Remove bits of APIs that are unneeded. First step in attempting to Do It Right™

This commit is contained in:
Ben Spiers 2014-06-24 20:33:25 +01:00
parent d5812b63ec
commit 82a708c7b2
142 changed files with 18 additions and 7774 deletions

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
public class BlockSignature {
public String blockClassName;
public String tileClassName;
public String blockName;
public String mod;
public String modVersion;
public String customField;
public BlockSignature(String str) {
String[] values = str.split("/");
int i = 0;
if (values[0].equals("#B")) {
i++;
}
blockClassName = values[i];
tileClassName = values[i + 1];
blockName = values[i + 2];
mod = values[i + 3];
modVersion = values[i + 4];
customField = values[i + 5];
replaceNullWithStar();
}
public BlockSignature() {
replaceNullWithStar();
}
@Override
public String toString() {
replaceNullWithStar();
return "#B/" + blockClassName + "/" + tileClassName + "/" + blockName + "/" + mod + "/" + modVersion + "/" + customField;
}
public void replaceNullWithStar() {
if (blockClassName == null) {
blockClassName = "*";
}
if (tileClassName == null) {
tileClassName = "*";
}
if (blockName == null) {
blockName = "*";
}
if (mod == null) {
mod = "*";
}
if (modVersion == null) {
modVersion = "*";
}
if (customField == null) {
customField = "*";
}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
import buildcraft.api.core.BuildCraftAPI;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@Deprecated
public class BlueprintManager {
//public static BptBlock[] blockBptProps = new BptBlock[Block.blocksList.length];
public static ItemSignature getItemSignature(Item item) {
ItemSignature sig = new ItemSignature();
//if (item.itemID >= Block.blocksList.length + BuildCraftAPI.LAST_ORIGINAL_ITEM) {
// sig.itemClassName = item.getClass().getSimpleName();
//}
sig.itemName = item.getUnlocalizedName(new ItemStack(item));
return sig;
}
public static BlockSignature getBlockSignature(Block block) {
//return BlueprintManager.blockBptProps[0].getSignature(block);
return null;
}
static {
// Initialize defaults for block properties.
//for (int i = 0; i < BlueprintManager.blockBptProps.length; ++i) {
// new BptBlock(i);
//}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
import buildcraft.api.core.BuildCraftAPI;
import java.util.ArrayList;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
/**
* This class allow to specify specific behavior for blocks stored in blueprints:
*
* - what items needs to be used to create that block - how the block has to be built on the world - how to rotate the block - what extra data to store / load
* in the blueprint
*
* Default implementations of this can be seen in the package buildcraft.api.bptblocks. The class BptBlockUtils provide some additional utilities.
*
* Blueprints perform "id translation" in case the block ids between a blueprint and the world installation are different. In order to translate block ids,
* blocks needs to be uniquely identified. By default, this identification is done by:
*
* - the block simple class name - the tile simple class name (if any) - the block name
*
* In certain circumstances, the above is not enough (e.g. if several blocks share the same class and the same name, with no tile). In this case, additional
* data may be provided by children of this class:
*
* - mod name - custom signature
*
* At blueprint load time, BuildCraft will check that each block id of the blueprint corresponds to the block id in the installation. If not, it will perform a
* search through the block list, and upon matching signature, it will translate all blocks ids of the blueprint to the installation ones. If no such block id
* is found, BuildCraft will assume that the block is not installed and will not load the blueprint.
*/
@Deprecated
public class BptBlock {
public final int blockId;
public BptBlock(int blockId) {
this.blockId = blockId;
//BlueprintManager.blockBptProps[blockId] = this;
}
/**
* Returns the requirements needed to build this block. When the requirements are met, they will be removed all at once from the builder, before calling
* buildBlock.
*/
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
if (slot.block != null) {
if (slot.storedRequirements.size() != 0) {
requirements.addAll(slot.storedRequirements);
} else {
// requirements.add(new ItemStack(slot.blockId, 1, slot.meta));
}
}
}
/**
* This is called each time an item matches a reqquirement, that is: (req id == stack id) for damageable items (req id == stack id && req dmg == stack dmg)
* for other items by default, it will increase damage of damageable items by the amount of damage of the requirement, and remove the intended amount of non
* damageable item.
*
* Client may override this behavior for default items. Note that this subprogram may be called twice with the same parameters, once with a copy of
* requirements and stack to check if the entire requirements can be fullfilled, and once with the real inventory. Implementer is responsible for updating
* req (with the remaining requirements if any) and stack (after usage)
*
* returns: what was used (similer to req, but created from stack, so that any NBT based differences are drawn from the correct source)
*/
public ItemStack useItem(BptSlotInfo slot, IBptContext context, ItemStack req, ItemStack stack) {
ItemStack result = stack.copy();
if (stack.isItemStackDamageable()) {
if (req.getItemDamage() + stack.getItemDamage() <= stack.getMaxDamage()) {
stack.setItemDamage(req.getItemDamage() + stack.getItemDamage());
result.setItemDamage(req.getItemDamage());
req.stackSize = 0;
}
if (stack.getItemDamage() >= stack.getMaxDamage()) {
stack.stackSize = 0;
}
} else {
if (stack.stackSize >= req.stackSize) {
result.stackSize = req.stackSize;
stack.stackSize -= req.stackSize;
req.stackSize = 0;
} else {
req.stackSize -= stack.stackSize;
stack.stackSize = 0;
}
}
if (stack.stackSize == 0 && stack.getItem().getContainerItem() != null) {
Item container = stack.getItem().getContainerItem();
//stack.itemID = container.itemID;
stack.stackSize = 1;
stack.setItemDamage(0);
}
return result;
}
/**
* Return true if the block on the world correspond to the block stored in the blueprint at the location given by the slot. By default, this subprogram is
* permissive and doesn't take into account metadata.
*
* Added metadata sensitivity //Krapht
*/
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//return slot.blockId == context.world().getBlockId(slot.x, slot.y, slot.z) && slot.meta == context.world().getBlockMetadata(slot.x, slot.y, slot.z);
return false;
}
/**
* Perform a 90 degree rotation to the slot.
*/
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
}
/**
* Places the block in the world, at the location specified in the slot.
*/
public void buildBlock(BptSlotInfo slot, IBptContext context) {
// Meta needs to be specified twice, depending on the block behavior
context.world().setBlock(slot.x, slot.y, slot.z, slot.block, slot.meta, 0);
//context.world().setBlockMetadataWithNotify(slot.x, slot.y, slot.z, slot.meta,3);
if (slot.block instanceof BlockContainer) {
TileEntity tile = context.world().getTileEntity(slot.x, slot.y, slot.z);
//slot.cpt.setInteger("x", slot.x);
//slot.cpt.setInteger("y", slot.y);
//slot.cpt.setInteger("z", slot.z);
//if (tile != null) {
// tile.readFromNBT(slot.cpt);
//}
}
}
/**
* Return true if the block should not be placed to the world. Requirements will not be asked on such a block, and building will not be called.
*/
public boolean ignoreBuilding(BptSlotInfo slot) {
return false;
}
/**
* Initializes a slot from the blueprint according to an objet placed on {x, y, z} on the world. This typically means adding entries in slot.cpt. Note that
* "id" and "meta" will be set automatically, corresponding to the block id and meta.
*
* By default, if the block is a BlockContainer, tile information will be to save / load the block.
*/
public void initializeFromWorld(BptSlotInfo slot, IBptContext context, int x, int y, int z) {
/*if (Block.blocksList[slot.blockId] instanceof BlockContainer) {
TileEntity tile = context.world().getTileEntity(x, y, z);
if (tile != null) {
tile.writeToNBT(slot.cpt);
}
}
if (Block.blocksList[slot.blockId] != null) {
ArrayList<ItemStack> req = Block.blocksList[slot.blockId].getBlockDropped(context.world(), x, y, z, context.world().getBlockMetadata(x, y, z), 0);
if (req != null) {
slot.storedRequirements.addAll(req);
}
}*/
}
/**
* Called on a block when the blueprint has finished to place all the blocks. This may be useful to adjust variable depending on surrounding blocks that may
* not be there already at initial building.
*/
public void postProcessing(BptSlotInfo slot, IBptContext context) {
}
/**
* By default, block class name, block tile name and block name are used to define block signature. Overriding this subprogram may allow to replace some of
* these with stars, specify the mod that this block kind is coming from or add custom data to the signature.
*/
public BlockSignature getSignature(Block block) {
BlockSignature sig = new BlockSignature();
/*if (block.blockID > BuildCraftAPI.LAST_ORIGINAL_BLOCK) {
sig.blockClassName = block.getClass().getSimpleName();
if (block instanceof BlockContainer) {
// TODO: Try to see if we can get a world instance to call with instead of null
TileEntity tile = ((BlockContainer) block).createNewTileEntity(null);
if (tile != null) {
sig.tileClassName = tile.getClass().getSimpleName();
}
}
}*/
sig.blockName = block.getUnlocalizedName();
sig.replaceNullWithStar();
return sig;
}
/**
* By default, block name, block and tile classes, mod name and custom signature are matched to verify if a blueprint block corresponds to the installation
* block - except for the default blocks which don't check for classes. For any value, * means match with anything. For compatibilty and evolution reasons,
* mods may want to write a different policy, allowing to migrate one format to the other.
*/
public boolean match(Block block, BlockSignature sig) {
if (block == null)
return false;
BlockSignature inst = BlueprintManager.getBlockSignature(block);
return starMatch(sig.blockName, inst.blockName) && starMatch(sig.blockClassName, inst.blockClassName)
&& starMatch(sig.tileClassName, inst.tileClassName) && starMatch(sig.customField, inst.customField) && starMatch(sig.mod, inst.mod);
}
private boolean starMatch(String s1, String s2) {
return s1.equals("*") || s2.equals("*") || s1.equals(s2);
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
import java.util.LinkedList;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
@Deprecated
public class BptBlockUtils {
public static void requestInventoryContents(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
ItemStack[] stacks = getItemStacks(slot, context);
for (ItemStack stack : stacks) {
if (stack != null) {
requirements.add(stack);
}
}
}
public static void initializeInventoryContents(BptSlotInfo slot, IBptContext context, IInventory inventory) {
ItemStack[] stacks = new ItemStack[inventory.getSizeInventory()];
for (int i = 0; i < inventory.getSizeInventory(); ++i) {
stacks[i] = inventory.getStackInSlot(i);
}
setItemStacks(slot, context, stacks);
}
public static void buildInventoryContents(BptSlotInfo slot, IBptContext context, IInventory inventory) {
ItemStack[] stacks = getItemStacks(slot, context);
for (int i = 0; i < stacks.length; ++i) {
inventory.setInventorySlotContents(i, stacks[i]);
}
}
public static ItemStack[] getItemStacks(BptSlotInfo slot, IBptContext context) {
NBTTagList list = (NBTTagList) slot.cpt.getTag("inv");
if (list == null)
return new ItemStack[0];
ItemStack stacks[] = new ItemStack[list.tagCount()];
for (int i = 0; i < list.tagCount(); ++i) {
//ItemStack stack = ItemStack.loadItemStackFromNBT((NBTTagCompound) list.tagAt(i));
//if (stack != null && stack.itemID != 0 && stack.stackSize > 0) {
// stacks[i] = context.mapItemStack(stack);
//}
}
return stacks;
}
public static void setItemStacks(BptSlotInfo slot, IBptContext context, ItemStack[] stacks) {
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < stacks.length; ++i) {
NBTTagCompound cpt = new NBTTagCompound();
nbttaglist.appendTag(cpt);
ItemStack stack = stacks[i];
if (stack != null && stack.stackSize != 0) {
stack.writeToNBT(cpt);
//context.storeId(stack.itemID);
}
}
slot.cpt.setTag("inv", nbttaglist);
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
/**
* This class records a slot, either from a blueprint or from a block placed in the world.
*/
@Deprecated
public class BptSlotInfo {
public Block block = null;
public int meta = 0;
public int x;
public int y;
public int z;
/**
* This field contains requirements for a given block when stored in the blueprint. Modders can either rely on this list or compute their own int BptBlock.
*/
public LinkedList<ItemStack> storedRequirements = new LinkedList<ItemStack>();
/**
* This tree contains additional data to be stored in the blueprint. By default, it will be initialized from BptBlock.initializeFromWorld with the standard
* readNBT function of the corresponding tile (if any) and will be loaded from BptBlock.buildBlock using the standard writeNBT function.
*/
public NBTTagCompound cpt = new NBTTagCompound();
@Override
public BptSlotInfo clone() {
BptSlotInfo obj = new BptSlotInfo();
obj.x = x;
obj.y = y;
obj.z = z;
obj.block = block;
obj.meta = meta;
obj.cpt = (NBTTagCompound) cpt.copy();
return obj;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
import buildcraft.api.core.IBox;
import buildcraft.api.core.Position;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* This interface provide contextual information when building or initializing blueprint slots.
*/
@Deprecated
public interface IBptContext {
/**
* If bptItemStack is an ItemStack extracted from the blueprint containing this mapping, this will return an item stack with the id of the current world
*/
public ItemStack mapItemStack(ItemStack bptItemStack);
/**
* Blueprints may be created in a world with a given id setting, and then ported to a world with different ids. Heuristics are used to retreive these new
* ids automatically. This interface provide services to map ids from a blueprints to current ids in the world, and should be used whenever storing block
* numbers or item stacks in blueprints..
*/
public int mapWorldId(int bptWorldId);
/**
* This asks the id mapping to store a mapping from this Id, which may be either an itemId or a blockId. In effect, the blueprint will record it and make it
* available upon blueprint load. Note that block present in the blueprint are automatically stored upon blueprint save, so this is really only needed when
* writing ids that are e.g. in inventory stacks.
*/
public void storeId(int worldId);
public Position rotatePositionLeft(Position pos);
public IBox surroundingBox();
public World world();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.blueprints;
@Deprecated
public class ItemSignature {
public String itemClassName;
public String itemName;
public ItemSignature(String str) {
String[] values = str.split("/");
itemClassName = values[1];
itemName = values[2];
replaceNullWithStar();
}
public ItemSignature() {
replaceNullWithStar();
}
@Override
public String toString() {
replaceNullWithStar();
return "#I/" + itemClassName + "/" + itemName;
}
public void replaceNullWithStar() {
if (itemClassName == null) {
itemClassName = "*";
}
if (itemName == null) {
itemName = "*";
}
}
}

