer(String title, Block b, int meta)
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public ConnectedTextureRenderer(String title, Block b, List<Integer> meta)
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{
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iconTitle = title;
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block = b;
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@ -114,13 +115,13 @@ public class ConnectedTextureRenderer
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Coord4D coord = obj.getFromSide(ForgeDirection.getOrientation(side));
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Coord4D coordAbove = obj.getFromSide(ForgeDirection.getOrientation(face));
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return (coord.getBlock(access) == block && coord.getMetadata(access) == metadata) && (coordAbove.getBlock(access) != block || coordAbove.getMetadata(access) != metadata);
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return (coord.getBlock(access) == block && metadata.contains(coord.getMetadata(access))) && (coordAbove.getBlock(access) != block || metadata.contains(coordAbove.getMetadata(access)));
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}
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@SideOnly(Side.CLIENT)
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public boolean shouldRenderSide(IBlockAccess world, int x, int y, int z, int side)
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{
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Coord4D obj = new Coord4D(x, y, z).getFromSide(ForgeDirection.getOrientation(side).getOpposite());
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return obj.getBlock(world) != block || obj.getMetadata(world) != metadata;
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return obj.getBlock(world) != block || metadata.contains(obj.getMetadata(world));
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}
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}
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@ -1,6 +1,7 @@
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package mekanism.common.block;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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@ -19,8 +20,8 @@ import mekanism.common.tile.TileEntityBasicBlock;
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import mekanism.common.tile.TileEntityBin;
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import mekanism.common.tile.TileEntityDynamicTank;
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import mekanism.common.tile.TileEntityDynamicValve;
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import mekanism.common.tile.TileEntitySalinationController;
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import mekanism.common.tile.TileEntitySalinationBlock;
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import mekanism.common.tile.TileEntitySalinationController;
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import mekanism.common.tile.TileEntitySalinationValve;
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import mekanism.common.util.MekanismUtils;
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import net.minecraft.block.Block;
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@ -74,7 +75,7 @@ public class BlockBasic extends Block
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{
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public IIcon[][] icons = new IIcon[256][6];
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public ConnectedTextureRenderer glassRenderer = new ConnectedTextureRenderer("glass/DynamicGlass", this, 10);
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public ConnectedTextureRenderer glassRenderer = new ConnectedTextureRenderer("glass/DynamicGlass", this, Arrays.asList(10));
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public BlockBasic()
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{
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