Start on Salination Plant fancy render

This commit is contained in:
Aidan Brady 2014-01-16 21:55:29 -05:00
parent 44ae2e8606
commit 41b2d1c2bb
3 changed files with 192 additions and 1 deletions

View file

@ -61,6 +61,7 @@ import mekanism.client.render.tileentity.RenderLogisticalSorter;
import mekanism.client.render.tileentity.RenderMetallurgicInfuser;
import mekanism.client.render.tileentity.RenderObsidianTNT;
import mekanism.client.render.tileentity.RenderRotaryCondensentrator;
import mekanism.client.render.tileentity.RenderSalinationController;
import mekanism.client.render.tileentity.RenderTeleporter;
import mekanism.client.sound.Sound;
import mekanism.client.sound.SoundHandler;
@ -293,7 +294,7 @@ public class ClientProxy extends CommonProxy
ClientRegistry.registerTileEntity(TileEntityChemicalInfuser.class, "ChemicalInfuser", new RenderChemicalInfuser());
ClientRegistry.registerTileEntity(TileEntityChemicalInjectionChamber.class, "ChemicalInjectionChamber", new RenderConfigurableMachine());
ClientRegistry.registerTileEntity(TileEntityElectrolyticSeparator.class, "ElectrolyticSeparator", new RenderElectrolyticSeparator());
GameRegistry.registerTileEntity(TileEntitySalinationController.class, "SalinationController");
ClientRegistry.registerTileEntity(TileEntitySalinationController.class, "SalinationController", new RenderSalinationController());
GameRegistry.registerTileEntity(TileEntitySalinationValve.class, "SalinationValve");
GameRegistry.registerTileEntity(TileEntitySalinationTank.class, "SalinationTank");
ClientRegistry.registerTileEntity(TileEntityPrecisionSawmill.class, "PrecisionSawmill", new RenderConfigurableMachine());

View file

@ -0,0 +1,174 @@
package mekanism.client.render.tileentity;
import java.util.HashMap;
import java.util.Map;
import mekanism.api.Coord4D;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.tank.TankUpdateProtocol;
import mekanism.common.tile.TileEntitySalinationController;
import mekanism.common.util.MekanismUtils;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderSalinationController extends TileEntitySpecialRenderer
{
private static Map<SalinationRenderData, HashMap<Fluid, DisplayInteger[]>> cachedCenterFluids = new HashMap<SalinationRenderData, HashMap<Fluid, DisplayInteger[]>>();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntitySalinationController)tileEntity, x, y, z, partialTick);
}
public void renderAModelAt(TileEntitySalinationController tileEntity, double x, double y, double z, float partialTick)
{
/*if(tileEntity.structured && tileEntity.waterTank.getFluid() != null)
{
SalinationRenderData data = new SalinationRenderData();
data.height = tileEntity.height-2;
bindTexture(MekanismRenderer.getBlocksTexture());
if(data.height >= 2)
{
Coord4D renderLoc = tileEntity.getRenderLocation();
push();
GL11.glTranslated(getX(renderLoc.xCoord), getY(renderLoc.yCoord), getZ(renderLoc.zCoord));
MekanismRenderer.glowOn(tileEntity.waterTank.getFluid().getFluid().getLuminosity());
DisplayInteger[] displayList = getListAndRender(data, tileEntity.waterTank.getFluid().getFluid(), tileEntity.worldObj);
GL11.glColor4f(1F, 1F, 1F, Math.min(1, ((float)tileEntity.waterTank.getFluidAmount() / (float)tileEntity.getMaxWater())+0.3F));
displayList[getStages(data.height)-1].render();
MekanismRenderer.glowOff();
pop();
}
}*/
}
private void pop()
{
GL11.glPopAttrib();
GL11.glPopMatrix();
}
private void push()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
private DisplayInteger[] getListAndRender(SalinationRenderData data, Fluid fluid, World world)
{
if(cachedCenterFluids.containsKey(data) && cachedCenterFluids.get(data).containsKey(fluid))
{
return cachedCenterFluids.get(data).get(fluid);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(fluid.getIcon());
final int stages = getStages(data.height);
DisplayInteger[] displays = new DisplayInteger[stages];
if(cachedCenterFluids.containsKey(data))
{
cachedCenterFluids.get(data).put(fluid, displays);
}
else {
HashMap<Fluid, DisplayInteger[]> map = new HashMap<Fluid, DisplayInteger[]>();
map.put(fluid, displays);
cachedCenterFluids.put(data, map);
}
MekanismRenderer.colorFluid(fluid);
for(int i = 0; i < stages; i++)
{
displays[i] = DisplayInteger.createAndStart();
if(fluid.getIcon() != null)
{
/*toReturn.minX = 0 + .01;
toReturn.minY = 0 + .01;
toReturn.minZ = 0 + .01;
toReturn.maxX = data.length - .01;
toReturn.maxY = ((float)i/(float)stages)*(data.height-2) - .01;
toReturn.maxZ = data.width - .01;
MekanismRenderer.renderObject(toReturn);*/
}
GL11.glEndList();
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
return displays;
}
private int getStages(int height)
{
return (height-2)*(TankUpdateProtocol.FLUID_PER_TANK/10);
}
private double getX(int x)
{
return x - TileEntityRenderer.staticPlayerX;
}
private double getY(int y)
{
return y - TileEntityRenderer.staticPlayerY;
}
private double getZ(int z)
{
return z - TileEntityRenderer.staticPlayerZ;
}
public static class SalinationRenderData
{
public int height;
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + height;
return code;
}
@Override
public boolean equals(Object data)
{
return data instanceof SalinationRenderData && ((SalinationRenderData)data).height == height;
}
}
}

View file

@ -595,6 +595,20 @@ public class TileEntitySalinationController extends TileEntitySalinationTank imp
{
return (int)(getMaxTemperature() == 0 ? 0 : getTemperature()*i/getMaxTemperature());
}
public Coord4D getRenderLocation()
{
if(!structured)
{
return null;
}
ForgeDirection right = MekanismUtils.getRight(facing);
Coord4D startPoint = Coord4D.get(this).getFromSide(right);
startPoint = isLeftOnFace ? startPoint.getFromSide(right) : startPoint;
return startPoint;
}
@Override
public boolean onSneakRightClick(EntityPlayer player, int side)
@ -649,6 +663,7 @@ public class TileEntitySalinationController extends TileEntitySalinationTank imp
height = dataStream.readInt();
temperature = dataStream.readFloat();
biomeTemp = dataStream.readFloat();
isLeftOnFace = dataStream.readBoolean();
if(structured != prev)
{
@ -689,6 +704,7 @@ public class TileEntitySalinationController extends TileEntitySalinationTank imp
data.add(height);
data.add(temperature);
data.add(biomeTemp);
data.add(isLeftOnFace);
return data;
}