BioGenerator fancy biofuel render :D

This commit is contained in:
Aidan C. Brady 2013-11-04 15:39:49 -05:00
parent a23a0844fb
commit 99a603549a
3 changed files with 93 additions and 53 deletions

View file

@ -74,7 +74,7 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
push();
MekanismRenderer.glowOn();
GL11.glColor4f(1.F, 1.F, 1.F, tileEntity.getEnergyScale());
GL11.glColor4f(1F, 1F, 1F, tileEntity.getEnergyScale());
bindTexture(MekanismUtils.getResource(ResourceType.TEXTURE_ITEMS, "LiquidEnergy.png"));
GL11.glTranslatef((float)x, (float)y, (float)z);
@ -218,6 +218,7 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
energyArray[side.ordinal()] = toReturn;
}
return energyArray;
}
@ -226,9 +227,11 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
DisplayInteger newDisplayList;
Model3D toRender = energy[side.ordinal()];
if(side == ForgeDirection.UNKNOWN)
{
newDisplayList = centerDisplayLists.get(new BooleanArray(connectable));
if(newDisplayList != null)
{
return newDisplayList;
@ -248,6 +251,7 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
}
else {
newDisplayList = sideDisplayLists.get(side);
if(newDisplayList != null)
{
return newDisplayList;
@ -260,6 +264,7 @@ public class RenderUniversalCable extends TileEntitySpecialRenderer
newDisplayList.endList();
sideDisplayLists.put(side, newDisplayList);
}
return newDisplayList;
}
}

View file

@ -1,5 +1,8 @@
package mekanism.generators.client.render;
import java.util.HashMap;
import java.util.Map;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
@ -23,8 +26,12 @@ public class RenderBioGenerator extends TileEntitySpecialRenderer
{
private ModelBioGenerator model = new ModelBioGenerator();
private Map<ForgeDirection, DisplayInteger[]> energyDisplays = new HashMap<ForgeDirection, DisplayInteger[]>();
private static Icon renderIcon = MekanismRenderer.getTextureMap(1).registerIcon("mekanism:LiquidEnergy");
private static final int stages = 40;
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
@ -45,70 +52,98 @@ public class RenderBioGenerator extends TileEntitySpecialRenderer
case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
}
GL11.glRotatef(180, 0f, 0f, 1f);
GL11.glRotatef(180, 0F, 0F, 1F);
model.render(0.0625F);
GL11.glPopMatrix();
if(tileEntity.bioFuelSlot.fluidStored > 0)
{
push();
MekanismRenderer.glowOn();
GL11.glTranslatef((float)x, (float)y, (float)z);
bindTexture(MekanismUtils.getResource(ResourceType.TEXTURE_ITEMS, "LiquidEnergy.png"));
getDisplayList(ForgeDirection.getOrientation(tileEntity.facing))[tileEntity.getScaledFuelLevel(stages-1)].render();
MekanismRenderer.glowOff();
pop();
}
}
/*
@SuppressWarnings("incomplete-switch")
private DisplayInteger getDisplayList(TileEntityBioGenerator tileEntity)
private DisplayInteger[] getDisplayList(ForgeDirection side)
{
if(energyDisplays.containsKey(side))
{
return energyDisplays.get(side);
}
DisplayInteger[] displays = new DisplayInteger[stages];
Model3D model3D = new Model3D();
model3D.baseBlock = Block.waterStill;
model3D.setTexture(renderIcon);
switch(ForgeDirection.getOrientation(tileEntity.facing))
for(int i = 0; i < stages; i++)
{
case NORTH:
displays[i] = DisplayInteger.createAndStart();
switch(side)
{
model3D.minZ = -.01;
model3D.maxZ = 0;
model3D.minX = 0;
model3D.minY = .0625;
model3D.maxX = 1;
model3D.maxY = 1;
break;
}
case SOUTH:
{
model3D.minZ = 1;
model3D.maxZ = 1.01;
model3D.minX = 0;
model3D.minY = .0625;
model3D.maxX = 1;
model3D.maxY = 1;
break;
}
case WEST:
{
model3D.minX = -.01;
model3D.maxX = 0;
model3D.minY = .0625;
model3D.minZ = 0;
model3D.maxY = 1;
model3D.maxZ = 1;
break;
}
case EAST:
{
model3D.minX = 1;
model3D.maxX = 1.01;
model3D.minY = .0625;
model3D.minZ = 0;
model3D.maxY = 1;
model3D.maxZ = 1;
break;
case NORTH:
{
model3D.minZ = 0.1875;
model3D.maxZ = 0.4375;
model3D.minX = 0.375;
model3D.maxX = 0.625;
model3D.minY = 0.125;
model3D.maxY = 0.125 + ((float)i/stages)*.34375;
break;
}
case SOUTH:
{
model3D.minZ = 0.5625;
model3D.maxZ = 0.8125;
model3D.minX = 0.375;
model3D.maxX = 0.625;
model3D.minY = 0.125;
model3D.maxY = 0.125 + ((float)i/stages)*.34375;
break;
}
case WEST:
{
model3D.minX = 0.1875;
model3D.maxX = 0.4375;
model3D.minZ = 0.375;
model3D.maxZ = 0.625;
model3D.minY = 0.125;
model3D.maxY = 0.125 + ((float)i/stages)*.34375;
break;
}
case EAST:
{
model3D.minX = 0.5625;
model3D.maxX = 0.8125;
model3D.minZ = 0.375;
model3D.maxZ = 0.625;
model3D.minY = 0.125;
model3D.maxY = 0.125 + ((float)i/stages)*.34375;
break;
}
}
MekanismRenderer.renderObject(model3D);
DisplayInteger.endList();
}
MekanismRenderer.renderObject(model3D);
energyDisplays.put(side, displays);
return displays;
}
*/
private void pop()
{

View file

@ -192,7 +192,7 @@ public class BlockGenerator extends BlockContainer implements ISpecialBounds
world.spawnParticle("flame", (double)(xRandom + iRandom), (double)yRandom, (double)(zRandom - jRandom), 0.0D, 0.0D, 0.0D);
break;
case BIO_GENERATOR:
world.spawnParticle("smoke", x+.8, y+1, z+.8, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x+.25, y+.2, z+.5, 0.0D, 0.0D, 0.0D);
break;
default:
break;
@ -207,7 +207,7 @@ public class BlockGenerator extends BlockContainer implements ISpecialBounds
world.spawnParticle("flame", (double)(xRandom - iRandom), (double)yRandom, (double)(zRandom - jRandom), 0.0D, 0.0D, 0.0D);
break;
case BIO_GENERATOR:
world.spawnParticle("smoke", x+.2, y+1, z+.2, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x+.75, y+.2, z+.5, 0.0D, 0.0D, 0.0D);
break;
default:
break;
@ -222,7 +222,7 @@ public class BlockGenerator extends BlockContainer implements ISpecialBounds
world.spawnParticle("flame", (double)(xRandom - jRandom), (double)yRandom, (double)(zRandom + iRandom), 0.0D, 0.0D, 0.0D);
break;
case BIO_GENERATOR:
world.spawnParticle("smoke", x+.2, y+1, z+.8, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x+.5, y+.2, z+.25, 0.0D, 0.0D, 0.0D);
break;
default:
break;
@ -237,7 +237,7 @@ public class BlockGenerator extends BlockContainer implements ISpecialBounds
world.spawnParticle("flame", (double)(xRandom - jRandom), (double)yRandom, (double)(zRandom - iRandom), 0.0D, 0.0D, 0.0D);
break;
case BIO_GENERATOR:
world.spawnParticle("smoke", x+.8, y+1, z+.2, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", x+.5, y+.2, z+.75, 0.0D, 0.0D, 0.0D);
break;
default:
break;