Don’t replace furnaces, that was for ModJam

This commit is contained in:
Aidan Brady 2013-11-21 18:31:15 -05:00
parent 25f1a72a16
commit 57c16a0916
4 changed files with 0 additions and 352 deletions

View file

@ -31,7 +31,6 @@ public class InductionCommonProxy implements IGuiHandler
MekanismInduction.FURNACE_WATTAGE = (float)Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Furnace Wattage Per Tick", MekanismInduction.FURNACE_WATTAGE).getDouble(MekanismInduction.FURNACE_WATTAGE);
MekanismInduction.SOUND_FXS = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Tesla Sound FXs", MekanismInduction.SOUND_FXS).getBoolean(MekanismInduction.SOUND_FXS);
MekanismInduction.MAX_CONTRACTOR_DISTANCE = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Max EM Contractor Path", MekanismInduction.MAX_CONTRACTOR_DISTANCE).getInt(MekanismInduction.MAX_CONTRACTOR_DISTANCE);
MekanismInduction.REPLACE_FURNACE = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Replace vanilla furnace", MekanismInduction.REPLACE_FURNACE).getBoolean(MekanismInduction.REPLACE_FURNACE);
TileEntityEMContractor.ACCELERATION = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Contractor Item Acceleration", TileEntityEMContractor.ACCELERATION).getDouble(TileEntityEMContractor.ACCELERATION);
TileEntityEMContractor.MAX_REACH = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Contractor Max Item Reach", TileEntityEMContractor.MAX_REACH).getInt(TileEntityEMContractor.MAX_REACH);

View file

@ -1,13 +1,8 @@
package mekanism.induction.common;
import java.io.File;
import java.util.Map;
import java.util.logging.Logger;
import mekanism.common.IModule;
import mekanism.common.Mekanism;
import mekanism.common.Version;
import mekanism.induction.common.block.BlockAdvancedFurnace;
import mekanism.induction.common.block.BlockBattery;
import mekanism.induction.common.block.BlockEMContractor;
import mekanism.induction.common.block.BlockMultimeter;
@ -17,7 +12,6 @@ import mekanism.induction.common.item.ItemBlockMultimeter;
import mekanism.induction.common.item.ItemCapacitor;
import mekanism.induction.common.item.ItemInfiniteCapacitor;
import mekanism.induction.common.item.ItemLinker;
import mekanism.induction.common.tileentity.TileEntityAdvancedFurnace;
import mekanism.induction.common.tileentity.TileEntityBattery;
import mekanism.induction.common.tileentity.TileEntityEMContractor;
import mekanism.induction.common.tileentity.TileEntityMultimeter;
@ -25,8 +19,6 @@ import mekanism.induction.common.tileentity.TileEntityTesla;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.oredict.ShapedOreRecipe;
@ -34,12 +26,9 @@ import universalelectricity.compatibility.Compatibility;
import universalelectricity.core.item.IItemElectric;
import universalelectricity.core.vector.Vector3;
import calclavia.lib.UniversalRecipes;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.ObfuscationReflectionHelper;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
@ -88,7 +77,6 @@ public class MekanismInduction implements IModule
*/
public static float FURNACE_WATTAGE = 10;
public static boolean SOUND_FXS = true;
public static boolean REPLACE_FURNACE = true;
/** Block ID by Jyzarc */
private static final int BLOCK_ID_PREFIX = 3200;
@ -141,17 +129,6 @@ public class MekanismInduction implements IModule
ElectromagneticContractor = new BlockEMContractor(Mekanism.configuration.getBlock("ElectromagneticContractor", getNextBlockID()).getInt()).setUnlocalizedName("ElectromagneticContractor");
Battery = new BlockBattery(Mekanism.configuration.getBlock("Battery", getNextBlockID()).getInt()).setUnlocalizedName("Battery");
if(REPLACE_FURNACE)
{
blockAdvancedFurnaceIdle = BlockAdvancedFurnace.createNew(false);
blockAdvancedFurnaceBurning = BlockAdvancedFurnace.createNew(true);
GameRegistry.registerBlock(blockAdvancedFurnaceIdle, "ri_" + blockAdvancedFurnaceIdle.getUnlocalizedName());
GameRegistry.registerBlock(blockAdvancedFurnaceBurning, "ri_" + blockAdvancedFurnaceBurning.getUnlocalizedName() + "2");
GameRegistry.registerTileEntity(TileEntityAdvancedFurnace.class, blockAdvancedFurnaceIdle.getUnlocalizedName());
}
Mekanism.configuration.save();
GameRegistry.registerItem(Capacitor, "Capacitor");
@ -207,28 +184,6 @@ public class MekanismInduction implements IModule
/** EM Contractor */
GameRegistry.addRecipe(new ShapedOreRecipe(ElectromagneticContractor, " I ", "GCG", "WWW", 'W', UniversalRecipes.PRIMARY_METAL, 'C', emptyCapacitor, 'G', UniversalRecipes.SECONDARY_METAL, 'I', UniversalRecipes.PRIMARY_METAL));
/** Inject new furnace tile class */
replaceTileEntity(TileEntityFurnace.class, TileEntityAdvancedFurnace.class);
}
public static void replaceTileEntity(Class<? extends TileEntity> findTile, Class<? extends TileEntity> replaceTile)
{
try {
Map<String, Class> nameToClassMap = ObfuscationReflectionHelper.getPrivateValue(TileEntity.class, null, "field_" + "70326_a", "nameToClassMap", "a");
Map<Class, String> classToNameMap = ObfuscationReflectionHelper.getPrivateValue(TileEntity.class, null, "field_" + "70326_b", "classToNameMap", "b");
String findTileID = classToNameMap.get(findTile);
if(findTileID != null)
{
nameToClassMap.put(findTileID, replaceTile);
classToNameMap.put(replaceTile, findTileID);
classToNameMap.remove(findTile);
}
} catch(Exception e) {
e.printStackTrace();
}
}
@Override

