Fix ArrayIndexOutOfBoundsException in Electric Chest when attached to AE import buses and presumably other things.
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@ -146,7 +146,7 @@ public class TileEntityElectricChest extends TileEntityElectricBlock
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return new int[] {54};
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}
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else {
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int[] ret = new int[54];
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int[] ret = new int[55];
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for(int i = 0; i <= ret.length; i++)
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{
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