Fix a few renames
This commit is contained in:
parent
888d1bdad8
commit
457d465165
10 changed files with 26 additions and 26 deletions
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@ -48,7 +48,7 @@ import mekanism.client.gui.GuiRobitMain;
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import mekanism.client.gui.GuiRobitRepair;
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import mekanism.client.gui.GuiRobitSmelting;
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import mekanism.client.gui.GuiRotaryCondensentrator;
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import mekanism.client.gui.GuiSalinationController;
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import mekanism.client.gui.GuiSolarEvaporationController;
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import mekanism.client.gui.GuiSeismicReader;
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import mekanism.client.gui.GuiSeismicVibrator;
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import mekanism.client.gui.GuiTeleporter;
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@ -451,7 +451,7 @@ public class ClientProxy extends CommonProxy
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case 32:
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return new GuiElectrolyticSeparator(player.inventory, (TileEntityElectrolyticSeparator)tileEntity);
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case 33:
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return new GuiSalinationController(player.inventory, (TileEntitySolarEvaporationController)tileEntity);
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return new GuiSolarEvaporationController(player.inventory, (TileEntitySolarEvaporationController)tileEntity);
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case 34:
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return new GuiPrecisionSawmill(player.inventory, (TileEntityPrecisionSawmill)tileEntity);
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case 35:
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@ -2,7 +2,7 @@ package mekanism.client.gui;
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import mekanism.api.gas.GasStack;
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import mekanism.client.render.MekanismRenderer;
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import mekanism.common.inventory.container.ContainerSalinationController;
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import mekanism.common.inventory.container.ContainerSolarEvaporationController;
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import mekanism.common.tile.TileEntitySolarEvaporationController;
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import mekanism.common.util.LangUtils;
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import mekanism.common.util.MekanismUtils;
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@ -16,13 +16,13 @@ import cpw.mods.fml.relauncher.SideOnly;
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import org.lwjgl.opengl.GL11;
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@SideOnly(Side.CLIENT)
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public class GuiSalinationController extends GuiMekanism
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public class GuiSolarEvaporationController extends GuiMekanism
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{
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public TileEntitySolarEvaporationController tileEntity;
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public GuiSalinationController(InventoryPlayer inventory, TileEntitySolarEvaporationController tentity)
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public GuiSolarEvaporationController(InventoryPlayer inventory, TileEntitySolarEvaporationController tentity)
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{
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super(tentity, new ContainerSalinationController(inventory, tentity));
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super(tentity, new ContainerSolarEvaporationController(inventory, tentity));
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tileEntity = tentity;
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}
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@ -33,7 +33,7 @@ public class GuiSalinationController extends GuiMekanism
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int yAxis = (mouseY - (height - ySize) / 2);
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fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 4, 0x404040);
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fontRendererObj.drawString(tileEntity.getInventoryName(), (xSize/2)-(fontRendererObj.getStringWidth(tileEntity.getInventoryName())/2), 6, 0x404040);
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fontRendererObj.drawString(tileEntity.getInventoryName(), (xSize/2)-(fontRendererObj.getStringWidth(tileEntity.getInventoryName())/2), 4, 0x404040);
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fontRendererObj.drawString(getStruct(), 50, 21, 0x00CD00);
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fontRendererObj.drawString("Height: " + tileEntity.height, 50, 30, 0x00CD00);
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@ -16,7 +16,7 @@ import mekanism.client.gui.GuiPRC;
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import mekanism.client.gui.GuiPrecisionSawmill;
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import mekanism.client.gui.GuiPurificationChamber;
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import mekanism.client.gui.GuiRotaryCondensentrator;
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import mekanism.client.gui.GuiSalinationController;
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import mekanism.client.gui.GuiSolarEvaporationController;
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import mekanism.common.MekanismBlocks;
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import mekanism.common.MekanismItems;
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@ -97,7 +97,7 @@ public class NEIMekanismConfig implements IConfigureNEI
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API.setGuiOffset(GuiRotaryCondensentrator.class, RotaryCondensentratorRecipeHandler.xOffset, RotaryCondensentratorRecipeHandler.yOffset);
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API.setGuiOffset(GuiElectrolyticSeparator.class, ElectrolyticSeparatorRecipeHandler.xOffset, ElectrolyticSeparatorRecipeHandler.yOffset);
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API.setGuiOffset(GuiPrecisionSawmill.class, 16, 6);
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API.setGuiOffset(GuiSalinationController.class, SalinationControllerRecipeHandler.xOffset, SalinationControllerRecipeHandler.yOffset);
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API.setGuiOffset(GuiSolarEvaporationController.class, SalinationControllerRecipeHandler.xOffset, SalinationControllerRecipeHandler.yOffset);
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API.setGuiOffset(GuiChemicalDissolutionChamber.class, ChemicalDissolutionChamberRecipeHandler.xOffset, ChemicalDissolutionChamberRecipeHandler.yOffset);
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API.setGuiOffset(GuiChemicalWasher.class, ChemicalWasherRecipeHandler.xOffset, ChemicalWasherRecipeHandler.yOffset);
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API.setGuiOffset(GuiChemicalCrystallizer.class, ChemicalCrystallizerRecipeHandler.xOffset, ChemicalCrystallizerRecipeHandler.yOffset);
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@ -7,7 +7,7 @@ import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Set;
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import mekanism.client.gui.GuiSalinationController;
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import mekanism.client.gui.GuiSolarEvaporationController;
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import mekanism.common.ObfuscatedNames;
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import mekanism.common.util.LangUtils;
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import mekanism.common.util.MekanismUtils;
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@ -65,7 +65,7 @@ public class SalinationControllerRecipeHandler extends BaseRecipeHandler
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@Override
