Config option ReduceRenderMachines, gl d->f, replace Random in XSTR
This commit is contained in:
parent
33537a1772
commit
62e48003e1
56 changed files with 741 additions and 216 deletions
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@ -82,6 +82,7 @@ public class MekanismConfig
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public static boolean enableAmbientLighting;
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public static int ambientLightingLevel;
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public static boolean opaqueTransmitters = false;
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public static boolean reducerendermachines = false;
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}
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public static class machines
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@ -228,6 +228,7 @@ public class ClientProxy extends CommonProxy
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client.enableAmbientLighting = Mekanism.configuration.get("client", "EnableAmbientLighting", true).getBoolean();
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client.ambientLightingLevel = Mekanism.configuration.get("client", "AmbientLightingLevel", 15).getInt();
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client.opaqueTransmitters = Mekanism.configuration.get("client", "OpaqueTransmitterRender", false).getBoolean();
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client.reducerendermachines = Mekanism.configuration.get("client", "ReduceRenderMachines", false).getBoolean();
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if(Mekanism.configuration.hasChanged())
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{
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@ -17,7 +17,7 @@ public class SparkleAnimation
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{
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public TileEntity pointer;
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public Random random = new Random();
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public Random random = new org.bogdang.modifications.random.XSTR();
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public Set<Coord4D> iteratedNodes = new HashSet<Coord4D>();
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@ -58,14 +58,14 @@ public class EntityLaser extends EntityFX
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break;
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case WEST:
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case EAST:
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GL11.glRotated(90, 0, 0, 1);
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GL11.glRotatef(90f, 0f, 0f, 1f);
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break;
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case NORTH:
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case SOUTH:
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GL11.glRotated(90, 1, 0, 0);
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GL11.glRotatef(90f, 1f, 0f, 0f);
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break;
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}
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GL11.glRotated(45, 0, 1, 0);
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GL11.glRotatef(45f, 0f, 1f, 0f);
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, particleAlpha);
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tessellator.addVertexWithUV(-particleScale, -length/2, 0, 0, 0);
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@ -74,7 +74,7 @@ public class EntityLaser extends EntityFX
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tessellator.addVertexWithUV(particleScale, -length/2, 0, 1, 0);
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tessellator.draw();
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GL11.glRotated(90, 0, 1, 0);
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GL11.glRotatef(90f, 0f, 1f, 0f);
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, particleAlpha);
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tessellator.addVertexWithUV(-particleScale, -length/2, 0, 0, 0);
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@ -76,18 +76,23 @@ public class ModelChargepad extends ModelBase
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}
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public void render(float size, TextureManager manager)
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{
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render(size, manager, false);
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}
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public void render(float size, TextureManager manager, boolean inventory)
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{
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GL11.glPushMatrix();
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MekanismRenderer.blendOn();
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doRender(size);
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doRender(size, inventory);
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manager.bindTexture(OVERLAY);
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GL11.glScalef(1.001F, 1.001F, 1.001F);
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GL11.glTranslatef(0, -0.0011F, 0);
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MekanismRenderer.glowOn();
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doRender(size);
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doRender(size, inventory);
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MekanismRenderer.glowOff();
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MekanismRenderer.blendOff();
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@ -95,14 +100,19 @@ public class ModelChargepad extends ModelBase
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}
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private void doRender(float size)
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{
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doRender(size, false);
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}
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private void doRender(float size, boolean inventory)
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{
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base.render(size);
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port.render(size);
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if (!inventory) { port.render(size);
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plug.render(size);
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connector.render(size);
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stand.render(size);
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pillar2.render(size);
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pillar1.render(size);
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pillar1.render(size);}
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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@ -137,11 +137,16 @@ public class ModelChemicalCrystallizer extends ModelBase
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}
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public void render(float size)
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{
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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MekanismRenderer.blendOn();
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tray.render(size);
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support4.render(size);
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if (!inventory) { support4.render(size);
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rimBack.render(size);
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portRight.render(size);
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rimRight.render(size);
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@ -150,11 +155,11 @@ public class ModelChemicalCrystallizer extends ModelBase
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portLeft.render(size);
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support3.render(size);
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support2.render(size);
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support1.render(size);
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support1.render(size);}
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tank.render(size);
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rod1.render(size);
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if (!inventory) { rod1.render(size);
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rod2.render(size);
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rod3.render(size);
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rod3.render(size);}
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base.render(size);
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Shape1.render(size);
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@ -228,25 +228,30 @@ public class ModelChemicalDissolutionChamber extends ModelBase
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}
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public void render(float size)
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{
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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MekanismRenderer.blendOn();
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support2.render(size);
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vat5.render(size);
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if (!inventory) { vat5.render(size);
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top2.render(size);
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top.render(size);
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top.render(size);}
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base.render(size);
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vat2.render(size);
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if (!inventory) { vat2.render(size);
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vat3.render(size);
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vat6.render(size);
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vat9.render(size);
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vat8.render(size);
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vat7.render(size);
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vat4.render(size);
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vat4.render(size);}
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backEdge2.render(size);
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back.render(size);
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backEdge1.render(size);
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vents.render(size);
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if (!inventory) { vents.render(size);
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support1.render(size);
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vat1.render(size);
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nozzle8.render(size);
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@ -260,7 +265,7 @@ public class ModelChemicalDissolutionChamber extends ModelBase
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nozzle1.render(size);
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glass.render(size);
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portToggle1.render(size);
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portToggle2.render(size);
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portToggle2.render(size);}
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MekanismRenderer.blendOff();
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}
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@ -220,9 +220,14 @@ public class ModelChemicalInfuser extends ModelBase
