Fixed wire textures

This commit is contained in:
Aidan Brady 2013-12-03 06:54:59 -05:00
parent 360c980712
commit 4ccd60f81d

View file

@ -21,8 +21,8 @@ import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderWire extends TileEntitySpecialRenderer
{
private static final ResourceLocation WIRE_TEXTURE = MekanismUtils.getResource(ResourceType.RENDER, "WireSimple.png");
private static final ResourceLocation INSULATION_TEXTURE = MekanismUtils.getResource(ResourceType.RENDER, "InsulationSimple.png");
private static final ResourceLocation WIRE_TEXTURE = MekanismUtils.getResource(ResourceType.TEXTURE_BLOCKS, "render/WireSimple.png");
private static final ResourceLocation INSULATION_TEXTURE = MekanismUtils.getResource(ResourceType.TEXTURE_BLOCKS, "render/InsulationSimple.png");
public static final ModelWire WIRE_MODEL = new ModelWire();
public static final ModelInsulation INSULATION_MODEL = new ModelInsulation();