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@API(apiVersion="1.0",owner="BuildCraftAPI|core",provides="BuildCraftAPI|blueprints")
package buildcraft.api.blueprints;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockBed extends BptBlock {
public BptBlockBed(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
if ((slot.meta & 8) == 0) {
requirements.add(new ItemStack(Items.bed));
}
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
int orientation = (slot.meta & 7);
int others = slot.meta - orientation;
switch (orientation) {
case 0:
slot.meta = 1 + others;
break;
case 1:
slot.meta = 2 + others;
break;
case 2:
slot.meta = 3 + others;
break;
case 3:
slot.meta = 0 + others;
break;
}
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
if ((slot.meta & 8) != 0)
return;
//context.world().setBlock(slot.x, slot.y, slot.z, slot.block, slot.meta,1);
int x2 = slot.x;
int z2 = slot.z;
switch (slot.meta) {
case 0:
z2++;
break;
case 1:
x2--;
break;
case 2:
z2--;
break;
case 3:
x2++;
break;
}
//context.world().setBlock(x2, slot.y, z2, slot.block, slot.meta + 8,1);
}
@Override
public boolean ignoreBuilding(BptSlotInfo slot) {
return (slot.meta & 8) != 0;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockCustomStack extends BptBlock {
final ItemStack customStack;
public BptBlockCustomStack(int blockId, ItemStack customStack) {
super(blockId);
this.customStack = customStack;
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
requirements.add(customStack.copy());
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BlueprintManager;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockDelegate extends BptBlock {
final Block delegateTo;
public BptBlockDelegate(int blockId, Block delegateTo) {
super(blockId);
this.delegateTo = delegateTo;
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
BptSlotInfo newSlot = slot.clone();
slot.block = delegateTo;
//if (BlueprintManager.blockBptProps[delegateTo] != null) {
// BlueprintManager.blockBptProps[delegateTo].addRequirements(newSlot, context, requirements);
//} else {
// super.addRequirements(newSlot, context, requirements);
//}
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
BptSlotInfo newSlot = slot.clone();
slot.block = delegateTo;
//if (BlueprintManager.blockBptProps[delegateTo] != null)
// return BlueprintManager.blockBptProps[delegateTo].isValid(newSlot, context);
//else
// return super.isValid(newSlot, context);
return false;
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
BptSlotInfo newSlot = slot.clone();
slot.block = delegateTo;
//if (BlueprintManager.blockBptProps[delegateTo] != null) {
// BlueprintManager.blockBptProps[delegateTo].rotateLeft(newSlot, context);
//} else {
// super.rotateLeft(newSlot, context);
//}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockDirt extends BptBlock {
public BptBlockDirt(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(Block.dirt));
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
//context.world().setBlock(slot.x, slot.y, slot.z, Block.dirt.blockID, slot.meta,1);
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//int id = context.world().getBlockId(slot.x, slot.y, slot.z);
//return id == Block.dirt.blockID || id == Block.grass.blockID || id == Block.tilledField.blockID;
return false;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockDoor extends BptBlock {
final ItemStack stack;
public BptBlockDoor(int blockId, ItemStack stack) {
super(blockId);
this.stack = stack;
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
if ((slot.meta & 8) == 0) {
requirements.add(stack.copy());
}
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
int orientation = (slot.meta & 3);
int others = slot.meta - orientation;
switch (orientation) {
case 0:
slot.meta = 1 + others;
break;
case 1:
slot.meta = 2 + others;
break;
case 2:
slot.meta = 3 + others;
break;
case 3:
slot.meta = 0 + others;
break;
}
}
@Override
public boolean ignoreBuilding(BptSlotInfo slot) {
return (slot.meta & 8) != 0;
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
//context.world().setBlock(slot.x, slot.y, slot.z, slot.blockId, slot.meta,1);
//context.world().setBlock(slot.x, slot.y + 1, slot.z, slot.blockId, slot.meta + 8,1);
context.world().setBlockMetadataWithNotify(slot.x, slot.y + 1, slot.z, slot.meta + 8,1);
context.world().setBlockMetadataWithNotify(slot.x, slot.y, slot.z, slot.meta,1);
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockFluid extends BptBlock {
private final ItemStack bucketStack;
public BptBlockFluid(int blockId, ItemStack bucketStack) {
super(blockId);
this.bucketStack = bucketStack;
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
if (slot.meta == 0) {
requirements.add(bucketStack.copy());
}
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//if (slot.meta == 0)
// return slot.blockId == context.world().getBlockId(slot.x, slot.y, slot.z) && context.world().getBlockMetadata(slot.x, slot.y, slot.z) == 0;
//else
return true;
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
}
@Override
public boolean ignoreBuilding(BptSlotInfo slot) {
return slot.meta != 0;
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
//if (slot.meta == 0) {
// context.world().setBlock(slot.x, slot.y, slot.z, slot.blockId, 0,1);
//}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockIgnore extends BptBlock {
public BptBlockIgnore(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 0, 0));
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
return true;
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
}
@Override
public boolean ignoreBuilding(BptSlotInfo slot) {
return true;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockIgnoreMeta extends BptBlock {
public BptBlockIgnoreMeta(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 1, 0));
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//return slot.blockId == context.world().getBlockId(slot.x, slot.y, slot.z);
return false;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import net.minecraft.inventory.IInventory;
@Deprecated
public class BptBlockInventory extends BptBlock {
public BptBlockInventory(int blockId) {
super(blockId);
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
super.buildBlock(slot, context);
IInventory inv = (IInventory) context.world().getTileEntity(slot.x, slot.y, slot.z);
for (int i = 0; i < inv.getSizeInventory(); ++i) {
inv.setInventorySlotContents(i, null);
}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockLever extends BptBlockWallSide {
public BptBlockLever(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 1, 0));
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
int status = slot.meta - (slot.meta & 7);
slot.meta -= status;
super.rotateLeft(slot, context);
slot.meta += status;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
@Deprecated
public class BptBlockPiston extends BptBlockRotateMeta {
public BptBlockPiston(int blockId) {
super(blockId, new int[] { 2, 5, 3, 4 }, true);
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
int meta = slot.meta & 7;
//context.world().setBlock(slot.x, slot.y, slot.z, slot.blockId, meta,1);
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockPumpkin extends BptBlock {
public BptBlockPumpkin(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 1, 0));
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//return slot.blockId == context.world().getBlockId(slot.x, slot.y, slot.z);
return false;
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
switch (slot.meta) {
case 0:
slot.meta = 1;
break;
case 1:
slot.meta = 2;
break;
case 2:
slot.meta = 3;
break;
case 3:
slot.meta = 0;
break;
}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockRedstoneRepeater extends BptBlock {
public BptBlockRedstoneRepeater(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(Item.redstoneRepeater));
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
int step = slot.meta - (slot.meta & 3);
switch (slot.meta - step) {
case 0:
slot.meta = 1 + step;
break;
case 1:
slot.meta = 2 + step;
break;
case 2:
slot.meta = 3 + step;
break;
case 3:
slot.meta = 0 + step;
break;
}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import net.minecraft.inventory.IInventory;
@Deprecated
public class BptBlockRotateInventory extends BptBlockRotateMeta {
public BptBlockRotateInventory(int blockId, int[] rotations, boolean rotateForward) {
super(blockId, rotations, rotateForward);
}
@Override
public void buildBlock(BptSlotInfo slot, IBptContext context) {
super.buildBlock(slot, context);
IInventory inv = (IInventory) context.world().getTileEntity(slot.x, slot.y, slot.z);
for (int i = 0; i < inv.getSizeInventory(); ++i) {
inv.setInventorySlotContents(i, null);
}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockRotateMeta extends BptBlock {
int[] rot;
boolean rotateForward;
int infoMask = 0;
public BptBlockRotateMeta(int blockId, int[] rotations, boolean rotateForward) {
super(blockId);
rot = rotations;
for (int i = 0; i < rot.length; ++i) {
if (rot[i] < 4) {
infoMask = (infoMask < 3 ? 3 : infoMask);
} else if (rot[i] < 8) {
infoMask = (infoMask < 7 ? 7 : infoMask);
} else if (rot[i] < 16) {
infoMask = (infoMask < 15 ? 15 : infoMask);
}
}
this.rotateForward = rotateForward;
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 1, 0));
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//return slot.blockId == context.world().getBlockId(slot.x, slot.y, slot.z);
return false;
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
int pos = slot.meta & infoMask;
int others = slot.meta - pos;
if (rotateForward) {
if (pos == rot[0]) {
pos = rot[1];
} else if (pos == rot[1]) {
pos = rot[2];
} else if (pos == rot[2]) {
pos = rot[3];
} else if (pos == rot[3]) {
pos = rot[0];
}
} else {
if (pos == rot[0]) {
pos = rot[3];
} else if (pos == rot[1]) {
pos = rot[2];
} else if (pos == rot[2]) {
pos = rot[0];
} else if (pos == rot[3]) {
pos = rot[1];
}
}
slot.meta = pos + others;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BlockSignature;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockSign extends BptBlock {
boolean isWall;
public BptBlockSign(int blockId, boolean isWall) {
super(blockId);
this.isWall = isWall;
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(Item.sign));
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
if (!isWall) {
double angle = ((slot.meta) * 360.0) / 16.0;
angle += 90.0;
if (angle >= 360) {
angle -= 360;
}
slot.meta = (int) (angle / 360.0 * 16.0);
} else {
// slot.meta = ForgeDirection.values()[slot.meta].rotateLeft().ordinal();
}
}
@Override
public BlockSignature getSignature(Block block) {
BlockSignature sig = super.getSignature(block);
if (isWall) {
sig.customField = "wall";
} else {
sig.customField = "floor";
}
return sig;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockStairs extends BptBlock {
public BptBlockStairs(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 1, 0));
}
@Override
public boolean isValid(BptSlotInfo slot, IBptContext context) {
//return slot.blockId == context.world().getBlockId(slot.x, slot.y, slot.z);
return false;
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
switch (slot.meta) {
case 0:
slot.meta = 2;
break;
case 1:
slot.meta = 3;
break;
case 2:
slot.meta = 1;
break;
case 3:
slot.meta = 0;
break;
}
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.bptblocks;
import buildcraft.api.blueprints.BptBlock;
import buildcraft.api.blueprints.BptSlotInfo;
import buildcraft.api.blueprints.IBptContext;
import java.util.LinkedList;
import net.minecraft.item.ItemStack;
@Deprecated
public class BptBlockWallSide extends BptBlock {
public BptBlockWallSide(int blockId) {
super(blockId);
}
@Override
public void addRequirements(BptSlotInfo slot, IBptContext context, LinkedList<ItemStack> requirements) {
//requirements.add(new ItemStack(slot.blockId, 1, 0));
}
@Override
public void rotateLeft(BptSlotInfo slot, IBptContext context) {
final int XPos = 2;
final int XNeg = 1;
final int ZPos = 4;
final int ZNeg = 3;
switch (slot.meta) {
case XPos:
slot.meta = ZPos;
break;
case ZNeg:
slot.meta = XPos;
break;
case XNeg:
slot.meta = ZNeg;
break;
case ZPos:
slot.meta = XNeg;
break;
}
}
}

