Minor cleanup

This commit is contained in:
Aidan C. Brady 2015-03-17 17:36:32 -04:00
parent 1f28a9bfbf
commit 6847a1e9ee

View file

@ -57,7 +57,6 @@ public class RenderEnergyCube extends TileEntitySpecialRenderer
if(tileEntity.getEnergy()/tileEntity.getMaxEnergy() > 0.1) if(tileEntity.getEnergy()/tileEntity.getMaxEnergy() > 0.1)
{ {
GL11.glPushMatrix(); GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5); GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCore.png")); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCore.png"));
@ -67,17 +66,15 @@ public class RenderEnergyCube extends TileEntitySpecialRenderer
EnumColor c = tileEntity.tier.getBaseTier().getColor(); EnumColor c = tileEntity.tier.getBaseTier().getColor();
GL11.glPushMatrix(); GL11.glPushMatrix();
GL11.glScalef(0.4F, 0.4F, 0.4F); GL11.glScalef(0.4F, 0.4F, 0.4F);
GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), (float) (tileEntity.getEnergy() / tileEntity.getMaxEnergy())); GL11.glColor4f(c.getColor(0), c.getColor(1), c.getColor(2), (float)(tileEntity.getEnergy() / tileEntity.getMaxEnergy()));
GL11.glTranslatef(0, (float) Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3)) / 7, 0); GL11.glTranslatef(0, (float)Math.sin(Math.toRadians((MekanismClient.ticksPassed + partialTick) * 3)) / 7, 0);
GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 4, 0, 1, 0); GL11.glRotatef((MekanismClient.ticksPassed + partialTick) * 4, 0, 1, 0);
GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * 4, 0, 1, 1); GL11.glRotatef(36F + (MekanismClient.ticksPassed + partialTick) * 4, 0, 1, 1);
core.render(0.0625F); core.render(0.0625F);
GL11.glPopMatrix(); GL11.glPopMatrix();
MekanismRenderer.glowOff(); MekanismRenderer.glowOff();
MekanismRenderer.blendOff(); MekanismRenderer.blendOff();