Use ElectricityDisplay for human-readable EnergyMeter units.

This commit is contained in:
Ben Spiers 2013-07-05 17:52:47 +01:00
parent 7df5888bd3
commit 49fcac6d3c

View file

@ -2,6 +2,9 @@ package mekanism.common;
import java.util.ArrayList;
import universalelectricity.core.electricity.ElectricityDisplay;
import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
import mekanism.api.EnumColor;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@ -35,7 +38,7 @@ public class ItemEnergyMeter extends ItemEnergized
player.sendChatToPlayer(EnumColor.GREY + "------------- " + EnumColor.DARK_BLUE + "[Mekanism]" + EnumColor.GREY + " -------------");
player.sendChatToPlayer(EnumColor.GREY + " *Cables: " + EnumColor.DARK_GREY + cable.getNetwork().cables.size());
player.sendChatToPlayer(EnumColor.GREY + " *Acceptors: " + EnumColor.DARK_GREY + cable.getNetwork().possibleAcceptors.size());
player.sendChatToPlayer(EnumColor.GREY + " *Needed energy: " + EnumColor.DARK_GREY + cable.getNetwork().getEnergyNeeded(new ArrayList()) + "J");
player.sendChatToPlayer(EnumColor.GREY + " *Needed energy: " + EnumColor.DARK_GREY + ElectricityDisplay.getDisplay(cable.getNetwork().getEnergyNeeded(new ArrayList()), ElectricUnit.JOULES));
player.sendChatToPlayer(EnumColor.GREY + "------------- " + EnumColor.DARK_BLUE + "[=======]" + EnumColor.GREY + " -------------");
}
}