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@ -1,3 +0,0 @@
@API(apiVersion="1.0",owner="BuildCraftAPI|blueprints",provides="BuildCraftAPI|bptblocks")
package buildcraft.api.bptblocks;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
import java.util.HashSet;
import java.util.Set;
import net.minecraft.block.Block;
public class BuildCraftAPI {
public static final int LAST_ORIGINAL_BLOCK = 122;
public static final int LAST_ORIGINAL_ITEM = 126;
public static final Set <Block> softBlocks = new HashSet<Block>();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
/**
* To be implemented by TileEntities able to provide a square area on the world, typically BuildCraft markers.
*/
public interface IAreaProvider {
public int xMin();
public int yMin();
public int zMin();
public int xMax();
public int yMax();
public int zMax();
/**
* Remove from the world all objects used to define the area.
*/
public void removeFromWorld();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
import net.minecraft.world.World;
public interface IBox {
public void expand(int amount);
public void contract(int amount);
public boolean contains(int x, int y, int z);
public Position pMin();
public Position pMax();
public void createLasers(World world, LaserKind kind);
public void deleteLasers();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
public interface IIconProvider {
/**
* @param iconIndex
* @return
*/
@SideOnly(Side.CLIENT)
public IIcon getIcon(int iconIndex);
/**
* A call for the provider to register its Icons. This may be called multiple times but should only be executed once per provider
* @param iconRegister
*/
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
public enum LaserKind {
Red, Blue, Stripes
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
public class Position {
public double x, y, z;
public ForgeDirection orientation;
public Position(double ci, double cj, double ck) {
x = ci;
y = cj;
z = ck;
orientation = ForgeDirection.UNKNOWN;
}
public Position(double ci, double cj, double ck, ForgeDirection corientation) {
x = ci;
y = cj;
z = ck;
orientation = corientation;
}
public Position(Position p) {
x = p.x;
y = p.y;
z = p.z;
orientation = p.orientation;
}
public Position(NBTTagCompound nbttagcompound) {
x = nbttagcompound.getDouble("i");
y = nbttagcompound.getDouble("j");
z = nbttagcompound.getDouble("k");
orientation = ForgeDirection.UNKNOWN;
}
public Position(TileEntity tile) {
x = tile.xCoord;
y = tile.yCoord;
z = tile.zCoord;
}
public void moveRight(double step) {
switch (orientation) {
case SOUTH:
x = x - step;
break;
case NORTH:
x = x + step;
break;
case EAST:
z = z + step;
break;
case WEST:
z = z - step;
break;
default:
}
}
public void moveLeft(double step) {
moveRight(-step);
}
public void moveForwards(double step) {
switch (orientation) {
case UP:
y = y + step;
break;
case DOWN:
y = y - step;
break;
case SOUTH:
z = z + step;
break;
case NORTH:
z = z - step;
break;
case EAST:
x = x + step;
break;
case WEST:
x = x - step;
break;
default:
}
}
public void moveBackwards(double step) {
moveForwards(-step);
}
public void moveUp(double step) {
switch (orientation) {
case SOUTH:
case NORTH:
case EAST:
case WEST:
y = y + step;
break;
default:
}
}
public void moveDown(double step) {
moveUp(-step);
}
public void writeToNBT(NBTTagCompound nbttagcompound) {
nbttagcompound.setDouble("i", x);
nbttagcompound.setDouble("j", y);
nbttagcompound.setDouble("k", z);
}
@Override
public String toString() {
return "{" + x + ", " + y + ", " + z + "}";
}
public Position min(Position p) {
return new Position(p.x > x ? x : p.x, p.y > y ? y : p.y, p.z > z ? z : p.z);
}
public Position max(Position p) {
return new Position(p.x < x ? x : p.x, p.y < y ? y : p.y, p.z < z ? z : p.z);
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.core;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class StackWrapper {
public final ItemStack stack;
public StackWrapper(ItemStack stack) {
this.stack = stack;
}
@Override
public int hashCode() {
int hash = 5;
hash = 67 * hash + stack.getItem().hashCode();
hash = 67 * hash + stack.getItemDamage();
if (stack.stackTagCompound != null) {
hash = 67 * hash + stack.stackTagCompound.hashCode();
}
return hash;
}
@Override
public boolean equals(Object obj) {
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
final StackWrapper other = (StackWrapper) obj;
if (stack.getItem() != other.stack.getItem())
return false;
if (stack.getHasSubtypes() && stack.getItemDamage() != other.stack.getItemDamage())
return false;
if (stack.stackTagCompound != null && !stack.stackTagCompound.equals(other.stack.stackTagCompound))
return false;
return true;
}
}

