Fix name, add a few more particle effects
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2 changed files with 12 additions and 0 deletions
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@ -89,11 +89,18 @@ public class RenderTickHandler implements ITickHandler
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vRight.rotate(p.renderYawOffset);
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vRight.y -= 0.55;
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Vector3 vCenter = new Vector3();
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vCenter.z -= 0.30;
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vCenter.x = (rand.nextFloat()-0.5F)*0.4F;
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vCenter.rotate(p.renderYawOffset);
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vCenter.y -= 0.86;
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Vector3 rLeft = vLeft.clone().scale(random);
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Vector3 rRight = vRight.clone().scale(random);
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Vector3 mLeft = Vector3.translate(vLeft.clone().scale(0.2), new Vector3(p.motionX, p.motionY, p.motionZ));
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Vector3 mRight = Vector3.translate(vRight.clone().scale(0.2), new Vector3(p.motionX, p.motionY, p.motionZ));
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Vector3 mCenter = Vector3.translate(vCenter.clone().scale(0.2), new Vector3(p.motionX, p.motionY, p.motionZ));
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mLeft.translate(rLeft);
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mRight.translate(rRight);
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@ -105,6 +112,10 @@ public class RenderTickHandler implements ITickHandler
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v = new Vector3(p).translate(vRight);
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world.spawnParticle("flame", v.x, v.y, v.z, mRight.x, mRight.y, mRight.z);
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world.spawnParticle("smoke", v.x, v.y, v.z, mRight.x, mRight.y, mRight.z);
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v = new Vector3(p).translate(vCenter);
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world.spawnParticle("flame", v.x, v.y, v.z, mCenter.x, mCenter.y, mCenter.z);
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world.spawnParticle("smoke", v.x, v.y, v.z, mCenter.x, mCenter.y, mCenter.z);
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}
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}
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}
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@ -22,6 +22,7 @@ item.TeleportationCore.name=Teleportation Core
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item.Configurator.name=Configurator
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item.NetworkReader.name=Network Reader
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item.WalkieTalkie.name=Walkie-Talkie
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item.Jetpack.name=Jetpack
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//Gas Tank
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tile.GasTank.GasTank.name=Gas Tank
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