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}
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public void render(float size)
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{
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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base.render(size);
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tank2.render(size);
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if (!inventory) { tank2.render(size);
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portRight.render(size);
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portBack.render(size);
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portLeft.render(size);
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@ -232,9 +237,9 @@ public class ModelChemicalInfuser extends ModelBase
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pipeAngle2.render(size);
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connectorAngle.render(size);
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pipe2.render(size);
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connector.render(size);
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connector.render(size);}
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compressor.render(size);
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tube10.render(size);
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if (!inventory) { tube10.render(size);
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tube8.render(size);
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tube9.render(size);
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tube7.render(size);
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@ -249,7 +254,7 @@ public class ModelChemicalInfuser extends ModelBase
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exhaust4.render(size);
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exhaust3.render(size);
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exhaust2.render(size);
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exhaust1.render(size);
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exhaust1.render(size);}
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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@ -87,17 +87,22 @@ public class ModelChemicalOxidizer extends ModelBase
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}
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public void render(float size)
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{
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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stand.render(size);
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tank.render(size);
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pipe2.render(size);
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if (!inventory) { pipe2.render(size);
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bridge.render(size);
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pipe1.render(size);
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pipe1.render(size);}
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tower2.render(size);
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tower1.render(size);
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base.render(size);
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connector.render(size);
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connectorToggle.render(size);
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if (!inventory) { connector.render(size);
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connectorToggle.render(size);}
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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@ -178,10 +178,15 @@ public class ModelChemicalWasher extends ModelBase
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}
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public void render(float size)
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{
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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tankBack.render(size);
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base.render(size);
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portTop.render(size);
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if (!inventory) { portTop.render(size);
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pipe1.render(size);
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pipe2b.render(size);
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portRight.render(size);
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@ -190,18 +195,18 @@ public class ModelChemicalWasher extends ModelBase
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bridge3.render(size);
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conduit.render(size);
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bridge4.render(size);
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pipe2.render(size);
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pipe2.render(size);}
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tankLeft.render(size);
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connectorRight.render(size);
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if (!inventory) { connectorRight.render(size);
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portLeft.render(size);
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connectorLeft.render(size);
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connectorLeft.render(size);}
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tankRight.render(size);
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tubeLeft1.render(size);
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if (!inventory) { tubeLeft1.render(size);
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tubeLeft2.render(size);
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tubeRight3.render(size);
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tubeRight1.render(size);
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tubeRight2.render(size);
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tubeLeft3.render(size);
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tubeLeft3.render(size);}
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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@ -423,18 +423,23 @@ public class ModelDigitalMiner extends ModelBase
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}
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public void render(float size, boolean on, TextureManager manager)
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{
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render(size, on, manager, false);
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}
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public void render(float size, boolean on, TextureManager manager, boolean inventory)
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{
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GL11.glPushMatrix();
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MekanismRenderer.blendOn();
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doRender(size);
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doRender(size, inventory);
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manager.bindTexture(on ? OVERLAY_ON : OVERLAY_OFF);
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GL11.glScalef(1.001F, 1.001F, 1.001F);
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GL11.glTranslatef(0, -0.0011F, 0);
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MekanismRenderer.glowOn();
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doRender(size);
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doRender(size, inventory);
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MekanismRenderer.glowOff();
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MekanismRenderer.blendOff();
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@ -443,7 +448,12 @@ public class ModelDigitalMiner extends ModelBase
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private void doRender(float size)
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{
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keyboard.render(size);
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doRender(size, false);
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}
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private void doRender(float size, boolean inventory)
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{
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if (!inventory) { keyboard.render(size);
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keyboardBottom.render(size);
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keyboardSupportExt1.render(size);
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keyboardSupportExt2.render(size);
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@ -461,10 +471,10 @@ public class ModelDigitalMiner extends ModelBase
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monitor2.render(size);
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monitor3.render(size);
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monitorMount1.render(size);
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monitorMount2.render(size);
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monitorMount2.render(size);}
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frame1.render(size);
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frame3.render(size);
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plate5.render(size);
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if (!inventory) { plate5.render(size);
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bracket1.render(size);
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bracket2.render(size);
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bracket3.render(size);
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@ -476,17 +486,17 @@ public class ModelDigitalMiner extends ModelBase
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bracketPlate1.render(size);
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bracketPlate2.render(size);
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bracketPlate3.render(size);
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bracketPlate4.render(size);
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bracketPlate4.render(size);}
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supportBeam1.render(size);
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supportBeam2.render(size);
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supportBeam3.render(size);
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supportBeam4.render(size);
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foot1.render(size);
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if (!inventory) { foot1.render(size);
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foot2.render(size);
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foot3.render(size);
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foot4.render(size);
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foot4.render(size);}
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core.render(size);
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powerCable1a.render(size);
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if (!inventory) { powerCable1a.render(size);
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powerCable1b.render(size);
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powerCable2.render(size);
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powerCable3.render(size);
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@ -494,7 +504,7 @@ public class ModelDigitalMiner extends ModelBase
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powerConnector2a.render(size);
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powerConnector2b.render(size);