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@API(apiVersion="1.0",owner="BuildCraft|Core",provides="BuildCraftAPI|core")
package buildcraft.api.core;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.filler;
public class FillerManager {
public static IFillerRegistry registry;
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.filler;
import buildcraft.api.core.IBox;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
public interface IFillerPattern {
public String getUniqueTag();
/**
* Creates the object that does the pattern iteration. This object may be
* state-full and will be used until the pattern is done or changes.
*
* @param tile the Filler
* @param box the area to fill
* @param orientation not currently used, but may be in the future (the filler needs some orientation code)
* @return
*/
public IPatternIterator createPatternIterator(TileEntity tile, IBox box, ForgeDirection orientation);
@SideOnly(Side.CLIENT)
public IIcon getIcon();
public String getDisplayName();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.filler;
import buildcraft.api.gates.IAction;
import java.util.Set;
public interface IFillerRegistry {
public void addPattern(IFillerPattern pattern);
public IFillerPattern getPattern(String patternName);
public IFillerPattern getNextPattern(IFillerPattern currentPattern);
public IFillerPattern getPreviousPattern(IFillerPattern currentPattern);
public Set<? extends IAction> getActions();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.filler;
import net.minecraft.item.ItemStack;
public interface IPatternIterator {
public boolean iteratePattern(ItemStack stackToPlace);
}

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@API(apiVersion="2.0",owner="BuildCraftAPI|core",provides="BuildCraftAPI|filler")
package buildcraft.api.filler;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.fuels;
import buildcraft.api.core.StackWrapper;
import java.util.HashMap;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
public final class IronEngineCoolant {
public static Map<String, Coolant> liquidCoolants = new HashMap<String, Coolant>();
public static Map<StackWrapper, FluidStack> solidCoolants = new HashMap<StackWrapper, FluidStack>();
public static FluidStack getFluidCoolant(ItemStack stack) {
return solidCoolants.get(new StackWrapper(stack));
}
public static Coolant getCoolant(ItemStack stack) {
return getCoolant(getFluidCoolant(stack));
}
public static Coolant getCoolant(FluidStack fluidStack) {
return fluidStack != null && fluidStack.getFluid() != null ? liquidCoolants.get(fluidStack.getFluid().getName()) : null;
}
private IronEngineCoolant() {
}
public static interface Coolant {
float getDegreesCoolingPerMB(float currentHeat);
}
public static void addCoolant(final Fluid fluid, final float degreesCoolingPerMB) {
if (fluid != null) {
liquidCoolants.put(fluid.getName(), new Coolant() {
@Override
public float getDegreesCoolingPerMB(float currentHeat) {
return degreesCoolingPerMB;
}
});
}
}
/**
* Adds a solid coolant like Ice Blocks. The FluidStack must contain a registered
* Coolant Fluid or nothing will happen. You do not need to call this for
* Fluid Containers.
*
* @param stack
* @param coolant
*/
public static void addCoolant(final ItemStack stack, final FluidStack coolant) {
if (stack != null && stack.getItem() != null && coolant != null) {
solidCoolants.put(new StackWrapper(stack), coolant);
}
}
/**
* Adds a solid coolant like Ice Blocks. The FluidStack must contain a registered
* Coolant Fluid or nothing will happen. You do not need to call this for
* Fluid Containers.
*
* @param stack
* @param coolant
*/
public static void addCoolant(final Item item, final int metadata, final FluidStack coolant) {
addCoolant(new ItemStack(item, 1, metadata), coolant);
}
public static void addCoolant(final Block block, final int metadata, final FluidStack coolant) {
addCoolant(new ItemStack(block, 1, metadata), coolant);
}
public static boolean isCoolant(Fluid fluid) {
return liquidCoolants.containsKey(fluid.getName());
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import buildcraft.api.transport.IPipeTile;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
public class ActionManager {
public static Map<String, ITrigger> triggers = new HashMap<String, ITrigger>();
public static Map<String, IAction> actions = new HashMap<String, IAction>();
private static List<ITriggerProvider> triggerProviders = new LinkedList<ITriggerProvider>();
private static List<IActionProvider> actionProviders = new LinkedList<IActionProvider>();
public static void registerTriggerProvider(ITriggerProvider provider) {
if (provider != null && !triggerProviders.contains(provider)) {
triggerProviders.add(provider);
}
}
public static void registerTrigger(ITrigger trigger) {
triggers.put(trigger.getUniqueTag(), trigger);
}
public static void registerAction(IAction action) {
actions.put(action.getUniqueTag(), action);
}
public static List<ITrigger> getNeighborTriggers(Block block, TileEntity entity) {
List<ITrigger> triggers = new LinkedList<ITrigger>();
for (ITriggerProvider provider : triggerProviders) {
List<ITrigger> toAdd = provider.getNeighborTriggers(block, entity);
if (toAdd != null) {
for (ITrigger t : toAdd) {
if (!triggers.contains(t)) {
triggers.add(t);
}
}
}
}
return triggers;
}
public static void registerActionProvider(IActionProvider provider) {
if (provider != null && !actionProviders.contains(provider)) {
actionProviders.add(provider);
}
}
public static List<IAction> getNeighborActions(Block block, TileEntity entity) {
List<IAction> actions = new LinkedList<IAction>();
for (IActionProvider provider : actionProviders) {
List<IAction> toAdd = provider.getNeighborActions(block, entity);
if (toAdd != null) {
for (IAction t : toAdd) {
if (!actions.contains(t)) {
actions.add(t);
}
}
}
}
return actions;
}
public static List<ITrigger> getPipeTriggers(IPipeTile pipe) {
List<ITrigger> triggers = new LinkedList<ITrigger>();
for (ITriggerProvider provider : triggerProviders) {
List<ITrigger> toAdd = provider.getPipeTriggers(pipe);
if (toAdd != null) {
for (ITrigger t : toAdd) {
if (!triggers.contains(t)) {
triggers.add(t);
}
}
}
}
return triggers;
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import java.util.List;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
public abstract class GateExpansionController {
public final IGateExpansion type;
public final TileEntity pipeTile;
public GateExpansionController(IGateExpansion type, TileEntity pipeTile) {
this.pipeTile = pipeTile;
this.type = type;
}
public IGateExpansion getType() {
return type;
}
public boolean isActive() {
return false;
}
public void tick() {
}
public void startResolution() {
}
public boolean resolveAction(IAction action, int count) {
return false;
}
public boolean isTriggerActive(ITrigger trigger, ITriggerParameter parameter) {
return false;
}
public void addTriggers(List<ITrigger> list) {
}
public void addActions(List<IAction> list) {
}
public void writeToNBT(NBTTagCompound nbt) {
}
public void readFromNBT(NBTTagCompound nbt) {
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
public final class GateExpansions {
private static final Map<String, IGateExpansion> expansions = new HashMap<String, IGateExpansion>();
private static final BiMap<Byte, String> serverIDMap = HashBiMap.create();
private static final BiMap<Byte, String> clientIDMap = HashBiMap.create();
private static byte nextID = 0;
private GateExpansions() {
}
public static void registerExpansion(IGateExpansion expansion) {
registerExpansion(expansion.getUniqueIdentifier(), expansion);
}
public static void registerExpansion(String identifier, IGateExpansion expansion) {
expansions.put(identifier, expansion);
serverIDMap.put(nextID++, identifier);
}
public static IGateExpansion getExpansion(String identifier) {
return expansions.get(identifier);
}
public static IGateExpansion getExpansionClient(int id) {
if (id < 0 || id >= 128)
return null;
return expansions.get(clientIDMap.get((byte) id));
}
public static byte getServerExpansionID(String identifier) {
return serverIDMap.inverse().get(identifier);
}
public static Set<IGateExpansion> getExpansions() {
Set<IGateExpansion> set = new HashSet<IGateExpansion>();
set.addAll(expansions.values());
return set;
}
public static BiMap<Byte, String> getServerMap() {
return serverIDMap;
}
public static void setClientMap(BiMap<Byte, String> map) {
clientIDMap.clear();
clientIDMap.putAll(map);
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
public interface IAction {
String getUniqueTag();
@SideOnly(Side.CLIENT)
IIcon getIcon();
@SideOnly(Side.CLIENT)
void registerIcons(IIconRegister iconRegister);
boolean hasParameter();
String getDescription();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
public interface IActionProvider {
/**
* Returns the list of actions available to a gate next to the given block.
*/
public abstract LinkedList<IAction> getNeighborActions(Block block, TileEntity tile);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
public interface IActionReceptor {
public void actionActivated(IAction action);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
public interface IGateExpansion {
String getUniqueIdentifier();
String getDisplayName();
GateExpansionController makeController(TileEntity pipeTile);
void registerBlockOverlay(IIconRegister iconRegister);
void registerItemOverlay(IIconRegister iconRegister);
IIcon getOverlayBlock();
IIcon getOverlayItem();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import java.util.LinkedList;
/**
* This interface has to be implemented by a TileEntity or a Pipe that wants to provide triggers different from the ones installed by default with BuildCraft.
*/
public interface IOverrideDefaultTriggers {
LinkedList<ITrigger> getTriggers();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
public interface ITileTrigger extends ITrigger {
/**
* Return true if the tile given in parameter activates the trigger, given
* the parameters.
*/
boolean isTriggerActive(ForgeDirection side, TileEntity tile, ITriggerParameter parameter);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
public interface ITrigger {
/**
* Every trigger needs a unique tag, it should be in the format of
* "<modid>:<name>".
*
* @return the unique id
*/
String getUniqueTag();
@SideOnly(Side.CLIENT)
IIcon getIcon();
@SideOnly(Side.CLIENT)
void registerIcons(IIconRegister iconRegister);
/**
* Return true if this trigger can accept parameters
*/
boolean hasParameter();
/**
* Return true if this trigger requires a parameter
*/
boolean requiresParameter();
/**
* Return the trigger description in the UI
*/
String getDescription();
/**
* Create parameters for the trigger. As for now, there is only one kind of
* trigger parameter available so this subprogram is final.
*/
ITriggerParameter createParameter();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
public interface ITriggerParameter {
public abstract ItemStack getItemStack();
public abstract void set(ItemStack stack);
public abstract void writeToNBT(NBTTagCompound compound);
public abstract void readFromNBT(NBTTagCompound compound);
@Deprecated
public abstract ItemStack getItem();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import buildcraft.api.transport.IPipeTile;
import java.util.LinkedList;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
public interface ITriggerProvider {
/**
* Returns the list of triggers that are available from the pipe holding the gate.
*/
public abstract LinkedList<ITrigger> getPipeTriggers(IPipeTile pipe);
/**
* Returns the list of triggers available to a gate next to the given block.
*/
public abstract LinkedList<ITrigger> getNeighborTriggers(Block block, TileEntity tile);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.gates;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
public class TriggerParameter implements ITriggerParameter {
protected ItemStack stack;
/*
* (non-Javadoc)
*
* @see net.minecraft.src.buildcraft.api.gates.ITriggerParameter#getItemStack()
*/
@Override
public ItemStack getItemStack() {
return stack;
}
/*
* (non-Javadoc)
*
* @see net.minecraft.src.buildcraft.api.gates.ITriggerParameter#set(net.minecraft.src.ItemStack)
*/
@Override
public void set(ItemStack stack) {
if (stack != null) {
this.stack = stack.copy();
this.stack.stackSize = 1;
}
}
/*
* (non-Javadoc)
*
* @see net.minecraft.src.buildcraft.api.gates.ITriggerParameter#writeToNBT(net.minecraft.src.NBTTagCompound)
*/
@Override
public void writeToNBT(NBTTagCompound compound) {
if (stack != null) {
NBTTagCompound tagCompound = new NBTTagCompound();
stack.writeToNBT(tagCompound);
compound.setTag("stack", tagCompound);
}
}
/*
* (non-Javadoc)
*
* @see net.minecraft.src.buildcraft.api.gates.ITriggerParameter#readFromNBT(net.minecraft.src.NBTTagCompound)
*/
@Override
public void readFromNBT(NBTTagCompound compound) {
// Legacy code to prevent existing gates from losing their contents
int itemID = compound.getInteger("itemID");
if (itemID != 0) {
stack = new ItemStack((Item) Item.itemRegistry.getObject(itemID), 1, compound.getInteger("itemDMG"));
return;
}
stack = ItemStack.loadItemStackFromNBT(compound.getCompoundTag("stack"));
}
@Override
@Deprecated
public ItemStack getItem() {
return stack;
}
}

