Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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commit
5852b59b50
2 changed files with 3 additions and 2 deletions
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@ -39,7 +39,7 @@ public class RenderWindTurbine extends TileEntitySpecialRenderer
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if(!Mekanism.proxy.isPaused() &&
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tileEntity.getWorldObj().canBlockSeeTheSky(tileEntity.xCoord, tileEntity.yCoord+4, tileEntity.zCoord))
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{
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tileEntity.angle = (tileEntity.angle+((int)tileEntity.getMultiplier())) % 360;
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tileEntity.angle = (tileEntity.angle+((int)(tileEntity.getMultiplier() * partialTick))) % 360;
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}
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model.render(0.0625F, tileEntity.angle);
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@ -41,7 +41,8 @@ public class ItemMekanismArmor extends ItemArmor
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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return "mekanism:armor/" + getArmorMaterial().name().toLowerCase() + "_" + type + ".png";
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int layer = (slot == 2) ? 2 : 1;
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return "mekanism:armor/" + getArmorMaterial().name().toLowerCase() + "_" + layer + ".png";
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}
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@Override
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