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powerCpnnector3a.render(size);
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powerConnector3b.render(size);
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powerConnector3b.render(size);}
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frame2a.render(size);
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frame2b.render(size);
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frame2c.render(size);
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@ -158,16 +158,21 @@ public class ModelElectricPump extends ModelBase
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public void render(float size)
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{
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pumpRingTop.render(size);
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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if (!inventory) pumpRingTop.render(size);
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pumpPortTop.render(size);
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pumpCasing.render(size);
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pumpBase.render(size);
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powerPort.render(size);
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powerConnector.render(size);
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powerConnectorFrame4.render(size);
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if (!inventory) { powerConnectorFrame4.render(size);
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powerConnectorFrame3.render(size);
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powerConnectorFrame2.render(size);
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powerConnectorFrame1.render(size);
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powerConnectorFrame1.render(size);}
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/*pipeToggleBack.render(size);
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pipeToggleRingBack.render(size);
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pipeTogglePortBack.render(size);
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@ -136,24 +136,29 @@ public class ModelElectrolyticSeparator extends ModelBase
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}
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public void render(float size)
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{
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render(size, false);
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}
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public void render(float size, boolean inventory)
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{
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tank2.render(size);
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tank1.render(size);
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tank3.render(size);
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tube6.render(size);
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if (!inventory) { tube6.render(size);
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tube5.render(size);
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tube4.render(size);
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tube3.render(size);
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tube2.render(size);
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tube1.render(size);
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tube1.render(size);}
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base.render(size);
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portToggle1.render(size);
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if (!inventory) { portToggle1.render(size);
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portToggle2a.render(size);
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portToggle2b.render(size);
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portToggle3a.render(size);
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portToggle3b.render(size);
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portToggle4a.render(size);
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portToggle4b.render(size);
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portToggle4b.render(size);}
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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@ -352,6 +352,11 @@ public class ModelEnergyCube extends ModelBase
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}
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public void render(float size, EnergyCubeTier tier, TextureManager manager)
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{
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render(size, tier, manager, false);
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}
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public void render(float size, EnergyCubeTier tier, TextureManager manager, boolean inventory)
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{
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frame12.render(size);
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frame11.render(size);
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@ -366,14 +371,14 @@ public class ModelEnergyCube extends ModelBase
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frame2.render(size);
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frame1.render(size);
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corner8.render(size);
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if (!inventory) { corner8.render(size);
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corner7.render(size);
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corner6.render(size);
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corner5.render(size);
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corner4.render(size);
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corner3.render(size);
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corner2.render(size);
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corner1.render(size);
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corner1.render(size);}
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GL11.glPushMatrix();
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GL11.glScalef(1.0001F, 1.0001F, 1.0001F);
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@ -381,14 +386,14 @@ public class ModelEnergyCube extends ModelBase
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manager.bindTexture(RenderEnergyCube.resources.get(tier));
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MekanismRenderer.glowOn();
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corner8.render(size);
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if (!inventory) { corner8.render(size);
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corner7.render(size);
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corner6.render(size);
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corner5.render(size);
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corner4.render(size);
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corner3.render(size);
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corner2.render(size);
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corner1.render(size);
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corner1.render(size);}
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MekanismRenderer.glowOff();
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GL11.glPopMatrix();
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@ -452,7 +457,12 @@ public class ModelEnergyCube extends ModelBase
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public void render(float size)
|
||||
{
|
||||
cube.render(0.0625F);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) cube.render(0.0625F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -123,21 +123,26 @@ public class ModelFluidicPlenisher extends ModelBase
|
|||
|
||||
public void render(float size)
|
||||
{
|
||||
bearingRight.render(size);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) { bearingRight.render(size);
|
||||
ringTank.render(size);
|
||||
portTop.render(size);
|
||||
portBack.render(size);
|
||||
Connector.render(size);
|
||||
//pipeToggle.render(size);
|
||||
ringTop.render(size);
|
||||
ringBottom.render(size);
|
||||
ringBottom.render(size);}
|
||||
tank.render(size);
|
||||
bearingLeft.render(size);
|
||||
if (!inventory) { bearingLeft.render(size);
|
||||
connectorRing.render(size);
|
||||
rod4.render(size);
|
||||
rod3.render(size);
|
||||
rod2.render(size);
|
||||
rod1.render(size);
|
||||
rod1.render(size);}
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
|
|
@ -155,26 +155,31 @@ public class ModelLaser extends ModelBase
|
|||
|
||||
public void render(float size)
|
||||
{
|
||||
connector.render(size);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) connector.render(size);
|
||||
center.render(size);
|
||||
shaft.render(size);
|
||||
ring1.render(size);
|
||||
if (!inventory) { ring1.render(size);
|
||||
port.render(size);
|
||||
rod1.render(size);
|
||||
fin1.render(size);
|
||||
fin2.render(size);
|
||||
fin3.render(size);
|
||||
fin4.render(size);
|
||||
ring2.render(size);
|
||||
ring2.render(size);}
|
||||
body.render(size);
|
||||
rod2.render(size);
|
||||
if (!inventory) { rod2.render(size);
|
||||
wire.render(size);
|
||||
rod3.render(size);
|
||||
fin5.render(size);
|
||||
fin6.render(size);
|
||||
fin7.render(size);
|
||||
fin8.render(size);
|
||||
rod4.render(size);
|
||||
rod4.render(size);}
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
|
|
@ -67,13 +67,18 @@ public class ModelLaserAmplifier extends ModelBase
|
|||
|
||||
public void render(float size)
|
||||
{
|
||||
S1.render(size);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) { S1.render(size);
|
||||
S2.render(size);
|
||||
S3.render(size);
|
||||
S4.render(size);
|
||||
S5.render(size);
|
||||
S5.render(size);}
|
||||
Base.render(size);
|
||||
S6.render(size);
|
||||
if (!inventory) S6.render(size);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
|
|
@ -200,26 +200,31 @@ public class ModelLogisticalSorter extends ModelBase
|
|||
}
|
||||
|
||||
public void render(float size, boolean active)
|
||||
{
|
||||
render(size, active, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean active, boolean inventory)
|
||||
{
|
||||
portBack.render(size);
|
||||
portBackLarge.render(size);
|
||||
connectorBack.render(size);
|
||||
if (!inventory) connectorBack.render(size);
|
||||
portFront.render(size);
|
||||
ring1.render(size);
|
||||
if (!inventory) { ring1.render(size);
|
||||
ring2.render(size);
|
||||
ring3.render(size);
|
||||
ring4.render(size);
|
||||
ring5.render(size);
|
||||
ring6.render(size);
|
||||
ring7.render(size);
|
||||
pistonBar1.render(size);
|
||||
pistonBar1.render(size);}
|
||||
pipe.render(size);
|
||||
pistonBase1.render(size);
|
||||
pistonBrace1.render(size);
|
||||
pistonConnector1.render(size);
|
||||
if (!inventory) pistonConnector1.render(size);
|
||||
pistonBrace2.render(size);
|
||||
pistonConnector2.render(size);
|
||||
pistonBar2.render(size);
|
||||
if (!inventory) { pistonConnector2.render(size);
|
||||
pistonBar2.render(size);}
|
||||
pistonBase2.render(size);
|
||||
panel2.render(size);
|
||||
|
||||
|
@ -228,10 +233,10 @@ public class ModelLogisticalSorter extends ModelBase
|
|||
MekanismRenderer.glowOn();
|
||||
}
|
||||
|
||||
led4.render(size);
|
||||
if (!inventory) { led4.render(size);
|
||||
led3.render(size);
|
||||
led2.render(size);
|
||||
led1.render(size);
|
||||
led1.render(size);}
|
||||
|
||||
if(active)
|
||||
{
|
||||
|
|
|
@ -136,24 +136,29 @@ public class ModelMetallurgicInfuser extends ModelBase
|
|||
}
|
||||
|
||||
public void render(float size)
|
||||
{
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
base.render(size);
|
||||
back.render(size);
|
||||
connector1.render(size);
|
||||
connector2.render(size);
|
||||
if (!inventory) { connector1.render(size);
