Fixed misbehaving collision boxes
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1 changed files with 2 additions and 0 deletions
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@ -1090,6 +1090,8 @@ public class BlockMachine extends BlockContainer implements ISpecialBounds, IBlo
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z)
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{
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setBlockBoundsBasedOnState(world, x, y, z);
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if(world.getTileEntity(x, y, z) instanceof TileEntityChargepad)
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{
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return null;
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