From 587a3391edbe93a2feff579f22bc973813ed75dc Mon Sep 17 00:00:00 2001 From: Aidan Brady Date: Sat, 6 Apr 2013 13:30:39 -0400 Subject: [PATCH] v5.5.4 Beta #8 *Fixed pump debug, made it actually check for electricity and available liquid storage. *Made Electric Pump suck in water once each second. --- src/minecraft/mekanism/common/TileEntityElectricPump.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/minecraft/mekanism/common/TileEntityElectricPump.java b/src/minecraft/mekanism/common/TileEntityElectricPump.java index 6615115f8..3979acd9e 100644 --- a/src/minecraft/mekanism/common/TileEntityElectricPump.java +++ b/src/minecraft/mekanism/common/TileEntityElectricPump.java @@ -152,9 +152,9 @@ public class TileEntityElectricPump extends TileEntityElectricBlock implements I public boolean suck(boolean take) { - if(!worldObj.isRemote && worldObj.getWorldTime() % 1 == 0) + if(!worldObj.isRemote && worldObj.getWorldTime() % 20 == 0) { - if(/*electricityStored >= 100 && (liquidTank.getLiquid() == null || liquidTank.getLiquid().amount+LiquidContainerRegistry.BUCKET_VOLUME <= 10000)*/true) + if(electricityStored >= 100 && (liquidTank.getLiquid() == null || liquidTank.getLiquid().amount+LiquidContainerRegistry.BUCKET_VOLUME <= 10000)) { List tempPumpList = Arrays.asList(recurringNodes.toArray(new BlockWrapper[recurringNodes.size()])); Collections.shuffle(tempPumpList);