|
||||
connector2.render(size);}
|
||||
sideRight.render(size);
|
||||
top.render(size);
|
||||
sideLeft.render(size);
|
||||
tap1.render(size);
|
||||
tap2.render(size);
|
||||
if (!inventory) { tap1.render(size);
|
||||
tap2.render(size);}
|
||||
tapBase1.render(size);
|
||||
tapBase2.render(size);
|
||||
divider.render(size);
|
||||
plate1.render(size);
|
||||
if (!inventory) { plate1.render(size);
|
||||
plate2.render(size);
|
||||
plate3.render(size);
|
||||
bar1.render(size);
|
||||
bar2.render(size);
|
||||
bar2.render(size);}
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
|
|
@ -87,16 +87,21 @@ public class ModelPressurizedReactionChamber extends ModelBase
|
|||
}
|
||||
|
||||
public void render(float size)
|
||||
{
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
frontDivider1.render(size);
|
||||
base.render(size);
|
||||
front.render(size);
|
||||
bar1.render(size);
|
||||
if (!inventory) bar1.render(size);
|
||||
body.render(size);
|
||||
bar5.render(size);
|
||||
if (!inventory) { bar5.render(size);
|
||||
bar4.render(size);
|
||||
bar3.render(size);
|
||||
bar2.render(size);
|
||||
bar2.render(size);}
|
||||
frontDivider2.render(size);
|
||||
}
|
||||
|
||||
|
|
|
@ -314,18 +314,23 @@ public class ModelQuantumEntangloporter extends ModelBase
|
|||
}
|
||||
|
||||
public void render(float size, TextureManager manager)
|
||||
{
|
||||
render(size, manager, false);
|
||||
}
|
||||
|
||||
public void render(float size, TextureManager manager, boolean inventory)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
MekanismRenderer.blendOn();
|
||||
|
||||
doRender(size);
|
||||
doRender(size, inventory);
|
||||
|
||||
manager.bindTexture(OVERLAY);
|
||||
GL11.glScalef(1.001F, 1.001F, 1.001F);
|
||||
GL11.glTranslatef(0, -0.0011F, 0);
|
||||
MekanismRenderer.glowOn();
|
||||
|
||||
doRender(size);
|
||||
doRender(size, inventory);
|
||||
|
||||
MekanismRenderer.glowOff();
|
||||
MekanismRenderer.blendOff();
|
||||
|
@ -334,14 +339,19 @@ public class ModelQuantumEntangloporter extends ModelBase
|
|||
|
||||
public void doRender(float size)
|
||||
{
|
||||
portTop.render(size);
|
||||
doRender(size, false);
|
||||
}
|
||||
|
||||
public void doRender(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) { portTop.render(size);
|
||||
portBottom.render(size);
|
||||
portLeft.render(size);
|
||||
portRight.render(size);
|
||||
portBack.render(size);
|
||||
portFront.render(size);
|
||||
portFront.render(size);}
|
||||
energyCubeCore.render(size);
|
||||
frameEdge1.render(size);
|
||||
if (!inventory) { frameEdge1.render(size);
|
||||
frameEdge2.render(size);
|
||||
frameEdge3.render(size);
|
||||
frameEdge4.render(size);
|
||||
|
@ -372,7 +382,7 @@ public class ModelQuantumEntangloporter extends ModelBase
|
|||
corner5.render(size);
|
||||
corner6.render(size);
|
||||
corner7.render(size);
|
||||
corner8.render(size);
|
||||
corner8.render(size);}
|
||||
//portRightLarge.render(size);
|
||||
//portLeftLarge.render(size);
|
||||
}
|
||||
|
|
|
@ -168,18 +168,23 @@ public class ModelResistiveHeater extends ModelBase
|
|||
}
|
||||
|
||||
public void render(float size, boolean on, TextureManager manager)
|
||||
{
|
||||
render(size, on, manager, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean on, TextureManager manager, boolean inventory)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
MekanismRenderer.blendOn();
|
||||
|
||||
doRender(size);
|
||||
doRender(size, inventory);
|
||||
|
||||
manager.bindTexture(on ? OVERLAY_ON : OVERLAY_OFF);
|
||||
GL11.glScalef(1.001F, 1.001F, 1.001F);
|
||||
GL11.glTranslatef(0, -0.0011F, 0);
|
||||
MekanismRenderer.glowOn();
|
||||
|
||||
doRender(size);
|
||||
doRender(size, inventory);
|
||||
|
||||
MekanismRenderer.glowOff();
|
||||
MekanismRenderer.blendOff();
|
||||
|
@ -187,10 +192,15 @@ public class ModelResistiveHeater extends ModelBase
|
|||
}
|
||||
|
||||
private void doRender(float size)
|
||||
{
|
||||
doRender(size, false);
|
||||
}
|
||||
|
||||
private void doRender(float size, boolean inventory)
|
||||
{
|
||||
wallLeft.render(size);
|
||||
base.render(size);
|
||||
fin10.render(size);
|
||||
if (!inventory) { fin10.render(size);
|
||||
portRight.render(size);
|
||||
fin9.render(size);
|
||||
fin2.render(size);
|
||||
|
@ -205,9 +215,9 @@ public class ModelResistiveHeater extends ModelBase
|
|||
fin1.render(size);
|
||||
bar1.render(size);
|
||||
bar4.render(size);
|
||||
bar3.render(size);
|
||||
bar3.render(size);}
|
||||
wallRight.render(size);
|
||||
portLeft.render(size);
|
||||
if (!inventory) portLeft.render(size);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
|
|
@ -172,24 +172,29 @@ public class ModelRotaryCondensentrator extends ModelBase
|
|||
|
||||
public void render(float size)
|
||||
{
|
||||
portRight.render(size);
|
||||
tankRight.render(size);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) { portRight.render(size);
|
||||
tankRight.render(size);}
|
||||
base.render(size);
|
||||
pipe.render(size);
|
||||
if (!inventory) pipe.render(size);
|
||||
middle.render(size);
|
||||
shaft.render(size);
|
||||
portLeft.render(size);
|
||||
tankLeft.render(size);
|
||||
if (!inventory) { portLeft.render(size);
|
||||
tankLeft.render(size);}
|
||||
support4.render(size);
|
||||
bridge.render(size);
|
||||
tube8.render(size);
|
||||
if (!inventory) { tube8.render(size);
|
||||
tube7.render(size);
|
||||
tube6.render(size);
|
||||
tube5.render(size);
|
||||
tube4.render(size);
|
||||
tube3.render(size);
|
||||
tube2.render(size);
|
||||
tube1.render(size);
|
||||
tube1.render(size);}
|
||||
top.render(size);
|
||||
support3.render(size);
|
||||
support2.render(size);
|
||||
|
|
|
@ -333,36 +333,41 @@ public class ModelSeismicVibrator extends ModelBase
|
|||
|
||||
public void render(float size)
|
||||
{
|
||||
plate3.render(size);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) plate3.render(size);
|
||||
baseBack.render(size);
|
||||
motor.render(size);
|
||||
port.render(size);
|
||||
if (!inventory) port.render(size);
|
||||
pole4.render(size);
|
||||
shaft2.render(size);
|
||||
shaft1.render(size);
|
||||
arm3.render(size);
|
||||
if (!inventory) { arm3.render(size);
|
||||
plate2.render(size);
|
||||
arm2.render(size);
|
||||
arm1.render(size);
|
||||
arm1.render(size);}
|
||||
top.render(size);
|
||||
frameBack5.render(size);
|
||||
if (!inventory) frameBack5.render(size);
|
||||
pole3.render(size);
|
||||
frameRight5.render(size);
|
||||
if (!inventory) frameRight5.render(size);
|
||||
baseRight.render(size);
|
||||
baseFront.render(size);
|
||||
baseLeft.render(size);
|
||||
frameRight3.render(size);
|
||||
if (!inventory) frameRight3.render(size);
|
||||
pole1.render(size);
|
||||
frameRight4.render(size);
|
||||
if (!inventory) { frameRight4.render(size);
|
||||
frameRight1.render(size);
|
||||
frameRight2.render(size);
|
||||
frameLeft5.render(size);
|
||||
frameLeft4.render(size);
|
||||
frameBack3.render(size);
|
||||
frameLeft2.render(size);
|
||||
frameLeft1.render(size);
|
||||
frameLeft1.render(size);}
|
||||
pole2.render(size);
|
||||
frameBack1.render(size);
|
||||
if (!inventory) { frameBack1.render(size);
|
||||
frameBack2.render(size);
|
||||
frameBack4.render(size);
|
||||
frameLeft3.render(size);
|
||||
|
@ -377,7 +382,7 @@ public class ModelSeismicVibrator extends ModelBase
|
|||
rivet3.render(size);
|
||||
rivet8.render(size);
|
||||
rivet4.render(size);
|
||||
rivet9.render(size);
|
||||
rivet9.render(size);}
|
||||
}
|
||||
|
||||
public void renderWithPiston(float piston, float size)
|
||||
|
|
|
@ -347,36 +347,41 @@ public class ModelSolarNeutronActivator extends ModelBase
|
|||
|
||||
public void render(float size)
|
||||
{
|
||||
pole.render(size);
|
||||
render(size, false);
|
||||
}
|
||||
|
||||
public void render(float size, boolean inventory)
|
||||
{
|
||||
if (!inventory) { pole.render(size);
|
||||
panel3.render(size);
|
||||
port.render(size);
|
||||
panel1.render(size);
|
||||
panel2.render(size);
|
||||
panel2.render(size);}
|
||||
panelBase.render(size);
|
||||
panelBraceLeft2.render(size);
|
||||
panelBraceRight2.render(size);
|
||||
panelBraceLeft1.render(size);
|
||||
panelBraceRight1.render(size);
|
||||
panelBrace.render(size);
|
||||
bridge.render(size);
|
||||
if (!inventory) bridge.render(size);
|
||||
platform.render(size);
|
||||
hole2.render(size);
|
||||
if (!inventory) { hole2.render(size);
|
||||
hole4.render(size);
|
||||
hole1.render(size);
|
||||
hole3.render(size);
|
||||
hole3.render(size);}
|
||||
brace2.render(size);
|
||||
tube2c.render(size);
|
||||
if (!inventory) { tube2c.render(size);
|
||||
tube1b.render(size);
|
||||
tube1c.render(size);
|
||||
tube2b.render(size);
|
||||
tube2a.render(size);
|
||||
tube1a.render(size);
|
||||
conduit.render(size);
|
||||
conduit.render(size);}
|
||||
brace1.render(size);
|
||||
tank.render(size);
|
||||
laser.render(size);
|
||||
if (!inventory) laser.render(size);
|
||||
base.render(size);
|
||||
support1.render(size);
|
||||
if (!inventory) { support1.render(size);
|
||||
support2.render(size);
|
||||
support3.render(size);
|
||||
support4.render(size);
|
||||
|
@ -393,7 +398,7 @@ public class ModelSolarNeutronActivator extends ModelBase
|
|||
support15.render(size);
|
||||
support16.render(size);
|
||||
portConnector.render(size);
|
||||
laserBeamToggle.render(size);
|
||||
laserBeamToggle.render(size);}
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
|
|
@ -527,7 +527,11 @@ public class MekanismRenderer
|
|||
|
||||
public static void renderCustomItem(RenderBlocks renderer, ItemStack stack)
|
||||
{
|
||||
//if (mekanism.api.MekanismConfig.client.reducerendermachines) renderItem(stack);
|
||||
/*if (mekanism.api.MekanismConfig.client.reducerendermachines) {
|
||||
Block block = Block.getBlockFromItem(stack.getItem());
|
||||
if (block instanceof ICustomBlockIcon) RenderManager.instance.itemRenderer.renderItemIn2D(Tessellator.instance, ((ICustomBlockIcon)block).getIcon(stack, 2).getMaxU(), ((ICustomBlockIcon)block).getIcon(stack, 2).getMinV(), ((ICustomBlockIcon)block).getIcon(stack, 2).getMinU(), ((ICustomBlockIcon)block).getIcon(stack, 2).getMaxV(), ((ICustomBlockIcon)block).getIcon(stack, 2).getIconWidth(), ((ICustomBlockIcon)block).getIcon(stack, 2).getIconHeight(), 0.0625F);
|
||||
} else {*/Block block = Block.getBlockFromItem(stack.getItem());
|
||||
|
||||
if(block instanceof ICustomBlockIcon)
|
||||
{
|
||||
|
@ -535,6 +539,76 @@ public class MekanismRenderer
|
|||
prepareItemRender(renderer, stack.getItemDamage(), Block.getBlockFromItem(stack.getItem()));
|
||||
|
||||
try {
|
||||
//if (!mekanism.api.MekanismConfig.client.reducerendermachines) {
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
GL11.glPushMatrix();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 1.0F, 0.0F);
|
||||
renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, custom.getIcon(stack, 1));
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, 1.0F);
|
||||
renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, custom.getIcon(stack, 2));
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
|
||||
renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, custom.getIcon(stack, 4));
|
||||
tessellator.draw();
|
||||
//GL11.glPushMatrix();
|
||||
double xStart = 0, yStart = 0;
|
||||
double xEnd = 1, yEnd = 1;
|
||||
double z = 1;
|
||||
float nx = 0f, ny = 0f, nz = 0f;
|
||||
IIcon icon = custom.getIcon(stack, 2);
|
||||
|
||||
float minU = icon.getMinU();
|
||||
float maxU = icon.getMaxU();
|
||||
float minV = icon.getMinV();
|
||||
float maxV = icon.getMaxV();
|
||||
/*tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, 1.0F);
|
||||
tessellator.addVertexWithUV(0.0D, 0.0D, 0.0D, (double)maxU, (double)maxV);
|
||||
tessellator.addVertexWithUV(1.0D, 0.0D, 0.0D, (double)minU, (double)maxV);
|
||||
tessellator.addVertexWithUV(1.0D, 1.0D, 0.0D, (double)minU, (double)minV);
|
||||
tessellator.addVertexWithUV(0.0D, 1.0D, 0.0D, (double)maxU, (double)minV);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, -1.0F);
|
||||
tessellator.addVertexWithUV(0.0D, 1.0D, (double)(0.0F - 0.0625F), (double)maxU, (double)minV);
|
||||
tessellator.addVertexWithUV(1.0D, 1.0D, (double)(0.0F - 0.0625F), (double)minU, (double)minV);