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@API(apiVersion="2.0",owner="BuildCraftAPI|core",provides="BuildCraftAPI|gates")
package buildcraft.api.gates;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.inventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
@Deprecated
public interface ISpecialInventory extends IInventory {
/**
* Offers an ItemStack for addition to the inventory.
*
* @param stack
* ItemStack offered for addition. Do not manipulate this!
* @param doAdd
* If false no actual addition should take place. Implementors should simulate.
* @param from
* Orientation the ItemStack is offered from.
* @return Amount of items used from the passed stack.
*/
int addItem(ItemStack stack, boolean doAdd, ForgeDirection from);
/**
* Requests items to be extracted from the inventory
*
* @param doRemove
* If false no actual extraction may occur. Implementors should simulate.
* Can be used to "peek" at what the result would be
* @param from
* Orientation the ItemStack is requested from.
* @param maxItemCount
* Maximum amount of items to extract (spread over all returned item stacks)
* @return Array of item stacks that were/would be extracted from the inventory
*/
ItemStack[] extractItem(boolean doRemove, ForgeDirection from, int maxItemCount);
}

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@API(apiVersion="1.0",owner="BuildCraftAPI|core",provides="BuildCraftAPI|inventory")
package buildcraft.api.inventory;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.power;
public interface ILaserTarget {
/**
* Returns true if the target currently needs power. For example, if the Advanced
* Crafting Table has work to do.
*
* @return true if needs power
*/
boolean requiresLaserEnergy();
/**
* Transfers energy from the laser to the target.
*
* @param energy
*/
void receiveLaserEnergy(double energy);
/**
* Return true if the Tile Entity object is no longer a valid target. For
* example, if its been invalidated.
*
* @return true if no longer a valid target object
*/
boolean isInvalidTarget();
int getXCoord();
int getYCoord();
int getZCoord();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.recipes;
public final class BuildcraftRecipes {
public static IAssemblyRecipeManager assemblyTable;
public static IIntegrationRecipeManager integrationTable;
public static IRefineryRecipeManager refinery;
private BuildcraftRecipes() {
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.recipes;
import java.util.List;
import net.minecraft.item.ItemStack;
public interface IAssemblyRecipeManager {
public static interface IAssemblyRecipe {
ItemStack getOutput();
Object[] getInputs();
double getEnergyCost();
}
/**
* Add an Assembly Table recipe.
*
* @param input Object... containing either an ItemStack, or a paired string
* and integer(ex: "dyeBlue", 1)
* @param energy MJ cost to produce
* @param output resulting ItemStack
*/
void addRecipe(double energyCost, ItemStack output, Object... input);
List<? extends IAssemblyRecipe> getRecipes();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.recipes;
import java.util.List;
import net.minecraft.item.ItemStack;
/**
* The Integration Table's primary purpose is to modify an input item's NBT
* data. As such its not a "traditional" type of recipe. Rather than predefined
* inputs and outputs, it takes an input and transforms it.
*/
public interface IIntegrationRecipeManager {
public static interface IIntegrationRecipe {
double getEnergyCost();
boolean isValidInputA(ItemStack inputA);
boolean isValidInputB(ItemStack inputB);
ItemStack getOutputForInputs(ItemStack inputA, ItemStack inputB);
ItemStack[] getExampleInputsA();
ItemStack[] getExampleInputsB();
}
/**
* Add an Integration Table recipe.
*
*/
void addRecipe(IIntegrationRecipe recipe);
List<? extends IIntegrationRecipe> getRecipes();
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.recipes;
import java.util.SortedSet;
import net.minecraftforge.fluids.FluidStack;
public interface IRefineryRecipeManager {
void addRecipe(FluidStack ingredient, FluidStack result, int energy, int delay);
void addRecipe(FluidStack ingredient1, FluidStack ingredient2, FluidStack result, int energy, int delay);
SortedSet<? extends IRefineryRecipe> getRecipes();
IRefineryRecipe findRefineryRecipe(FluidStack ingredient1, FluidStack ingredient2);
public static interface IRefineryRecipe {
FluidStack getIngredient1();
FluidStack getIngredient2();
FluidStack getResult();
int getEnergyCost();
int getTimeRequired();
}
}

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@API(apiVersion="2.0",owner="BuildCraftAPI|core",provides="BuildCraftAPI|recipes")
package buildcraft.api.recipes;
import cpw.mods.fml.common.API;

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.tools;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
public interface IToolPipette {
/**
* @param pipette
* ItemStack of the pipette.
* @return Capacity of the pipette.
*/
int getCapacity(ItemStack pipette);
/**
* @param pipette
* @return true if the pipette can pipette.
*/
boolean canPipette(ItemStack pipette);
/**
* Fills the pipette with the given liquid stack.
*
* @param pipette
* @param liquid
* @param doFill
* @return Amount of liquid used in filling the pipette.
*/
int fill(ItemStack pipette, FluidStack liquid, boolean doFill);
/**
* Drains liquid from the pipette
*
* @param pipette
* @param maxDrain
* @param doDrain
* @return Fluid stack representing the liquid and amount drained from the pipette.
*/
FluidStack drain(ItemStack pipette, int maxDrain, boolean doDrain);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.transport;
import net.minecraft.world.World;
/**
* Implement and register with the PipeManager if you want to suppress connections from wooden pipes.
*/
public interface IExtractionHandler {
/**
* Can this pipe extract items from the block located at these coordinates?
* param extractor can be null
*/
boolean canExtractItems(Object extractor, World world, int i, int j, int k);
/**
* Can this pipe extract liquids from the block located at these coordinates?
* param extractor can be null
*/
boolean canExtractFluids(Object extractor, World world, int i, int j, int k);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.transport;
import buildcraft.api.transport.IPipeTile.PipeType;
import net.minecraftforge.common.util.ForgeDirection;
public interface IPipeConnection {
enum ConnectOverride {
CONNECT, DISCONNECT, DEFAULT
};
/**
* Allows you to override pipe connection logic.
*
* @param type
* @param with
* @return CONNECT to force a connection, DISCONNECT to force no connection,
* and DEFAULT to let the pipe decide.
*/
public ConnectOverride overridePipeConnection(PipeType type, ForgeDirection with);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.transport;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
public interface IPipeDefinition {
String getUniqueTag();
void registerIcons(IIconRegister iconRegister);
IIcon getIcon(int index);
IIcon getItemIcon();
PipeBehavior makePipeBehavior(TileEntity tile);
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.transport;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
public abstract class PipeBehavior {
public final TileEntity tile;
public PipeBehavior(TileEntity tile) {
this.tile = tile;
}
public void tick() {
}
public int getIconIndex(ForgeDirection side) {
return 0;
}
public void writeToNBT(NBTTagCompound nbt) {
}
public void readFromNBT(NBTTagCompound nbt) {
}
public boolean canPipeConnect(TileEntity tile, ForgeDirection side) {
return true;
}
public boolean blockActivated(EntityPlayer player) {
return false;
}
public void onNeighborBlockChange(int blockId) {
}
}