View file

@ -1,60 +0,0 @@
package mekanism.induction.common.block;
import mekanism.induction.common.tileentity.TileEntityAdvancedFurnace;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFurnace;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
/**
* @author Calclavia
*
*/
public class BlockAdvancedFurnace extends BlockFurnace
{
protected BlockAdvancedFurnace(int id, boolean isBurning)
{
super(id, isBurning);
this.setHardness(3.5F);
this.setStepSound(soundStoneFootstep);
this.setUnlocalizedName("furnace");
if (isBurning)
{
this.setLightValue(0.875F);
}
else
{
this.setCreativeTab(CreativeTabs.tabDecorations);
}
}
public static BlockAdvancedFurnace createNew(boolean isBurning)
{
int id = Block.furnaceIdle.blockID;
if (isBurning)
{
id = Block.furnaceBurning.blockID;
}
Block.blocksList[id] = null;
Item.itemsList[id] = null;
return new BlockAdvancedFurnace(id, isBurning);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int newID)
{
super.onNeighborBlockChange(world, x, y, z, newID);
((TileEntityAdvancedFurnace)world.getBlockTileEntity(x, y, z)).checkProduce();
}
@Override
public TileEntity createNewTileEntity(World par1World)
{
return new TileEntityAdvancedFurnace();
}
}