|
||||
tessellator.addVertexWithUV(1.0D, 0.0D, (double)(0.0F - 0.0625F), (double)minU, (double)maxV);
|
||||
tessellator.addVertexWithUV(0.0D, 0.0D, (double)(0.0F - 0.0625F), (double)maxU, (double)maxV);
|
||||
tessellator.draw();*/
|
||||
/*tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, -1.0F);
|
||||
|
||||
//0.5000098 0.5156152 0.71876955 0.74998045
|
||||
|
||||
tessellator.addVertexWithUV(0D, 1D, z, minU, maxV);
|
||||
tessellator.addVertexWithUV(1D, 1D, z, maxU, maxV);
|
||||
tessellator.addVertexWithUV(1D, 0D, z, maxU, minV);
|
||||
tessellator.addVertexWithUV(0D, 0D, z, minU, minV);*/
|
||||
/*tessellator.setNormal(nx, ny, nz);
|
||||
|
||||
if (nz > 0.0F)
|
||||
{
|
||||
tessellator.addVertexWithUV(xStart, yStart, z, icon.getMinU(), icon.getMinV());
|
||||
tessellator.addVertexWithUV(xEnd, yStart, z, icon.getMaxU(), icon.getMinV());
|
||||
tessellator.addVertexWithUV(xEnd, yEnd, z, icon.getMaxU(), icon.getMaxV());
|
||||
tessellator.addVertexWithUV(xStart, yEnd, z, icon.getMinU(), icon.getMaxV());
|
||||
}
|
||||
else
|
||||
{
|
||||
tessellator.addVertexWithUV(xStart, yEnd, z, icon.getMinU(), icon.getMaxV());
|
||||
tessellator.addVertexWithUV(xEnd, yEnd, z, icon.getMaxU(), icon.getMaxV());
|
||||
tessellator.addVertexWithUV(xEnd, yStart, z, icon.getMaxU(), icon.getMinV());
|
||||
tessellator.addVertexWithUV(xStart, yStart, z, icon.getMinU(), icon.getMinV());
|
||||
}*/
|
||||
|
||||
/*tessellator.draw();*/
|
||||
GL11.glPopMatrix();
|
||||
} else {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, -1.0F, 0.0F);
|
||||
|
@ -559,11 +633,34 @@ public class MekanismRenderer
|
|||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(1.0F, 0.0F, 0.0F);
|
||||
renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, custom.getIcon(stack, 5));
|
||||
/*} else {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
IIcon iicon = custom.getIcon(stack, 0);
|
||||
float minU = iicon.getMinU();
|
||||
float maxU = iicon.getMaxU();
|
||||
float minV = iicon.getMinV();
|
||||
float maxV = iicon.getMaxV();
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, 1.0F);
|
||||
tessellator.addVertexWithUV(0.0D, 0.0D, 0.0D, (double)maxU, (double)maxV);
|
||||
tessellator.addVertexWithUV(1.0D, 0.0D, 0.0D, (double)minU, (double)maxV);
|
||||
tessellator.addVertexWithUV(1.0D, 1.0D, 0.0D, (double)minU, (double)minV);
|
||||
tessellator.addVertexWithUV(0.0D, 1.0D, 0.0D, (double)maxU, (double)minV);
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, -1.0F);
|
||||
tessellator.addVertexWithUV(0.0D, 1.0D, (double)(0.0F - 0.0625F), (double)maxU, (double)minV);
|
||||
tessellator.addVertexWithUV(1.0D, 1.0D, (double)(0.0F - 0.0625F), (double)minU, (double)minV);
|
||||
tessellator.addVertexWithUV(1.0D, 0.0D, (double)(0.0F - 0.0625F), (double)minU, (double)maxV);
|
||||
tessellator.addVertexWithUV(0.0D, 0.0D, (double)(0.0F - 0.0625F), (double)maxU, (double)maxV);
|
||||
tessellator.draw();
|
||||
}*/}
|
||||
} catch(Exception e) {}
|
||||
|
||||
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -578,6 +675,21 @@ public class MekanismRenderer
|
|||
prepareItemRender(renderer, metadata, block);
|
||||
|
||||
try {
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 1.0F, 0.0F);
|
||||
renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, metadata));
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 0.0F, 1.0F);
|
||||
renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, metadata));
|
||||
tessellator.draw();
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
|
||||
renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, metadata));
|
||||
tessellator.draw();
|
||||
} else {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, -1.0F, 0.0F);
|
||||
|
@ -603,6 +715,7 @@ public class MekanismRenderer
|
|||
tessellator.setNormal(1.0F, 0.0F, 0.0F);
|
||||
renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, metadata));
|
||||
tessellator.draw();
|
||||
}
|
||||
} catch(Exception e) {}
|
||||
|
||||
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
|
||||
|
|
|
@ -27,7 +27,7 @@ public final class MinerVisualRenderer
|
|||
public static void render(TileEntityDigitalMiner miner)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(getX(miner.xCoord), getY(miner.yCoord), getZ(miner.zCoord));
|
||||
GL11.glTranslatef((float)getX(miner.xCoord), (float)getY(miner.yCoord), (float)getZ(miner.zCoord));
|
||||
MekanismRenderer.blendOn();
|
||||
MekanismRenderer.glowOn();
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
|
|
|
@ -178,7 +178,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
|
|||
|
||||
float[] pos = TransporterUtils.getStackPosition(transporter.getTransmitter(), stack, partialTick*transporter.tier.speed);
|
||||
|
||||
GL11.glTranslated(vec.x + pos[0], vec.y + pos[1] - entityItem.yOffset, vec.z + pos[2]);
|
||||
GL11.glTranslatef((float)vec.x + pos[0], (float)vec.y + pos[1] - entityItem.yOffset, (float)vec.z + pos[2]);
|
||||
GL11.glScalef(0.75F, 0.75F, 0.75F);
|
||||
|
||||
renderer.doRender(entityItem, 0, 0, 0, 0, 0);
|
||||
|
@ -250,7 +250,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
|
|||
CCRenderState.reset();
|
||||
CCRenderState.useNormals = true;
|
||||
CCRenderState.startDrawing();
|
||||
GL11.glTranslated(pos.x, pos.y, pos.z);
|
||||
GL11.glTranslatef((float)pos.x, (float)pos.y, (float)pos.z);
|
||||
|
||||
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
|
@ -274,7 +274,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
|
|||
CCRenderState.reset();
|
||||
CCRenderState.useNormals = true;
|
||||
CCRenderState.startDrawing();
|
||||
GL11.glTranslated(pos.x, pos.y, pos.z);
|
||||
GL11.glTranslatef((float)pos.x, (float)pos.y, (float)pos.z);
|
||||
|
||||
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
|
@ -332,7 +332,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
|
|||
MekanismRenderer.colorFluid(fluid);
|
||||
|
||||
CCRenderState.changeTexture(MekanismRenderer.getBlocksTexture());
|
||||
GL11.glTranslated(pos.x, pos.y, pos.z);
|
||||
GL11.glTranslatef((float)pos.x, (float)pos.y, (float)pos.z);
|
||||
|
||||
boolean gas = fluid.isGaseous();
|
||||
|
||||
|
@ -520,7 +520,7 @@ public class RenderPartTransmitter implements IIconSelfRegister
|
|||
CCRenderState.reset();
|
||||
CCRenderState.useNormals = true;
|
||||
CCRenderState.startDrawing();
|
||||
GL11.glTranslated(pos.x, pos.y, pos.z);
|
||||
GL11.glTranslatef((float)pos.x, (float)pos.y, (float)pos.z);
|
||||
|
||||
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
|
|
|
@ -33,7 +33,7 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
@SideOnly(Side.CLIENT)
|
||||
public class RenderTickHandler
|
||||
{
|
||||
public Random rand = new Random();
|
||||
public Random rand = new org.bogdang.modifications.random.XSTR();
|
||||
public Minecraft mc = Minecraft.getMinecraft();
|
||||
|
||||
@SubscribeEvent
|
||||
|
|
|
@ -87,6 +87,7 @@ public class BasicRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
@Override
|
||||
public boolean shouldRender3DInInventory(int modelId)
|
||||
{
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -91,6 +91,7 @@ public class CTMRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
@Override
|
||||
public boolean shouldRender3DInInventory(int renderId)
|
||||
{
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -80,7 +80,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslatef(0.0F, -0.85F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ElectricPump.png"));
|
||||
electricPump.render(0.0560F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) electricPump.render(0.0560F, true);
|
||||
else electricPump.render(0.0560F);
|
||||
}
|
||||
else if(type == MachineType.METALLURGIC_INFUSER)
|
||||
{
|
||||
|
@ -88,14 +89,16 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "MetallurgicInfuser.png"));
|
||||
metallurgicInfuser.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) metallurgicInfuser.render(0.0625F, true);
|
||||
else metallurgicInfuser.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.CHARGEPAD)
|
||||
{
|
||||
GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.1F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "Chargepad.png"));
|
||||
chargepad.render(0.0625F, mc.renderEngine);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) chargepad.render(0.0625F, mc.renderEngine, true);
|
||||
else chargepad.render(0.0625F, mc.renderEngine);
|
||||
}
|
||||
else if(type == MachineType.LOGISTICAL_SORTER)
|
||||
{
|
||||
|
@ -103,7 +106,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalSorter.png"));
|
||||
logisticalSorter.render(0.0625F, false);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) logisticalSorter.render(0.0625F, false, true);
|
||||
else logisticalSorter.render(0.0625F, false);
|
||||
}
|
||||
else if(type == MachineType.DIGITAL_MINER)
|
||||
{
|
||||
|
@ -111,7 +115,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(-180F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.35F, 0.1F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "DigitalMiner.png"));
|
||||
digitalMiner.render(0.022F, false, mc.renderEngine);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) digitalMiner.render(0.022F, false, mc.renderEngine, true);
|
||||
else digitalMiner.render(0.022F, false, mc.renderEngine);
|
||||
}
|
||||
else if(type == MachineType.ROTARY_CONDENSENTRATOR)
|
||||
{
|
||||
|
@ -119,7 +124,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.05F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "RotaryCondensentrator.png"));
|
||||
rotaryCondensentrator.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) rotaryCondensentrator.render(0.0625F, true);
|
||||
else rotaryCondensentrator.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.CHEMICAL_OXIDIZER)
|
||||
{
|
||||
|
@ -127,7 +133,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.00F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalOxidizer.png"));
|
||||
chemicalOxidizer.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) chemicalOxidizer.render(0.0625F, true);
|
||||
else chemicalOxidizer.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.CHEMICAL_INFUSER)
|
||||
{
|
||||
|
@ -135,15 +142,17 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180f, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalInfuser.png"));
|
||||
chemicalInfuser.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) chemicalInfuser.render(0.0625F, true);
|
||||
else chemicalInfuser.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.ELECTROLYTIC_SEPARATOR)
|
||||
{
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glTranslated(0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ElectrolyticSeparator.png"));
|
||||
electrolyticSeparator.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) electrolyticSeparator.render(0.0625F, true);
|
||||
else electrolyticSeparator.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.CHEMICAL_DISSOLUTION_CHAMBER)
|
||||
{
|
||||
|
@ -151,7 +160,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.05F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalDissolutionChamber.png"));
|
||||
chemicalDissolutionChamber.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) chemicalDissolutionChamber.render(0.0625F, true);
|
||||
else chemicalDissolutionChamber.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.CHEMICAL_WASHER)
|
||||
{
|
||||
|
@ -159,7 +169,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.05F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalWasher.png"));
|
||||
chemicalWasher.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) chemicalWasher.render(0.0625F, true);
|
||||
else chemicalWasher.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.CHEMICAL_CRYSTALLIZER)
|
||||
{
|
||||
|
@ -167,7 +178,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.05F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ChemicalCrystallizer.png"));
|
||||
chemicalCrystallizer.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) chemicalCrystallizer.render(0.0625F, true);
|
||||
else chemicalCrystallizer.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.SEISMIC_VIBRATOR)
|
||||
{
|
||||
|
@ -176,7 +188,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glScalef(0.6F, 0.6F, 0.6F);
|
||||