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public Class getGuiClass()
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{
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return GuiSalinationController.class;
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return GuiSolarEvaporationController.class;
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}
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public String getRecipeId()
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@ -40,7 +40,7 @@ import mekanism.common.inventory.container.ContainerRobitMain;
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import mekanism.common.inventory.container.ContainerRobitRepair;
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import mekanism.common.inventory.container.ContainerRobitSmelting;
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import mekanism.common.inventory.container.ContainerRotaryCondensentrator;
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import mekanism.common.inventory.container.ContainerSalinationController;
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import mekanism.common.inventory.container.ContainerSolarEvaporationController;
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import mekanism.common.inventory.container.ContainerSeismicVibrator;
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import mekanism.common.inventory.container.ContainerTeleporter;
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import mekanism.common.inventory.container.ContainerUpgradeManagement;
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@ -405,7 +405,7 @@ public class CommonProxy
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case 32:
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return new ContainerElectrolyticSeparator(player.inventory, (TileEntityElectrolyticSeparator)tileEntity);
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case 33:
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return new ContainerSalinationController(player.inventory, (TileEntitySolarEvaporationController)tileEntity);
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return new ContainerSolarEvaporationController(player.inventory, (TileEntitySolarEvaporationController)tileEntity);
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case 34:
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return new ContainerChanceMachine(player.inventory, (TileEntityChanceMachine)tileEntity);
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case 35:
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@ -70,9 +70,9 @@ import cpw.mods.fml.relauncher.SideOnly;
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* 0:11: Dynamic Valve
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* 0:12: Copper Block
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* 0:13: Tin Block
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* 0:14: Solar Neutron Controller
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* 0:15: Solar Neutron Valve
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* 1:0: Solar Neutron Block
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* 0:14: Solar Evaporation Controller
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* 0:15: Solar Evaporation Valve
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* 1:0: Solar Evaporation Block
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* 1:1: Steam Boiler
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* 1:2: Boiler Valve
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* @author AidanBrady
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@ -11,11 +11,11 @@ import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidRegistry;
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public class ContainerSalinationController extends Container
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public class ContainerSolarEvaporationController extends Container
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{
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private TileEntitySolarEvaporationController tileEntity;
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public ContainerSalinationController(InventoryPlayer inventory, TileEntitySolarEvaporationController tentity)
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public ContainerSolarEvaporationController(InventoryPlayer inventory, TileEntitySolarEvaporationController tentity)
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{
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tileEntity = tentity;
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@ -32,9 +32,9 @@ import cpw.mods.fml.relauncher.SideOnly;
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* 0:11: Dynamic Valve
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* 0:12: Copper Block
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* 0:13: Tin Block
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* 0:14: Salination Controller
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* 0:15: Salination Valve
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* 1:0: Salination Block
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* 0:14: Solar Evaporation Controller
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* 0:15: Solar Evaporation Valve
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* 1:0: Solar Evaporation Block
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* @author AidanBrady
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*
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*/
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@ -215,10 +215,10 @@ public class ItemBlockBasic extends ItemBlock
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name = "TinBlock";
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break;
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case 14:
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name = "SalinationController";
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name = "SolarEvaporationController";
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break;
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case 15:
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name = "SalinationValve";
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name = "SolarEvaporationValve";
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break;
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default:
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name = "Unknown";
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@ -230,7 +230,7 @@ public class ItemBlockBasic extends ItemBlock
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switch(itemstack.getItemDamage())
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{
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case 0:
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name = "SalinationBlock";
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name = "SolarEvaporationBlock";
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break;
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}
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}
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@ -17,7 +17,7 @@ public class TileEntitySolarEvaporationBlock extends TileEntityContainerBlock
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public TileEntitySolarEvaporationBlock()
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{
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super("SalinationTank");
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super("SolarEvaporationBlock");
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inventory = new ItemStack[0];
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}
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@ -64,7 +64,7 @@ public class TileEntitySolarEvaporationController extends TileEntitySolarEvapora
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public TileEntitySolarEvaporationController()
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{
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super("SalinationController");
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super("SolarEvaporationController");
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inventory = new ItemStack[4];
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}
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