Re-add chunk checks...whoops!
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@ -55,6 +55,11 @@ public class ThreadMinerSearch extends Thread
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continue;
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}
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if(!tileEntity.worldObj.getChunkProvider().chunkExists(x >> 4, z >> 4))
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{
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continue;
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}
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if(tileEntity.worldObj.getBlockTileEntity(x, y, z) instanceof IBoundingBlock)
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{
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continue;
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