GL11.glTranslatef(0.0F, -0.55F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SeismicVibrator.png"));
|
||||
seismicVibrator.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) seismicVibrator.render(0.0625F, true);
|
||||
else seismicVibrator.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.PRESSURIZED_REACTION_CHAMBER)
|
||||
{
|
||||
|
@ -184,7 +197,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.05F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "PressurizedReactionChamber.png"));
|
||||
pressurizedReactionChamber.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) pressurizedReactionChamber.render(0.0625F, true);
|
||||
else pressurizedReactionChamber.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.FLUIDIC_PLENISHER)
|
||||
{
|
||||
|
@ -192,7 +206,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -0.85F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "FluidicPlenisher.png"));
|
||||
fluidicPlenisher.render(0.0560F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) fluidicPlenisher.render(0.0560F, true);
|
||||
else fluidicPlenisher.render(0.0560F);
|
||||
}
|
||||
else if(type == MachineType.LASER)
|
||||
{
|
||||
|
@ -200,7 +215,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(90F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -0.85F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "Laser.png"));
|
||||
laser.render(0.0560F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) laser.render(0.0560F, true);
|
||||
else laser.render(0.0560F);
|
||||
}
|
||||
else if(type == MachineType.LASER_AMPLIFIER)
|
||||
{
|
||||
|
@ -208,7 +224,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(90F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -0.85F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LaserAmplifier.png"));
|
||||
laserAmplifier.render(0.0560F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) laserAmplifier.render(0.0560F, true);
|
||||
else laserAmplifier.render(0.0560F);
|
||||
}
|
||||
else if(type == MachineType.LASER_TRACTOR_BEAM)
|
||||
{
|
||||
|
@ -216,7 +233,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(90F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -0.85F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LaserTractorBeam.png"));
|
||||
laserAmplifier.render(0.0560F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) laserAmplifier.render(0.0560F, true);
|
||||
else laserAmplifier.render(0.0560F);
|
||||
}
|
||||
else if(type == MachineType.RESISTIVE_HEATER)
|
||||
{
|
||||
|
@ -224,7 +242,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.05F, -0.96F, 0.05F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ResistiveHeater.png"));
|
||||
resistiveHeater.render(0.0625F, false, mc.renderEngine);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) resistiveHeater.render(0.0625F, false, mc.renderEngine, true);
|
||||
else resistiveHeater.render(0.0625F, false, mc.renderEngine);
|
||||
}
|
||||
else if(type == MachineType.SOLAR_NEUTRON_ACTIVATOR)
|
||||
{
|
||||
|
@ -233,7 +252,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glScalef(0.6F, 0.6F, 0.6F);
|
||||
GL11.glTranslatef(0.0F, -0.55F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarNeutronActivator.png"));
|
||||
solarNeutronActivator.render(0.0625F);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) solarNeutronActivator.render(0.0625F, true);
|
||||
else solarNeutronActivator.render(0.0625F);
|
||||
}
|
||||
else if(type == MachineType.QUANTUM_ENTANGLOPORTER)
|
||||
{
|
||||
|
@ -241,7 +261,8 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "QuantumEntangloporter.png"));
|
||||
quantumEntangloporter.render(0.0625F, mc.renderEngine);
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) quantumEntangloporter.render(0.0625F, mc.renderEngine, true);
|
||||
else quantumEntangloporter.render(0.0625F, mc.renderEngine);
|
||||
}
|
||||
else {
|
||||
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
|
||||
|
@ -261,6 +282,7 @@ public class MachineRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
@Override
|
||||
public boolean shouldRender3DInInventory(int modelId)
|
||||
{
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -91,6 +91,7 @@ public class PlasticRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
@Override
|
||||
public boolean shouldRender3DInInventory(int modelId)
|
||||
{
|
||||
if (mekanism.api.MekanismConfig.client.reducerendermachines) return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ public class RenderBalloon extends Render
|
|||
public void render(EnumColor color, double x, double y, double z)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x, y, z);
|
||||
GL11.glTranslatef((float)x, (float)y, (float)z);
|
||||
GL11.glRotatef(180, 1, 0, 0);
|
||||
GL11.glTranslatef(0, 0.9F, 0);
|
||||
|
||||
|
|
|
@ -137,7 +137,7 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
|
||||
MekanismRenderer.blendOn();
|
||||
|
||||
energyCube.render(0.0625F, tier, mc.renderEngine);
|
||||
energyCube.render(0.0625F, tier, mc.renderEngine, true);
|
||||
|
||||
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
|
@ -148,7 +148,7 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
MekanismRenderer.blendOff();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(0.0, 1.0, 0.0);
|
||||
GL11.glTranslatef(0.0f, 1.0f, 0.0f);
|
||||
mc.renderEngine.bindTexture(RenderEnergyCube.coreTexture);
|
||||
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
|
@ -165,7 +165,7 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
GL11.glTranslatef(0, (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 3)) / 7, 0);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 4, 0, 1, 0);
|
||||
GL11.glRotatef(36F + (MekanismClient.ticksPassed + MekanismRenderer.getPartialTick()) * 4, 0, 1, 1);
|
||||
energyCore.render(0.0625F);
|
||||
energyCore.render(0.0625F, true);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
MekanismRenderer.glowOff();
|
||||
|
@ -225,7 +225,7 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
GL11.glTranslatef(-0.22F, -0.2F, -0.22F);
|
||||
}
|
||||
|
||||
GL11.glTranslated(0.73, 0.08, 0.44);
|
||||
GL11.glTranslatef(0.73f, 0.08f, 0.44f);
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
|
||||
float scale = 0.03125F;
|
||||
|
@ -260,7 +260,7 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
|
||||
if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.ENTITY)
|
||||
{
|
||||
GL11.glTranslated(-0.5, -0.4, -0.5);
|
||||
GL11.glTranslatef(-0.5f, -0.4f, -0.5f);
|
||||
}
|
||||
|
||||
GL11.glTranslatef(0, 0.9F, 1);
|
||||
|
@ -467,7 +467,7 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
else if(item.getItem() instanceof ItemPartTransmitter)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(-0.5, -0.5, -0.5);
|
||||
GL11.glTranslatef(-0.5f, -0.5f, -0.5f);
|
||||
MekanismRenderer.blendOn();
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
RenderPartTransmitter.getInstance().renderItem(TransmitterType.values()[item.getItemDamage()]);
|
||||
|
@ -479,11 +479,11 @@ public class ItemRenderingHandler implements IItemRenderer
|
|||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
|
||||
GL11.glTranslated(-0.5, -0.5, -0.5);
|
||||
double d = 0.15;
|
||||
GL11.glTranslated(d, d, d);
|
||||
GL11.glScaled(2, 2, 2);
|
||||
GL11.glTranslated(0.4-2*d, -2*d, -2*d);
|
||||
GL11.glTranslatef(-0.5f, -0.5f, -0.5f);
|
||||
float d = 0.15f;
|
||||
GL11.glTranslatef(d, d, d);
|
||||
GL11.glScalef(2, 2, 2);
|
||||
GL11.glTranslatef(0.4f-2f*d, -2f*d, -2f*d);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
RenderGlowPanel.getInstance().renderItem(item.getItemDamage());
|
||||
|
|
|
@ -59,18 +59,18 @@ public class RenderBin extends TileEntitySpecialRenderer
|
|||
switch(ForgeDirection.getOrientation(tileEntity.facing))
|
||||
{
|
||||
case NORTH:
|
||||
GL11.glTranslated(x + 0.73, y + 0.83, z - 0.01);
|
||||
GL11.glTranslatef((float)x + 0.73f, (float)y + 0.83f, (float)z - 0.01f);
|
||||
break;
|
||||
case SOUTH:
|
||||
GL11.glTranslated(x + 0.27, y + 0.83, z + 1.01);
|
||||
GL11.glTranslatef((float)x + 0.27f, (float)y + 0.83f, (float)z + 1.01f);
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
case WEST:
|
||||
GL11.glTranslated(x - 0.01, y + 0.83, z + 0.27);
|
||||
GL11.glTranslatef((float)x - 0.01f, (float)y + 0.83f, (float)z + 0.27f);
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
case EAST:
|
||||
GL11.glTranslated(x + 1.01, y + 0.83, z + 0.73);
|
||||
GL11.glTranslatef((float)x + 1.01f, (float)y + 0.83f, (float)z + 0.73f);
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
}
|
||||
|
@ -107,7 +107,7 @@ public class RenderBin extends TileEntitySpecialRenderer
|
|||
|
||||
float displayWidth = 1 - (2 / 16);
|
||||
float displayHeight = 1 - (2 / 16);
|
||||
GL11.glTranslated(x, y, z);
|
||||
GL11.glTranslatef((float)x, (float)y, (float)z);
|
||||
|
||||
switch(side)
|
||||
{
|
||||
|
|
|
@ -52,7 +52,7 @@ public class RenderDynamicTank extends TileEntitySpecialRenderer
|
|||
{
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
|
||||
GL11.glTranslatef((float)getX(data.location.xCoord), (float)getY(data.location.yCoord), (float)getZ(data.location.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.structure.fluidStored.getFluid().getLuminosity());
|
||||
MekanismRenderer.colorFluid(tileEntity.structure.fluidStored.getFluid());
|
||||
|
@ -77,7 +77,7 @@ public class RenderDynamicTank extends TileEntitySpecialRenderer
|
|||
{
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(valveData.location.xCoord), getY(valveData.location.yCoord), getZ(valveData.location.zCoord));
|
||||
GL11.glTranslatef((float)getX(valveData.location.xCoord), (float)getY(valveData.location.yCoord), (float)getZ(valveData.location.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.structure.fluidStored.getFluid().getLuminosity());
|
||||
|
||||
|
|
|
@ -92,7 +92,7 @@ public class RenderEnergyCube extends TileEntitySpecialRenderer
|
|||
if(tileEntity.getEnergy()/tileEntity.getMaxEnergy() > 0.1)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
GL11.glTranslatef((float)x + 0.5f, (float)y + 0.5f, (float)z + 0.5f);
|
||||
bindTexture(coreTexture);
|
||||
|
||||
MekanismRenderer.blendOn();
|
||||
|
|
|
@ -50,7 +50,7 @@ public class RenderFluidTank extends TileEntitySpecialRenderer
|
|||
push();
|
||||
|
||||
bindTexture(MekanismRenderer.getBlocksTexture());
|
||||
GL11.glTranslated(x, y, z);
|
||||
GL11.glTranslatef((float)x, (float)y, (float)z);
|
||||
|
||||
MekanismRenderer.glowOn(fluid.getLuminosity());
|
||||
MekanismRenderer.colorFluid(fluid);
|
||||
|
@ -77,7 +77,7 @@ public class RenderFluidTank extends TileEntitySpecialRenderer
|
|||
push();
|
||||
|
||||
bindTexture(MekanismRenderer.getBlocksTexture());
|
||||
GL11.glTranslated(x, y, z);
|
||||
GL11.glTranslatef((float)x, (float)y, (float)z);
|
||||
|
||||
MekanismRenderer.glowOn(valveFluid.getLuminosity());
|
||||
MekanismRenderer.colorFluid(valveFluid);
|
||||
|
|
|
@ -49,7 +49,7 @@ public class RenderThermalEvaporationController extends TileEntitySpecialRendere
|
|||
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(renderLoc.xCoord), getY(renderLoc.yCoord), getZ(renderLoc.zCoord));
|
||||
GL11.glTranslatef((float)getX(renderLoc.xCoord), (float)getY(renderLoc.yCoord), (float)getZ(renderLoc.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.inputTank.getFluid().getFluid().getLuminosity());
|
||||
|
||||
|
|
|
@ -59,7 +59,7 @@ public class RenderThermoelectricBoiler extends TileEntitySpecialRenderer
|
|||
{
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
|
||||
GL11.glTranslatef((float)getX(data.location.xCoord), (float)getY(data.location.yCoord), (float)getZ(data.location.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.structure.waterStored.getFluid().getLuminosity());
|
||||
MekanismRenderer.colorFluid(tileEntity.structure.waterStored.getFluid());
|
||||
|
@ -84,7 +84,7 @@ public class RenderThermoelectricBoiler extends TileEntitySpecialRenderer
|
|||
{
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(valveData.location.xCoord), getY(valveData.location.yCoord), getZ(valveData.location.zCoord));
|
||||
GL11.glTranslatef((float)getX(valveData.location.xCoord), (float)getY(valveData.location.yCoord), (float)getZ(valveData.location.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.structure.waterStored.getFluid().getLuminosity());
