Minor dynamic tank logic fix

This commit is contained in:
Aidan Brady 2013-08-04 03:33:40 -04:00
parent aa69ba4bdf
commit 7f45043dec

View file

@ -65,7 +65,7 @@ public class TileEntityDynamicTank extends TileEntityContainerBlock
public void update() public void update()
{ {
if(!worldObj.isRemote && structure == null || !structure.didTick) if(!worldObj.isRemote && (structure == null || !structure.didTick))
{ {
new TankUpdateProtocol(this).updateTanks(); new TankUpdateProtocol(this).updateTanks();