Just about polished off baby skeletons, started on getting the Flamethrower to render with correct scale and orientation
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6cc7efc64b
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3f7de46991
4 changed files with 13 additions and 13 deletions
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@ -444,6 +444,13 @@ public class ItemRenderingHandler implements IItemRenderer
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GL11.glRotatef(180, 0.0F, 0.0F, 1.0F);
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "Flamethrower.png"));
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GL11.glTranslatef(0.0F, -2.0F, 0.0F);
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if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON)
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{
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GL11.glScalef(2.0F, 2.0F, 2.0F);
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}
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flamethrower.render(0.0625F);
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GL11.glPopMatrix();
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}
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@ -1398,7 +1398,7 @@ public class Mekanism
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{
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if(biome.getSpawnableList(EnumCreatureType.monster) != null && biome.getSpawnableList(EnumCreatureType.monster).size() > 0)
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{
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EntityRegistry.addSpawn(EntityBabySkeleton.class, 6, 1, 3, EnumCreatureType.monster, new BiomeGenBase[] {biome});
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EntityRegistry.addSpawn(EntityBabySkeleton.class, 40, 1, 3, EnumCreatureType.monster, new BiomeGenBase[] {biome});
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}
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}
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}
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@ -17,9 +17,7 @@ public class EntityBabySkeleton extends EntitySkeleton
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public EntityBabySkeleton(World world)
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{
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super(world);
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setChild(true);
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System.out.println("Spawned");
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}
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@Override
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@ -30,14 +28,6 @@ public class EntityBabySkeleton extends EntitySkeleton
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getDataWatcher().addObject(12, new Byte((byte)0));
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}
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@Override
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public void onUpdate()
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{
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super.onUpdate();
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System.out.println(posX + " " + posY + " " + posZ);
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}
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public void setChild(boolean child)
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{
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getDataWatcher().updateObject(12, Byte.valueOf((byte)(child ? 1 : 0)));
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@ -80,6 +70,6 @@ public class EntityBabySkeleton extends EntitySkeleton
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protected final void updateSize(float size)
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{
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super.setSize(size, size);
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super.setSize(size, size+0.4F);
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}
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}
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@ -293,6 +293,10 @@ update.outdated=Using outdated version on one or more modules
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key.mode=Mode Switch
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key.voice=Voice
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//Entities
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entity.Robit.name=Robit
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entity.BabySkeleton.name=Baby Skeleton
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//Config Gui
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mekanism.configgui.ctgy.general.tooltip=General settings regarding Mekanism and all its modules
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mekanism.configgui.ctgy.usage.tooltip=Settings regarding machinery and their energy usage
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@ -396,7 +400,6 @@ gui.teleporter.linksCapacity=Links > 2
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gui.teleporter.noLink=No link found
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gui.robit=Robit
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entity.Robit.name=Robit
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gui.robit.smelting=Robit Smelting
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gui.robit.inventory=Robit Inventory
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gui.robit.crafting=Robit Crafting
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