|
||||
|
||||
|
@ -113,7 +113,7 @@ public class RenderThermoelectricBoiler extends TileEntitySpecialRenderer
|
|||
{
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
|
||||
GL11.glTranslatef((float)getX(data.location.xCoord), (float)getY(data.location.yCoord), (float)getZ(data.location.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.structure.steamStored.getFluid().getLuminosity());
|
||||
MekanismRenderer.colorFluid(tileEntity.structure.steamStored.getFluid());
|
||||
|
|
|
@ -105,7 +105,7 @@ public class CommonWorldTickHandler
|
|||
break;
|
||||
}
|
||||
|
||||
Random fmlRandom = new Random(world.getSeed());
|
||||
Random fmlRandom = new org.bogdang.modifications.random.XSTR(world.getSeed());
|
||||
long xSeed = fmlRandom.nextLong() >> 2 + 1L;
|
||||
long zSeed = fmlRandom.nextLong() >> 2 + 1L;
|
||||
fmlRandom.setSeed((xSeed*nextChunk.chunkXPos + zSeed*nextChunk.chunkZPos) ^ world.getSeed());
|
||||
|
|
|
@ -28,7 +28,7 @@ public class EntityObsidianTNT extends Entity
|
|||
|
||||
setPosition(x, y, z);
|
||||
|
||||
float randPi = (float)(Math.random()*Math.PI*2);
|
||||
float randPi = (float)((new org.bogdang.modifications.random.XSTR()).nextFloat()*Math.PI*2);
|
||||
|
||||
motionX = -(Math.sin(randPi))*0.02F;
|
||||
motionY = 0.2;
|
||||
|
|
|
@ -439,7 +439,7 @@ public class ItemBlockMachine extends ItemBlock implements IEnergizedItem, ISpec
|
|||
|
||||
for(int l = 0; l < 8; l++)
|
||||
{
|
||||
world.spawnParticle("largesmoke", x + Math.random(), y + Math.random(), z + Math.random(), 0.0D, 0.0D, 0.0D);
|
||||
world.spawnParticle("largesmoke", x + (new org.bogdang.modifications.random.XSTR()).nextFloat(), y + (new org.bogdang.modifications.random.XSTR()).nextFloat(), z + (new org.bogdang.modifications.random.XSTR()).nextFloat(), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -46,7 +46,7 @@ public class ItemConfigurator extends ItemEnergized implements IMekWrench, ITool
|
|||
public final int ENERGY_PER_CONFIGURE = 400;
|
||||
public final int ENERGY_PER_ITEM_DUMP = 8;
|
||||
|
||||
private Random random = new Random();
|
||||
private Random random = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
public ItemConfigurator()
|
||||
{
|
||||
|
|
|
@ -19,7 +19,7 @@ public class PacketPortalFX implements IMessageHandler<PortalFXMessage, IMessage
|
|||
{
|
||||
EntityPlayer player = PacketHandler.getPlayer(context);
|
||||
|
||||
Random random = new Random();
|
||||
Random random = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
for(int i = 0; i < 50; i++)
|
||||
{
|
||||
|
|
|
@ -8,7 +8,7 @@ import net.minecraft.nbt.NBTTagCompound;
|
|||
|
||||
public class ChanceOutput extends MachineOutput<ChanceOutput>
|
||||
{
|
||||
private static Random rand = new Random();
|
||||
private static Random rand = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
public ItemStack primaryOutput;
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ public class TileEntityAmbientAccumulator extends TileEntityContainerBlock imple
|
|||
public int cachedDimensionId = 0;
|
||||
public AmbientGasRecipe cachedRecipe;
|
||||
|
||||
public static Random gasRand = new Random();
|
||||
public static Random gasRand = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
public TileEntityAmbientAccumulator()
|
||||
{
|
||||
|
|
|
@ -35,7 +35,7 @@ public class TileEntityChargepad extends TileEntityNoisyElectricBlock
|
|||
|
||||
public boolean prevActive;
|
||||
|
||||
public Random random = new Random();
|
||||
public Random random = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
public TileEntityChargepad()
|
||||
{
|
||||
|
|
|
@ -11,7 +11,7 @@ import java.util.Random;
|
|||
|
||||
public class StatUtils
|
||||
{
|
||||
public static Random rand = new Random();
|
||||
public static Random rand = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
public static int inversePoisson(double mean)
|
||||
{
|
||||
|
|
|
@ -45,7 +45,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
if(metadata == GeneratorType.BIO_GENERATOR.meta)
|
||||
{
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslated(0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "BioGenerator.png"));
|
||||
bioGenerator.render(0.0625F);
|
||||
}
|
||||
|
@ -61,14 +61,14 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
{
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glRotatef(90F, 0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslated(0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarGenerator.png"));
|
||||
solarGenerator.render(0.0625F);
|
||||
}
|
||||
else if(metadata == GeneratorType.HEAT_GENERATOR.meta)
|
||||
{
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslated(0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "HeatGenerator.png"));
|
||||
heatGenerator.render(0.0625F, false, mc.renderEngine);
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
|
|||
{
|
||||
GL11.glRotatef(180F, 0.0F, 1.0F, 1.0F);
|
||||
GL11.glRotatef(90F, -1.0F, 0.0F, 0.0F);
|
||||
GL11.glTranslated(0.0F, -1.0F, 0.0F);
|
||||
GL11.glTranslatef(0.0F, -1.0F, 0.0F);
|
||||
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
|
||||
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "GasGenerator.png"));
|
||||
gasGenerator.render(0.0625F);
|
||||
|
|
|
@ -75,7 +75,7 @@ public class RenderIndustrialTurbine extends TileEntitySpecialRenderer
|
|||
{
|
||||
push();
|
||||
|
||||
GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
|
||||
GL11.glTranslatef((float)getX(data.location.xCoord), (float)getY(data.location.yCoord), (float)getZ(data.location.zCoord));
|
||||
|
||||
MekanismRenderer.glowOn(tileEntity.structure.fluidStored.getFluid().getLuminosity());
|
||||
MekanismRenderer.colorFluid(tileEntity.structure.fluidStored.getFluid());
|
||||
|
|
|
@ -31,34 +31,34 @@ public class RenderReactor extends TileEntitySpecialRenderer
|
|||
if(tileEntity.isBurning())
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y - 1.5, z + 0.5);
|
||||
GL11.glTranslatef((float)x + 0.5f, (float)y - 1.5f, (float)z + 0.5f);
|
||||
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCore.png"));
|
||||
|
||||
MekanismRenderer.blendOn();
|
||||
MekanismRenderer.glowOn();
|
||||
|
||||
EnumColor c;
|
||||
double scale;
|
||||
float scale;
|
||||
long scaledTemp = Math.round(tileEntity.getPlasmaTemp() / 1E8);
|
||||
|
||||
c = EnumColor.AQUA;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
scale = 1 + 0.7 * Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3.14 * scaledTemp + 135F));
|
||||
GL11.glScaled(scale, scale, scale);
|
||||
scale = 1f + 0.7f * (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3.14 * scaledTemp + 135F));
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), 1);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * -6 * scaledTemp, 0, 1, 0);
|
||||
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * -7 * scaledTemp, 0, 1, 1);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * -6f * scaledTemp, 0, 1, 0);
|
||||
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * -7f * scaledTemp, 0, 1, 1);
|
||||
core.render(0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
c = EnumColor.RED;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
scale = 1 + 0.8 * Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3 * scaledTemp));
|
||||
GL11.glScaled(scale, scale, scale);
|
||||
scale = 1f + 0.8f * (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3f * scaledTemp));
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), 1);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp, 0, 1, 0);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 4f * scaledTemp, 0, 1, 0);
|
||||
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp, 0, 1, 1);
|
||||
core.render(0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
|
@ -66,11 +66,11 @@ public class RenderReactor extends TileEntitySpecialRenderer
|
|||
c = EnumColor.ORANGE;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
scale = 1 - 0.9 * Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp + 90F));
|
||||
GL11.glScaled(scale, scale, scale);
|
||||
scale = 1f - 0.9f * (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 4 * scaledTemp + 90F));
|
||||
GL11.glScalef(scale, scale, scale);
|
||||
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), 1);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 5 * scaledTemp - 35F, 0, 1, 0);
|
||||
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * -3 * scaledTemp + 70F, 0, 1, 1);
|
||||
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 5f * scaledTemp - 35F, 0, 1, 0);
|
||||
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * -3f * scaledTemp + 70F, 0, 1, 1);
|
||||
core.render(0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ public class RenderTurbineRotor extends TileEntitySpecialRenderer
|
|||
if(tileEntity.getHousedBlades() > 0)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y - 1, z + 0.5);
|
||||
GL11.glTranslatef((float)x + 0.5f, (float)y - 1f, (float)z + 0.5f);
|
||||
GL11.glRotatef(tileEntity.rotationLower, 0.0F, 1.0F, 0.0F);
|
||||
model.render(0.0625F, baseIndex);
|
||||
GL11.glPopMatrix();
|
||||
|
@ -66,7 +66,7 @@ public class RenderTurbineRotor extends TileEntitySpecialRenderer
|
|||
if(tileEntity.getHousedBlades() == 2)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y - 0.5, z + 0.5);
|
||||
GL11.glTranslatef((float)x + 0.5f, (float)y - 0.5f, (float)z + 0.5f);
|
||||
GL11.glRotatef(tileEntity.rotationUpper, 0.0F, 1.0F, 0.0F);
|
||||
model.render(0.0625F, baseIndex+1);
|
||||
GL11.glPopMatrix();
|
||||
|
|
|
@ -91,7 +91,7 @@ public class BlockGenerator extends BlockContainer implements ISpecialBounds, IB
|
|||
|
||||
public IIcon BASE_ICON;
|
||||
|
||||
public Random machineRand = new Random();
|
||||
public Random machineRand = new org.bogdang.modifications.random.XSTR();
|
||||
|
||||
public BlockGenerator()
|
||||
{
|
||||
|
|
255
src/main/java/org/bogdang/modifications/random/XSTR.java
Normal file
255
src/main/java/org/bogdang/modifications/random/XSTR.java
Normal file
|
@ -0,0 +1,255 @@
|
|||
package org.bogdang.modifications.random;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
|
||||
/**
|
||||
* A subclass of java.util.random that implements the Xorshift random number
|
||||
* generator
|
||||
*
|
||||
* - it is 30% faster than the generator from Java's library - it produces
|
||||
* random sequences of higher quality than java.util.Random - this class also
|
||||
* provides a clone() function
|
||||
*
|
||||
* Usage: XSRandom rand = new XSRandom(); //Instantiation x = rand.nextInt();
|
||||
* //pull a random number
|
||||
*
|
||||
* To use the class in legacy code, you may also instantiate an XSRandom object
|
||||
* and assign it to a java.util.Random object: java.util.Random rand = new
|
||||
* XSRandom();
|
||||
*
|
||||
* for an explanation of the algorithm, see
|
||||
* http://demesos.blogspot.com/2011/09/pseudo-random-number-generators.html
|
||||
*
|
||||
* @author Wilfried Elmenreich University of Klagenfurt/Lakeside Labs
|
||||
* http://www.elmenreich.tk
|
||||
*
|
||||
* This code is released under the GNU Lesser General Public License Version 3
|
||||
* http://www.gnu.org/licenses/lgpl-3.0.txt
|
||||
*/
|
||||
|
||||
/**
|
||||
* XSTR - Xorshift ThermiteRandom
|
||||
* Modified by Bogdan-G
|
||||
* 03.06.2016
|
||||
* version 0.0.4
|
||||
*/
|
||||
public class XSTR extends Random {
|
||||
|
||||
private static final long serialVersionUID = 6208727693524452904L;
|
||||
private long seed;
|
||||
private long last;
|
||||
private static final long GAMMA = 0x9e3779b97f4a7c15L;
|
||||
private static final int PROBE_INCREMENT = 0x9e3779b9;
|
||||
private static final long SEEDER_INCREMENT = 0xbb67ae8584caa73bL;
|
||||
private static final double DOUBLE_UNIT = 0x1.0p-53; // 1.0 / (1L << 53)
|
||||
private static final float FLOAT_UNIT = 0x1.0p-24f; // 1.0f / (1 << 24)
|
||||
|
||||
/*
|
||||
MODIFIED BY: Robotia
|
||||
Modification: Implemented Random class seed generator
|
||||
*/
|
||||
/**
|
||||
* Creates a new pseudo random number generator. The seed is initialized to
|
||||
* the current time, as if by
|
||||
* <code>setSeed(System.currentTimeMillis());</code>.