View file

@ -1,246 +0,0 @@
package mekanism.induction.common.tileentity;
import mekanism.induction.common.MekanismInduction;
import net.minecraft.block.BlockFurnace;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraftforge.common.ForgeDirection;
import universalelectricity.core.block.IConductor;
import universalelectricity.core.block.IElectrical;
import universalelectricity.core.electricity.ElectricityHelper;
import universalelectricity.core.electricity.ElectricityPack;
import universalelectricity.core.grid.IElectricityNetwork;
import universalelectricity.core.vector.Vector3;
import universalelectricity.core.vector.VectorHelper;
/**
* Meant to replace the furnace class.
*
* @author Calclavia
*
*/
public class TileEntityAdvancedFurnace extends TileEntityFurnace implements IElectrical
{
private static final float WATTAGE = 5;
private boolean doProduce = false;
private boolean init = true;
private float energyBuffer = 0;
@Override
public void updateEntity()
{
if (this.init)
{
this.checkProduce();
this.init = false;
}
if (this.energyBuffer >= MekanismInduction.FURNACE_WATTAGE / 20)
{
this.furnaceCookTime++;
if (this.furnaceCookTime == 200)
{
this.furnaceCookTime = 0;
this.smeltItem();
this.onInventoryChanged();
}
this.energyBuffer = 0;
}
else
{
super.updateEntity();
if (this.doProduce)
{
if (this.getStackInSlot(0) == null)
{
boolean hasRequest = false;
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = new Vector3(this).modifyPositionFromSide(direction).getTileEntity(this.worldObj);
if (tileEntity instanceof IConductor)
{
if (((IConductor) tileEntity).getNetwork().getRequest(this).getWatts() > 0)
{
if (this.furnaceBurnTime > 0)
{
this.produceUE(direction);
}
hasRequest = true;
break;
}
}
}
if (hasRequest)
{
/**
* Steal power from furnace.
*/
boolean doBlockStateUpdate = this.furnaceBurnTime > 0;
if (this.furnaceBurnTime == 0)
{
int burnTime = TileEntityFurnace.getItemBurnTime(this.getStackInSlot(1));
this.decrStackSize(1, 1);
this.furnaceBurnTime = burnTime;
}
if (doBlockStateUpdate != this.furnaceBurnTime > 0)
{
//BlockFurnace.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
this.refreshConductors();
}
}
}
}
}
}
/**
* Checks if the furnace should produce power.
*/
public void checkProduce()
{
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = new Vector3(this).modifyPositionFromSide(direction).getTileEntity(this.worldObj);
if (tileEntity instanceof IConductor)
{
this.doProduce = true;
return;
}
}
this.doProduce = false;
}
public void refreshConductors()
{
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = new Vector3(this).modifyPositionFromSide(direction).getTileEntity(this.worldObj);
if (tileEntity instanceof IConductor)
{
((IConductor) tileEntity).refresh();
}
}
}
/**
* Produces UE power towards a specific direction.
*
* @param outputDirection - The output direction.
*/
public boolean produceUE(ForgeDirection outputDirection)
{
if (!this.worldObj.isRemote && outputDirection != null && outputDirection != ForgeDirection.UNKNOWN)
{
float provide = this.getProvide(outputDirection);
if (provide > 0)
{
TileEntity outputTile = VectorHelper.getConnectorFromSide(this.worldObj, new Vector3(this), outputDirection);
IElectricityNetwork outputNetwork = ElectricityHelper.getNetworkFromTileEntity(outputTile, outputDirection);
if (outputNetwork != null)
{
ElectricityPack powerRequest = outputNetwork.getRequest(this);
if (powerRequest.getWatts() > 0)
{
ElectricityPack sendPack = ElectricityPack.getFromWatts(provide, this.getVoltage());
float rejectedPower = outputNetwork.produce(sendPack, this);
this.provideElectricity(outputDirection.getOpposite(), ElectricityPack.getFromWatts(sendPack.getWatts() - rejectedPower, this.getVoltage()), true);
}
return true;
}
}
}
return false;
}
@Override
public boolean canConnect(ForgeDirection direction)
{
return true;
}
private boolean canSmelt()
{
if (this.getStackInSlot(0) == null)
{
return false;
}
else
{
ItemStack itemstack = FurnaceRecipes.smelting().getSmeltingResult(this.getStackInSlot(0));
if (itemstack == null)
return false;
if (this.getStackInSlot(2) == null)
return true;
if (!this.getStackInSlot(2).isItemEqual(itemstack))
return false;
int result = getStackInSlot(2).stackSize + itemstack.stackSize;
return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
}
}
@Override
public float receiveElectricity(ForgeDirection from, ElectricityPack receive, boolean doReceive)
{
if (doReceive)
{
this.energyBuffer += receive.getWatts();
return 0;
}
return receive.getWatts();
}
@Override
public ElectricityPack provideElectricity(ForgeDirection from, ElectricityPack request, boolean doProvide)
{
return ElectricityPack.getFromWatts(MekanismInduction.FURNACE_WATTAGE / 20, this.getVoltage());
}
@Override
public float getRequest(ForgeDirection direction)
{
if (this.canSmelt() && this.getStackInSlot(1) == null && this.furnaceBurnTime == 0)
{
return MekanismInduction.FURNACE_WATTAGE / 20;
}
return 0;
}
@Override
public float getProvide(ForgeDirection direction)
{
if (this.furnaceBurnTime > 0)
{
return MekanismInduction.FURNACE_WATTAGE / 20;
}
return 0;
}
@Override
public float getVoltage()
{
return 0.12f;
}
}