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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.transport;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.world.World;
public abstract class PipeManager {
public static List<IExtractionHandler> extractionHandlers = new ArrayList<IExtractionHandler>();
public static void registerExtractionHandler(IExtractionHandler handler) {
extractionHandlers.add(handler);
}
/**
* param extractor can be null
*/
public static boolean canExtractItems(Object extractor, World world, int i, int j, int k) {
for (IExtractionHandler handler : extractionHandlers)
if (!handler.canExtractItems(extractor, world, i, j, k))
return false;
return true;
}
/**
* param extractor can be null
*/
public static boolean canExtractFluids(Object extractor, World world, int i, int j, int k) {
for (IExtractionHandler handler : extractionHandlers)
if (!handler.canExtractFluids(extractor, world, i, j, k))
return false;
return true;
}
}

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package cofh.api.block;
import cofh.api.tileentity.ITileDebug;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on blocks which have some debug method which can be activated via a tool or other means. If the block contains Tile Entities, then
* it is recommended that this function serve as a passthrough for {@link ITileDebug}.
*
* @author King Lemming
*
*/
public interface IBlockDebug {
/**
* This function debugs a block.
*
* @param world
* Reference to the world.
* @param x
* X coordinate of the block.
* @param y
* Y coordinate of the block.
* @param z
* Z coordinate of the block.
* @param side
* The side of the block.
* @param player
* Player doing the debugging.
*/
void debugBlock(IBlockAccess world, int x, int y, int z, ForgeDirection side, EntityPlayer player);
}

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package cofh.api.block;
import cofh.api.tileentity.ITileInfo;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on blocks which can provide information about themselves. If the block contains Tile Entities, then it is recommended that this
* function serve as a passthrough for {@link ITileInfo}.
*
* @author King Lemming
*
*/
public interface IBlockInfo {
/**
* This function appends information to a list provided to it.
*
* @param world
* Reference to the world.
* @param x
* X coordinate of the block.
* @param y
* Y coordinate of the block.
* @param z
* Z coordinate of the block.
* @param side
* The side of the block that is being queried.
* @param player
* Player doing the querying - this can be NULL.
* @param info
* The list that the information should be appended to.
* @param debug
* If true, the block should return "debug" information.
*/
void getBlockInfo(IBlockAccess world, int x, int y, int z, ForgeDirection side, EntityPlayer player, List<String> info, boolean debug);
}

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@ -1,25 +0,0 @@
package cofh.api.block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* Implemented on Blocks which have some method of being instantly dismantled.
*
* @author King Lemming
*
*/
public interface IDismantleable {
/**
* Dismantles the block. If returnBlock is true, the drop(s) should be placed into the player's inventory.
*/
ItemStack dismantleBlock(EntityPlayer player, World world, int x, int y, int z, boolean returnBlock);
/**
* Return true if the block can be dismantled. The criteria for this is entirely up to the block.
*/
boolean canDismantle(EntityPlayer player, World world, int x, int y, int z);
}

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package cofh.api.core;
/**
* Interface which can be put on just about anything to allow for iteration during initialization.
*
* @author King Lemming
*
*/
public interface IInitializer {
boolean preInit();
boolean initialize();
boolean postInit();
}

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package cofh.api.energy;
import net.minecraft.nbt.NBTTagCompound;
/**
* Reference implementation of {@link IEnergyStorage}. Use/extend this or implement your own.
*
* @author King Lemming
*
*/
public class EnergyStorage implements IEnergyStorage {
protected int energy;
protected int capacity;
protected int maxReceive;
protected int maxExtract;
public EnergyStorage(int capacity) {
this(capacity, capacity, capacity);
}
public EnergyStorage(int capacity, int maxTransfer) {
this(capacity, maxTransfer, maxTransfer);
}
public EnergyStorage(int capacity, int maxReceive, int maxExtract) {
this.capacity = capacity;
this.maxReceive = maxReceive;
this.maxExtract = maxExtract;
}
public EnergyStorage readFromNBT(NBTTagCompound nbt) {
this.energy = nbt.getInteger("Energy");
if (energy > capacity) {
energy = capacity;
}
return this;
}
public NBTTagCompound writeToNBT(NBTTagCompound nbt) {
if (energy < 0) {
energy = 0;
}
nbt.setInteger("Energy", energy);
return nbt;
}
public void setCapacity(int capacity) {
this.capacity = capacity;
if (energy > capacity) {
energy = capacity;
}
}
public void setMaxTransfer(int maxTransfer) {
setMaxReceive(maxTransfer);
setMaxExtract(maxTransfer);
}
public void setMaxReceive(int maxReceive) {
this.maxReceive = maxReceive;
}
public void setMaxExtract(int maxExtract) {
this.maxExtract = maxExtract;
}
public int getMaxReceive() {
return maxReceive;
}
public int getMaxExtract() {
return maxExtract;
}
/**
* This function is included to allow for server -> client sync. Do not call this externally to the containing Tile Entity, as not all IEnergyHandlers are
* guaranteed to have it.
*
* @param energy
*/
public void setEnergyStored(int energy) {
this.energy = energy;
if (this.energy > capacity) {
this.energy = capacity;
} else if (this.energy < 0) {
this.energy = 0;
}
}
/**
* This function is included to allow the containing tile to directly and efficiently modify the energy contained in the EnergyStorage. Do not rely on this
* externally, as not all IEnergyHandlers are guaranteed to have it.
*
* @param energy
*/
public void modifyEnergyStored(int energy) {
this.energy += energy;
if (this.energy > capacity) {
this.energy = capacity;
} else if (this.energy < 0) {
this.energy = 0;
}
}
/* IEnergyStorage */
@Override
public int receiveEnergy(int maxReceive, boolean simulate) {
int energyReceived = Math.min(capacity - energy, Math.min(this.maxReceive, maxReceive));
if (!simulate) {
energy += energyReceived;
}
return energyReceived;
}
@Override
public int extractEnergy(int maxExtract, boolean simulate) {
int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
if (!simulate) {
energy -= energyExtracted;
}
return energyExtracted;
}
@Override
public int getEnergyStored() {
return energy;
}
@Override
public int getMaxEnergyStored() {
return capacity;
}
}

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package cofh.api.energy;
/**
* An energy storage is the unit of interaction with Energy inventories.
*
* A reference implementation can be found at {@link EnergyStorage}.
*
* @author King Lemming
*
*/
public interface IEnergyStorage {
/**
* Adds energy to the storage. Returns quantity of energy that was accepted.
*
* @param maxReceive
* Maximum amount of energy to be inserted.
* @param simulate
* If TRUE, the insertion will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) accepted by the storage.
*/
int receiveEnergy(int maxReceive, boolean simulate);
/**
* Removes energy from the storage. Returns quantity of energy that was removed.
*
* @param maxExtract
* Maximum amount of energy to be extracted.
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) extracted from the storage.
*/
int extractEnergy(int maxExtract, boolean simulate);
/**
* Returns the amount of energy currently stored.
*/
int getEnergyStored();
/**
* Returns the maximum amount of energy that can be stored.
*/
int getMaxEnergyStored();
}

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package cofh.api.energy;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
/**
* Reference implementation of {@link IEnergyContainerItem}. Use/extend this or implement your own.
*
* @author King Lemming
*
*/
public class ItemEnergyContainer extends Item implements IEnergyContainerItem {
protected int capacity;
protected int maxReceive;
protected int maxExtract;
public ItemEnergyContainer() {
}
public ItemEnergyContainer(int capacity) {
this(capacity, capacity, capacity);
}
public ItemEnergyContainer(int capacity, int maxTransfer) {
this(capacity, maxTransfer, maxTransfer);
}
public ItemEnergyContainer(int capacity, int maxReceive, int maxExtract) {
this.capacity = capacity;
this.maxReceive = maxReceive;
this.maxExtract = maxExtract;
}
public ItemEnergyContainer setCapacity(int capacity) {
this.capacity = capacity;
return this;
}
public void setMaxTransfer(int maxTransfer) {
setMaxReceive(maxTransfer);
setMaxExtract(maxTransfer);
}
public void setMaxReceive(int maxReceive) {
this.maxReceive = maxReceive;
}
public void setMaxExtract(int maxExtract) {
this.maxExtract = maxExtract;
}
/* IEnergyContainerItem */
@Override
public int receiveEnergy(ItemStack container, int maxReceive, boolean simulate) {
if (container.stackTagCompound == null) {
container.stackTagCompound = new NBTTagCompound();
}
int energy = container.stackTagCompound.getInteger("Energy");
int energyReceived = Math.min(capacity - energy, Math.min(this.maxReceive, maxReceive));
if (!simulate) {
energy += energyReceived;
container.stackTagCompound.setInteger("Energy", energy);
}
return energyReceived;
}
@Override
public int extractEnergy(ItemStack container, int maxExtract, boolean simulate) {
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Energy")) {
return 0;
}
int energy = container.stackTagCompound.getInteger("Energy");
int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
if (!simulate) {
energy -= energyExtracted;
container.stackTagCompound.setInteger("Energy", energy);
}
return energyExtracted;
}
@Override
public int getEnergyStored(ItemStack container) {
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Energy")) {
return 0;
}
return container.stackTagCompound.getInteger("Energy");
}
@Override
public int getMaxEnergyStored(ItemStack container) {
return capacity;
}
}

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package cofh.api.energy;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Reference implementation of {@link IEnergyHandler}. Use/extend this or implement your own.
*
* @author King Lemming
*
*/
public class TileEnergyHandler extends TileEntity implements IEnergyHandler {
protected EnergyStorage storage = new EnergyStorage(32000);
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
storage.readFromNBT(nbt);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
storage.writeToNBT(nbt);
}
/* IEnergyHandler */
@Override
public boolean canConnectEnergy(ForgeDirection from) {
return true;
}
@Override
public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) {
return storage.receiveEnergy(maxReceive, simulate);
}
@Override
public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
return storage.extractEnergy(maxExtract, simulate);
}
@Override
public int getEnergyStored(ForgeDirection from) {
return storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(ForgeDirection from) {
return storage.getMaxEnergyStored();
}
}