|
||||
*/
|
||||
public XSTR() {
|
||||
this(seedUniquifier() ^ System.nanoTime());
|
||||
}
|
||||
private static final AtomicLong seedUniquifier
|
||||
= new AtomicLong(8682522807148012L);
|
||||
|
||||
private static long seedUniquifier() {
|
||||
// L'Ecuyer, "Tables of Linear Congruential Generators of
|
||||
// Different Sizes and Good Lattice Structure", 1999
|
||||
for (;;) {
|
||||
long current = seedUniquifier.get();
|
||||
long next = current * 181783497276652981L;
|
||||
if (seedUniquifier.compareAndSet(current, next)) {
|
||||
return next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new pseudo random number generator, starting with the specified
|
||||
* seed, using <code>setSeed(seed);</code>.
|
||||
*
|
||||
* @param seed the initial seed
|
||||
*/
|
||||
public XSTR(long seed) {
|
||||
this.seed = seed;
|
||||
}
|
||||
public boolean nextBoolean() {
|
||||
return next(1) != 0;
|
||||
}
|
||||
|
||||
public double nextDouble() {
|
||||
return (((long)(next(26)) << 27) + next(27)) * DOUBLE_UNIT;
|
||||
}
|
||||
/**
|
||||
* Returns the current state of the seed, can be used to clone the object
|
||||
*
|
||||
* @return the current seed
|
||||
*/
|
||||
public synchronized long getSeed() {
|
||||
return seed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the seed for this pseudo random number generator. As described
|
||||
* above, two instances of the same random class, starting with the same
|
||||
* seed, produce the same results, if the same methods are called.
|
||||
*
|
||||
* @param seed the new seed
|
||||
*/
|
||||
public synchronized void setSeed(long seed) {
|
||||
this.seed = seed;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Returns an XSRandom object with the same state as the original
|
||||
*/
|
||||
@Override
|
||||
public XSTR clone() {
|
||||
return new XSTR(getSeed());
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of George Marsaglia's elegant Xorshift random generator
|
||||
* 30% faster and better quality than the built-in java.util.random see also
|
||||
* see http://www.javamex.com/tutorials/random_numbers/xorshift.shtml
|
||||
*
|
||||
* @param nbits
|
||||
* @return
|
||||
*/
|
||||
public int next(int nbits) {
|
||||
long x = seed;
|
||||
x ^= (x << 21);
|
||||
x ^= (x >>> 35);
|
||||
x ^= (x << 4);
|
||||
seed = x;
|
||||
x &= ((1L << nbits) - 1);
|
||||
return (int) x;
|
||||
}
|
||||
boolean haveNextNextGaussian = false;
|
||||
double nextNextGaussian = 0;
|
||||
synchronized public double nextGaussian() {
|
||||
// See Knuth, ACP, Section 3.4.1 Algorithm C.
|
||||
if (haveNextNextGaussian) {
|
||||
haveNextNextGaussian = false;
|
||||
return nextNextGaussian;
|
||||
} else {
|
||||
double v1, v2, s;
|
||||
do {
|
||||
v1 = 2 * nextDouble() - 1; // between -1 and 1
|
||||
v2 = 2 * nextDouble() - 1; // between -1 and 1
|
||||
s = v1 * v1 + v2 * v2;
|
||||
} while (s >= 1 || s == 0);
|
||||
double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
|
||||
nextNextGaussian = v2 * multiplier;
|
||||
haveNextNextGaussian = true;
|
||||
return v1 * multiplier;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns a pseudorandom, uniformly distributed {@code int} value between 0
|
||||
* (inclusive) and the specified value (exclusive), drawn from this random
|
||||
* number generator's sequence. The general contract of {@code nextInt} is
|
||||
* that one {@code int} value in the specified range is pseudorandomly
|
||||
* generated and returned. All {@code bound} possible {@code int} values are
|
||||
* produced with (approximately) equal probability. The method
|
||||
* {@code nextInt(int bound)} is implemented by class {@code Random} as if
|
||||
* by:
|
||||
* <pre> {@code
|
||||
* public int nextInt(int bound) {
|
||||
* if (bound <= 0)
|
||||
* throw new IllegalArgumentException("bound must be positive");
|
||||
*
|
||||
* if ((bound & -bound) == bound) // i.e., bound is a power of 2
|
||||
* return (int)((bound * (long)next(31)) >> 31);
|
||||
*
|
||||
* int bits, val;
|
||||
* do {
|
||||
* bits = next(31);
|
||||
* val = bits % bound;
|
||||
* } while (bits - val + (bound-1) < 0);
|
||||
* return val;
|
||||
* }}</pre>
|
||||
*
|
||||
* <p>The hedge "approx
|
||||
* imately" is used in the foregoing description only because the next
|
||||
* method is only approximately an unbiased source of independently chosen
|
||||
* bits. If it were a perfect source of randomly chosen bits, then the
|
||||
* algorithm shown would choose {@code int} values from the stated range
|
||||
* with perfect uniformity.
|
||||
* <p>
|
||||
* The algorithm is slightly tricky. It rejects values that would result in
|
||||
* an uneven distribution (due to the fact that 2^31 is not divisible by n).
|
||||
* The probability of a value being rejected depends on n. The worst case is
|
||||
* n=2^30+1, for which the probability of a reject is 1/2, and the expected
|
||||
* number of iterations before the loop terminates is 2.
|
||||
* <p>
|
||||
* The algorithm treats the case where n is a power of two specially: it
|
||||
* returns the correct number of high-order bits from the underlying
|
||||
* pseudo-random number generator. In the absence of special treatment, the
|
||||
* correct number of <i>low-order</i> bits would be returned. Linear
|
||||
* congruential pseudo-random number generators such as the one implemented
|
||||
* by this class are known to have short periods in the sequence of values
|
||||
* of their low-order bits. Thus, this special case greatly increases the
|
||||
* length of the sequence of values returned by successive calls to this
|
||||
* method if n is a small power of two.
|
||||
*
|
||||
* @param bound the upper bound (exclusive). Must be positive.
|
||||
* @return the next pseudorandom, uniformly distributed {@code int} value
|
||||
* between zero (inclusive) and {@code bound} (exclusive) from this random
|
||||
* number generator's sequence
|
||||
* @throws IllegalArgumentException if bound is not positive
|
||||
* @since 1.2
|
||||
*/
|
||||
public int nextInt(int bound) {
|
||||
//if (bound <= 0) {
|
||||
//throw new RuntimeException("BadBound");
|
||||
//}
|
||||
|
||||
/*int r = next(31);
|
||||
int m = bound - 1;
|
||||
if ((bound & m) == 0) // i.e., bound is a power of 2
|
||||
{
|
||||
r = (int) ((bound * (long) r) >> 31);
|
||||
} else {
|
||||
for (int u = r;
|
||||
u - (r = u % bound) + m < 0;
|
||||
u = next(31))
|
||||
;
|
||||
}
|
||||
return r;*/
|
||||
//speedup, new nextInt ~+40%
|
||||
last = seed ^ (seed << 21);
|
||||
last ^= (last >>> 35);
|
||||
last ^= (last << 4);
|
||||
seed = last;
|
||||
int out = (int) last % bound;
|
||||
return (out < 0) ? -out : out;
|
||||
}
|
||||
public int nextInt() {
|
||||
return next(32);
|
||||
}
|
||||
|
||||
public float nextFloat() {
|
||||
return next(24) * FLOAT_UNIT;
|
||||
}
|
||||
|
||||
public long nextLong() {
|
||||
// it's okay that the bottom word remains signed.
|
||||
return ((long)(next(32)) << 32) + next(32);
|
||||
}
|
||||
|
||||
public void nextBytes(byte[] bytes_arr) {
|
||||
for (int iba = 0, lenba = bytes_arr.length; iba < lenba; )
|
||||
for (int rndba = nextInt(),
|
||||
nba = Math.min(lenba - iba, Integer.SIZE/Byte.SIZE);
|
||||
nba-- > 0; rndba >>= Byte.SIZE)
|
||||
bytes_arr[iba++] = (byte)rndba;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue