Use ElectricityDisplay for human-readable EnergyMeter units.
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1 changed files with 4 additions and 1 deletions
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@ -2,6 +2,9 @@ package mekanism.common;
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import java.util.ArrayList;
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import universalelectricity.core.electricity.ElectricityDisplay;
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import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
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import mekanism.api.EnumColor;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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@ -35,7 +38,7 @@ public class ItemEnergyMeter extends ItemEnergized
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player.sendChatToPlayer(EnumColor.GREY + "------------- " + EnumColor.DARK_BLUE + "[Mekanism]" + EnumColor.GREY + " -------------");
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player.sendChatToPlayer(EnumColor.GREY + " *Cables: " + EnumColor.DARK_GREY + cable.getNetwork().cables.size());
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player.sendChatToPlayer(EnumColor.GREY + " *Acceptors: " + EnumColor.DARK_GREY + cable.getNetwork().possibleAcceptors.size());
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player.sendChatToPlayer(EnumColor.GREY + " *Needed energy: " + EnumColor.DARK_GREY + cable.getNetwork().getEnergyNeeded(new ArrayList()) + "J");
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player.sendChatToPlayer(EnumColor.GREY + " *Needed energy: " + EnumColor.DARK_GREY + ElectricityDisplay.getDisplay(cable.getNetwork().getEnergyNeeded(new ArrayList()), ElectricUnit.JOULES));
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player.sendChatToPlayer(EnumColor.GREY + "------------- " + EnumColor.DARK_BLUE + "[=======]" + EnumColor.GREY + " -------------");
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}
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}
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