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/**
* (C) 2014 Team CoFH / CoFH / Cult of the Full Hub
* http://www.teamcofh.com
*/
@API(apiVersion = "1.0", owner = "CoFHCore", provides = "CoFHAPI|energy")
package cofh.api.energy;
import cpw.mods.fml.common.API;

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package cofh.api.item;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* Implement this interface on Item classes which may be "Empowered" - what that means is completely up to you. This just provides a uniform way of dealing with
* them.
*
* @author King Lemming
*
*/
public interface IEmpowerableItem {
/**
* Check whether or not a given item is currently in an empowered state.
*/
boolean isEmpowered(ItemStack stack);
/**
* Attempt to set the empowered state of the item.
*
* @param stack
* ItemStack to be empowered/disempowered.
* @param state
* Desired state.
* @return TRUE if the operation was successful, FALSE if it was not.
*/
boolean setEmpoweredState(ItemStack stack, boolean state);
/**
* Callback method for reacting to a state change. Useful in KeyBinding handlers.
*
* @param player
* Player holding the item, if applicable.
* @param stack
* The item being held.
*/
void onStateChange(EntityPlayer player, ItemStack stack);
}

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package cofh.api.item;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on TileEntities which should connect to item transportation blocks.
*
* Note that {@link IInventoryHandler} is an extension of this.
*
* @author King Lemming
*
*/
public interface IInventoryConnection {
/**
* Returns TRUE if the TileEntity can connect on a given side.
*/
boolean canConnectInventory(ForgeDirection from);
}

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package cofh.api.item;
import java.util.List;
import net.minecraft.item.ItemStack;
/**
* Implement this interface on Item classes that are themselves inventories.
*
* A reference implementation is provided {@link ItemInventoryContainer}.
*
* @author King Lemming
*
*/
public interface IInventoryContainerItem {
/**
* Add an ItemStack to the inventory of this container item. This returns what is remaining of the original stack - a null return means that the entire
* stack was accepted!
*
* @param container
* ItemStack with the inventory.
* @param item
* ItemStack to be inserted. The size of this stack corresponds to the maximum amount to insert.
* @param simulate
* If TRUE, the insertion will only be simulated.
* @return An ItemStack representing how much is remaining after the item was inserted (or would have been, if simulated) into the container inventory.
*/
ItemStack insertItem(ItemStack container, ItemStack item, boolean simulate);
/**
* Extract an ItemStack from the inventory of this container item. This returns the resulting stack - a null return means that nothing was extracted!
*
* @param container
* ItemStack with the inventory.
* @param item
* ItemStack to be extracted. The size of this stack corresponds to the maximum amount to extract. If this is null, then a null ItemStack should
* immediately be returned.
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return An ItemStack representing how much was extracted (or would have been, if simulated) from the container inventory.
*/
ItemStack extractItem(ItemStack container, ItemStack item, boolean simulate);
/**
* Extract an ItemStack from the inventory of this container item. This returns the resulting stack - a null return means that nothing was extracted!
*
* @param container
* ItemStack with the inventory.
* @param maxExtract
* Maximum number of items to extract. (The returned ItemStack should have a stackSize no higher than this.)
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return An ItemStack representing how much was extracted (or would have been, if simulated) from the container inventory.
*/
ItemStack extractItem(ItemStack container, int maxExtract, boolean simulate);
/**
* Get the contents of the container item's inventory. This should only return non-null ItemStacks, and an empty List if the inventory has nothing.
*/
List<ItemStack> getInventoryContents(ItemStack container);
/**
* Get the size of this inventory of this container item.
*/
int getSizeInventory(ItemStack container);
/**
* Returns whether or not the container item's inventory is empty.
*/
boolean isEmpty(ItemStack container);
/**
* Returns whether or not the container item's inventory is full.
*/
boolean isFull(ItemStack container);
}

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@ -1,82 +0,0 @@
package cofh.api.item;
import java.util.List;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on TileEntities which should handle items.
*
* A reference implementation is provided {@link TileInventoryHandler}.
*
* @author King Lemming
*
*/
public interface IInventoryHandler extends IInventoryConnection {
/**
* Insert an ItemStack into the IInventoryHandler, internal distribution is left entirely to the IInventoryHandler. This returns what is remaining of the
* original stack - a null return means that the entire stack was accepted!
*
* @param from
* Orientation the item is inserted from.
* @param item
* ItemStack to be inserted. The size of this stack corresponds to the maximum amount to insert.
* @param simulate
* If TRUE, the insertion will only be simulated.
* @return An ItemStack representing how much is remaining after the item was inserted (or would have been, if simulated) into the container inventory.
*/
ItemStack insertItem(ForgeDirection from, ItemStack item, boolean simulate);
/**
* Extract an ItemStack from an IInventoryHandler, internal distribution is left entirely to the IInventoryHandler. This returns the resulting stack - a
* null return means that nothing was extracted!
*
* @param from
* Orientation the item is extracted from.
* @param item
* ItemStack to be extracted. The size of this stack corresponds to the maximum amount to extract. If this is null, then a null ItemStack should
* immediately be returned.
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return An ItemStack representing how much was extracted (or would have been, if simulated) from the container inventory.
*/
ItemStack extractItem(ForgeDirection from, ItemStack item, boolean simulate);
/**
* Extract an ItemStack from an IInventoryHandler, internal distribution is left entirely to the IInventoryHandler. This returns the resulting stack - a
* null return means that nothing was extracted!
*
* @param from
* Orientation the item is extracted from.
* @param maxExtract
* Maximum number of items to extract. (The returned ItemStack should have a stackSize no higher than this.)
* @param simulate
* If TRUE, the extraction will only be simulated.
* @return An ItemStack representing how much was extracted (or would have been, if simulated) from the container inventory.
*/
ItemStack extractItem(ForgeDirection from, int maxExtract, boolean simulate);
/**
* Get the contents of the IInventoryHandler's inventory. This returns a COPY. This should only return non-null ItemStacks, and an empty List if the
* inventory has nothing.
*/
List<ItemStack> getInventoryContents(ForgeDirection from);
/**
* Get the size (number of internal slots) of the IInventoryHandler's inventory.
*/
int getSizeInventory(ForgeDirection from);
/**
* Returns whether or not the IInventoryHandler's inventory is empty (for a given side).
*/
boolean isEmpty(ForgeDirection from);
/**
* Returns whether or not the IInventoryHandler's inventory is full (for a given side).
*/
boolean isFull(ForgeDirection from);
}

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@ -1,26 +0,0 @@
package cofh.api.item;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* Implement this interface on Item classes which are Secure - linked to a specific player or group of players.
*
* Obviously, this relies on people using this interface properly. The Wheaton Rule is in effect here - don't be a jerk.
*
* @author King Lemming
*
*/
public interface ISecureItem {
/**
* Check whether or not a given player can use this item.
*/
boolean canPlayerAccess(ItemStack stack, EntityPlayer player);
/**
* Get the Owner of this item. This function is intentionally nebulous and is not guaranteed to be a player name.
*/
String getOwnerString();
}

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@ -1,33 +0,0 @@
package cofh.api.item;
import java.util.List;
import net.minecraft.item.ItemStack;
/**
* Implement this interface on Item classes which can be externally modified through tinkering.
*
* Basically a catch all for "upgrading" a given ItemStack, which may represent an Item or a Block.
*
* @author King Lemming
*
*/
public interface ITinkerableItem {
/**
* Returns a list of valid ItemStacks which may be used to upgrade this Tinkerable.
*/
List<ItemStack> getValidTinkers(ItemStack container);
/**
* Applies a tinker to this item.
*
* @param container
* The ItemStack (Tinkerable) to which the tinker is being applied.
* @param tinker
* The ItemStack representing the upgrade.
* @return True if the application was successful, false if it was not.
*/
boolean applyTinker(ItemStack container, ItemStack tinker);
}

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@ -0,0 +1,9 @@
/**
* (C) 2014 Team CoFH / CoFH / Cult of the Full Hub
* http://www.teamcofh.com
*/
@API(apiVersion = "1.0", owner = "CoFHCore", provides = "CoFHAPI")
package cofh.api;
import cpw.mods.fml.common.API;

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@ -1,28 +0,0 @@
package cofh.api.tileentity;
import net.minecraft.item.ItemStack;
/**
* Implemented on TileEntities which support Augments.
*
* @author King Lemming
*
*/
public interface IAugmentableTile {
/**
* Attempt to reconfigure the tile based on the Augmentations present. Return TRUE if it was successful; FALSE if a condition was not met.
*/
boolean augmentTile();
/**
* Returns an array of the Augment slots for this Tile Entity.
*/
ItemStack[] getAugmentSlots();
/**
* Returns a status array for the Augmentations installed in the Tile Entity.
*/
boolean[] getAugmentStatus();
}

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@ -1,33 +0,0 @@
package cofh.api.tileentity;
/**
* Implement this interface on Tile Entities which can report information about their energy usage.
*
* This is used for reporting purposes - Energy transactions are handled through IEnergyHandler!
*
* @author King Lemming
*
*/
public interface IEnergyInfo {
/**
* Returns energy usage/generation per tick (RF/t).
*/
int getInfoEnergyPerTick();
/**
* Returns maximum energy usage/generation per tick (RF/t).
*/
int getInfoMaxEnergyPerTick();
/**
* Returns energy stored (RF).
*/
int getInfoEnergyStored();
/**
* Returns maximum energy stored (RF).
*/
int getInfoMaxEnergyStored();
}

