Start on to-be-named log processor
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184
common/mekanism/common/tile/TileEntityChanceMachine.java
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184
common/mekanism/common/tile/TileEntityChanceMachine.java
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package mekanism.common.tile;
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import java.util.Map;
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import mekanism.api.EnumColor;
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import mekanism.api.ListUtils;
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import mekanism.common.Mekanism;
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import mekanism.common.SideData;
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import mekanism.common.recipe.RecipeHandler;
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import mekanism.common.tile.component.TileComponentEjector;
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import mekanism.common.tile.component.TileComponentUpgrade;
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import mekanism.common.util.ChargeUtils;
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import mekanism.common.util.InventoryUtils;
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import mekanism.common.util.MekanismUtils;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import dan200.computer.api.IComputerAccess;
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import dan200.computer.api.ILuaContext;
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public class TileEntityChanceMachine extends TileEntityBasicMachine
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{
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public TileEntityChanceMachine(String soundPath, String name, ResourceLocation location, double perTick, int ticksRequired, double maxEnergy)
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{
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super(soundPath, name, location, perTick, ticksRequired, maxEnergy);
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sideOutputs.add(new SideData(EnumColor.GREY, InventoryUtils.EMPTY));
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sideOutputs.add(new SideData(EnumColor.DARK_RED, new int[] {0}));
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sideOutputs.add(new SideData(EnumColor.DARK_GREEN, new int[] {1}));
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sideOutputs.add(new SideData(EnumColor.DARK_BLUE, new int[] {2, 4}));
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sideOutputs.add(new SideData(EnumColor.ORANGE, new int[] {3}));
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sideConfig = new byte[] {2, 1, 0, 0, 4, 3};
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inventory = new ItemStack[5];
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upgradeComponent = new TileComponentUpgrade(this, 3);
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ejectorComponent = new TileComponentEjector(this, sideOutputs.get(3));
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}
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@Override
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public void onUpdate()
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{
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super.onUpdate();
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if(!worldObj.isRemote)
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{
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ChargeUtils.discharge(1, this);
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if(canOperate() && MekanismUtils.canFunction(this) && getEnergy() >= MekanismUtils.getEnergyPerTick(getSpeedMultiplier(), getEnergyMultiplier(), ENERGY_PER_TICK))
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{
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setActive(true);
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if((operatingTicks+1) < MekanismUtils.getTicks(getSpeedMultiplier(), TICKS_REQUIRED))
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{
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operatingTicks++;
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electricityStored -= MekanismUtils.getEnergyPerTick(getSpeedMultiplier(), getEnergyMultiplier(), ENERGY_PER_TICK);
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}
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else if((operatingTicks+1) >= MekanismUtils.getTicks(getSpeedMultiplier(), TICKS_REQUIRED))
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{
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operate();
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operatingTicks = 0;
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electricityStored -= MekanismUtils.getEnergyPerTick(getSpeedMultiplier(), getEnergyMultiplier(), ENERGY_PER_TICK);
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}
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}
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else {
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if(prevEnergy >= getEnergy())
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{
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setActive(false);
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}
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}
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if(!canOperate())
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{
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operatingTicks = 0;
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}
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prevEnergy = getEnergy();
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}
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}
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@Override
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public boolean isItemValidForSlot(int slotID, ItemStack itemstack)
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{
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if(slotID == 3)
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{
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return itemstack.itemID == Mekanism.SpeedUpgrade.itemID || itemstack.itemID == Mekanism.EnergyUpgrade.itemID;
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}
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else if(slotID == 0)
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{
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return RecipeHandler.isInRecipe(itemstack, getRecipes());
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}
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else if(slotID == 1)
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{
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return ChargeUtils.canBeDischarged(itemstack);
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}
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return false;
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}
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@Override
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public void operate()
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{
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ItemStack itemstack = RecipeHandler.getOutput(inventory[0], true, getRecipes());
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if(inventory[0].stackSize <= 0)
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{
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inventory[0] = null;
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}
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if(inventory[2] == null)
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{
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inventory[2] = itemstack;
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}
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else {
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inventory[2].stackSize += itemstack.stackSize;
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}
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onInventoryChanged();
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ejectorComponent.onOutput();
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}
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@Override
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public boolean canOperate()
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{
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if(inventory[0] == null)
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{
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return false;
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}
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ItemStack itemstack = RecipeHandler.getOutput(inventory[0], false, getRecipes());
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if(itemstack == null)
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{
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return false;
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}
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if(inventory[2] == null)
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{
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return true;
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}
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if(!inventory[2].isItemEqual(itemstack))
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{
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return false;
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}
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else {
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return inventory[2].stackSize + itemstack.stackSize <= inventory[2].getMaxStackSize();
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}
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}
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@Override
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public boolean canExtractItem(int slotID, ItemStack itemstack, int side)
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{
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if(slotID == 1)
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{
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return ChargeUtils.canBeOutputted(itemstack, false);
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}
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else if(slotID == 2)
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{
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return true;
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}
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return false;
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}
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@Override
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public Map getRecipes()
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{
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return null;
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}
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@Override
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public String[] getMethodNames()
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{
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return null;
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}
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@Override
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public Object[] callMethod(IComputerAccess computer, ILuaContext context, int method, Object[] arguments) throws Exception
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{
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return null;
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}
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}
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