Made vanilla electric furnace load when Mekanism Generators is not loaded
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1 changed files with 5 additions and 1 deletions
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@ -51,7 +51,7 @@ import cpw.mods.fml.common.network.NetworkMod;
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import cpw.mods.fml.common.network.NetworkRegistry;
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import cpw.mods.fml.common.registry.GameRegistry;
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@Mod(modid = "MekanismInduction", name = "MekanismInduction", version = "5.6.0", dependencies = "required-after:Mekanism")
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@Mod(modid = "MekanismInduction", name = "MekanismInduction", version = "5.6.0", dependencies = "required-after:Mekanism;after:MekanismGenerators")
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@NetworkMod(clientSideRequired = true, serverSideRequired = false)
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public class MekanismInduction implements IModule
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{
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@ -132,6 +132,10 @@ public class MekanismInduction implements IModule
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LO_FI_INSULATION = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Use lo-fi insulation texture", LO_FI_INSULATION).getBoolean(LO_FI_INSULATION);
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SHINY_SILVER = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Shiny silver wires", SHINY_SILVER).getBoolean(SHINY_SILVER);
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MAX_CONTRACTOR_DISTANCE = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Max EM Contractor Path", MAX_CONTRACTOR_DISTANCE).getInt(MAX_CONTRACTOR_DISTANCE);
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// Enable advanced vanilla furnace with Mekanism Generators is NOT installed.
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ENABLE_ADVANCED_FURNACE = Loader.isModLoaded("MekanismGenerators");
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ENABLE_ADVANCED_FURNACE = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Enable Vanilla Electric Furnace", ENABLE_ADVANCED_FURNACE).getBoolean(ENABLE_ADVANCED_FURNACE);
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TileEntityEMContractor.ACCELERATION = Mekanism.configuration.get(Configuration.CATEGORY_GENERAL, "Contractor Item Acceleration", TileEntityEMContractor.ACCELERATION).getDouble(TileEntityEMContractor.ACCELERATION);
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