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@ -1,39 +0,0 @@
package cofh.api.tileentity;
/**
* Implement this interface on Tile Entities which allow for reconfiguration of their facing.
*
* Coordination with the containing block is required.
*
* @author King Lemming
*
*/
public interface IReconfigurableFacing {
/**
* Returns the current facing of the block.
*/
int getFacing();
/**
* Returns whether or not the block's face can be aligned with the Y Axis.
*/
boolean allowYAxisFacing();
/**
* Attempt to rotate the block. Arbitrary based on implementation.
*
* @return True if rotation was successful, false otherwise.
*/
boolean rotateBlock();
/**
* Set the facing of the block.
*
* @param side
* The side to set the facing to.
* @return True if the facing was set, false otherwise.
*/
boolean setFacing(int side);
}

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@ -1,54 +0,0 @@
package cofh.api.tileentity;
/**
* Implement this interface on Tile Entities which allow for reconfiguration of their sides.
*
* Coordination with the containing block is required.
*
* @author King Lemming
*
*/
public interface IReconfigurableSides {
/**
* Decrement the config for a given side.
*
* @param side
* The side to decrement.
* @return True if config was changed, false otherwise.
*/
boolean decrSide(int side);
/**
* Increment the config for a given side.
*
* @param side
* The side to decrement.
* @return True if config was changed, false otherwise.
*/
boolean incrSide(int side);
/**
* Set the config for a given side.
*
* @param side
* The side to set.
* @param config
* The config value to use.
* @return True of config was set, false otherwise.
*/
boolean setSide(int side, int config);
/**
* Reset configs on all sides to their base values.
*
* @return True if reset was successful, false otherwise.
*/
boolean resetSides();
/**
* Returns the number of possible config settings for a given side.
*/
int getNumConfig(int side);
}

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@ -1,17 +0,0 @@
package cofh.api.tileentity;
/**
* Implement this interface on Tile Entities which cache their redstone status.
*
* Note that {@link IRedstoneControl} is an extension of this.
*
* @author King Lemming
*
*/
public interface IRedstoneCache {
void setPowered(boolean isPowered);
boolean isPowered();
}

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@ -1,57 +0,0 @@
package cofh.api.tileentity;
/**
* Implement this interface on Tile Entities which have Redstone Control functionality. This means that a tile can be set to ignore redstone entirely, or
* respond to a low or high redstone state.
*
* @author King Lemming
*
*/
public interface IRedstoneControl extends IRedstoneCache {
public static enum ControlMode {
DISABLED(true), LOW(false), HIGH(true);
private final boolean state;
private ControlMode(boolean state) {
this.state = state;
}
public boolean isDisabled() {
return this == DISABLED;
}
public boolean isLow() {
return this == LOW;
}
public boolean isHigh() {
return this == HIGH;
}
public boolean getState() {
return state;
}
public static ControlMode stepForward(ControlMode curControl) {
return curControl == DISABLED ? LOW : curControl == HIGH ? DISABLED : HIGH;
}
public static ControlMode stepBackward(ControlMode curControl) {
return curControl == DISABLED ? HIGH : curControl == HIGH ? LOW : DISABLED;
}
}
void setControl(ControlMode control);
ControlMode getControl();
}

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@ -1,56 +0,0 @@
package cofh.api.tileentity;
/**
* Implement this interface on Tile Entities which have access restrictions.
*
* @author King Lemming
*
*/
public interface ISecureTile {
/**
* Enum for Access Modes - Restricted is Friends Only, Private is Owner only.
*
* @author King Lemming
*
*/
public static enum AccessMode {
PUBLIC, RESTRICTED, PRIVATE;
public boolean isPublic() {
return this == PUBLIC;
}
public boolean isRestricted() {
return this == RESTRICTED;
}
public boolean isPrivate() {
return this == PRIVATE;
}
public static AccessMode stepForward(AccessMode curAccess) {
return curAccess == PUBLIC ? RESTRICTED : curAccess == PRIVATE ? PUBLIC : PRIVATE;
}
public static AccessMode stepBackward(AccessMode curAccess) {
return curAccess == PUBLIC ? PRIVATE : curAccess == PRIVATE ? RESTRICTED : PUBLIC;
}
}
boolean setAccess(AccessMode access);
boolean setOwnerName(String name);
AccessMode getAccess();
String getOwnerName();
boolean canPlayerAccess(String name);
}

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@ -1,25 +0,0 @@
package cofh.api.tileentity;
import net.minecraft.util.IIcon;
/**
* Implement this interface on Tile Entities which can change their block's texture based on the current render pass. The block must defer the call to its Tile
* Entity.
*
* @author Zeldo Kavira
*
*/
public interface ISidedTexture {
/**
* Returns the icon to use for a given side and render pass.
*
* @param side
* Block side to get the texture for.
* @param pass
* Render pass.
* @return The icon to use.
*/
IIcon getTexture(int side, int pass);
}

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@ -1,27 +0,0 @@
package cofh.api.tileentity;
import cofh.api.block.IBlockDebug;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on Tile Entities which can be debugged via some in-game method, such as a tool. The containing block should be an instance of
* {@link IBlockDebug} and defer the call to the tile.
*
* @author King Lemming
*
*/
public interface ITileDebug {
/**
* This function debugs a tile entity.
*
* @param side
* The side of the block.
* @param player
* Player doing the debugging.
*/
void debugTile(ForgeDirection side, EntityPlayer player);
}

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@ -1,33 +0,0 @@
package cofh.api.tileentity;
import cofh.api.block.IBlockInfo;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on Tile Entities which can provide information about themselves. The containing block should be an instance of {@link IBlockInfo}
* and defer the call to the tile.
*
* @author King Lemming
*
*/
public interface ITileInfo {
/**
* This function appends information to a list provided to it.
*
* @param info
* The list that the information should be appended to.
* @param side
* The side of the block that is being queried.
* @param player
* Player doing the querying - this can be NULL.
* @param debug
* If true, the tile should return "debug" information.
*/
void getTileInfo(List<String> info, ForgeDirection side, EntityPlayer player, boolean debug);
}

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@ -1,13 +0,0 @@
package cofh.api.transport;
interface IEnderAttuned {
public String getOwnerString();
public int getFrequency();
public boolean setFrequency(int frequency);
public boolean clearFrequency();
}

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@ -1,35 +0,0 @@
package cofh.api.transport;
/**
* This interface is implemented on Ender Attuned objects which can receive Energy (Redstone Flux).
*
* @author King Lemming
*
*/
public interface IEnderEnergyHandler extends IEnderAttuned {
/**
* Return whether or not the Ender Attuned object can currently send energy (Redstone Flux).
*/
boolean canSendEnergy();
/**
* This should be checked to see if the Ender Attuned object can currently receive energy (Redstone Flux).
*
* Note: In practice, this can (and should) be used to ensure that something does not send to itself.
*/
boolean canReceiveEnergy();
/**
* This tells the Ender Attuned object to receive energy. This returns the amount remaining, *not* the amount received - a return of 0 means that all energy
* was received!
*
* @param energy
* Amount of energy to be received.
* @param simulate
* If TRUE, the result will only be simulated.
* @return Amount of energy that is remaining (or would be remaining, if simulated).
*/
int receiveEnergy(int energy, boolean simulate);
}

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@ -1,37 +0,0 @@
package cofh.api.transport;
import net.minecraftforge.fluids.FluidStack;
/**
* This interface is implemented on Ender Attuned objects which can receive Fluid.
*
* @author King Lemming
*
*/
public interface IEnderFluidHandler extends IEnderAttuned {
/**
* Return whether or not the Ender Attuned object can currently send FluidStacks.
*/
boolean canSendFluid();
/**
* This should be checked to see if the Ender Attuned object can currently receive a FluidStack.
*
* Note: In practice, this can (and should) be used to ensure that something does not send to itself.
*/
boolean canReceiveFluid();
/**
* This tells the Ender Attuned object to receive a FluidStack. This returns what remains of the original stack, *not* the amount received - a null return
* means that the entire stack was received!
*
* @param fluid
* FluidStack to be received.
* @param simulate
* If TRUE, the result will only be simulated.
* @return FluidStack representing how much fluid is remaining (or would be remaining, if simulated).
*/
FluidStack receiveFluid(FluidStack fluid, boolean simulate);
}

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@ -1,38 +0,0 @@
package cofh.api.transport;
import net.minecraft.item.ItemStack;
/**
* This interface is implemented on Ender Attuned objects which can receive Items.
*
* @author King Lemming
*
*/
public interface IEnderItemHandler extends IEnderAttuned {
/**
* Return whether or not the Ender Attuned object can currently send ItemStacks.
*/
boolean canSendItems();
/**
* This should be checked to see if the Ender Attuned object can currently receive an ItemStack.
*
* Note: In practice, this can (and should) be used to ensure that something does not send to itself.
*/
boolean canReceiveItems();
/**
* This tells the Ender Attuned object to receive an ItemStack. This returns what remains of the original stack, *not* the amount received - a null return
* means that the entire stack was received!
*
* This function does not support simulation because Inventory manipulation in Minecraft is an absolute mess and it would be a computational liability to do
* so.
*
* @param item
* ItemStack to be received.
* @return An ItemStack representing how much is remaining.
*/
ItemStack receiveItem(ItemStack item);
}

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@ -1,26 +0,0 @@
package cofh.api.transport;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
/**
* This interface is implemented on ItemDucts. Use it to attempt to eject items into an entry point.
*
* @author Zeldo Kavira, King Lemming
*
*/
public interface IItemDuct {
/**
* Insert an ItemStack into the IItemDuct. Will only accept items if there is a valid destination. This returns what is remaining of the original stack - a
* null return means that the entire stack was accepted/routed!
*
* @param from
* Orientation the item is inserted from.
* @param item
* ItemStack to be inserted. The size of this stack corresponds to the maximum amount to insert.
* @return An ItemStack representing how much is remaining after the item was inserted into the Duct.
*/
public ItemStack insertItem(ForgeDirection from, ItemStack item);
}

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