Add tiered mechanical pipe recipes.
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1 changed files with 9 additions and 0 deletions
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@ -647,6 +647,15 @@ public class Mekanism
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(PartTransmitter, 8, 4), new Object[] {
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"SBS", Character.valueOf('S'), "ingotSteel", Character.valueOf('B'), Item.bucketEmpty
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}));
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(PartTransmitter, 1, 9), new Object[] {
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"ETE", Character.valueOf('E'), EnrichedAlloy, Character.valueOf('T'), new ItemStack(PartTransmitter, 1, 4)
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}));
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(PartTransmitter, 1, 10), new Object[] {
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"CTC", Character.valueOf('C'), "circuitBasic", Character.valueOf('T'), new ItemStack(PartTransmitter, 1, 4)
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}));
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(PartTransmitter, 1, 11), new Object[] {
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"CTC", Character.valueOf('C'), AtomicCore, Character.valueOf('T'), new ItemStack(PartTransmitter, 1, 4)
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}));
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(PartTransmitter, 8, 5), new Object[] {
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"SGS", Character.valueOf('S'), "ingotSteel", Character.valueOf('G'), Block.glass
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}));
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