make enrichedalloy more sense

This commit is contained in:
maggi373 2022-05-01 23:12:51 +02:00
parent c4872f6737
commit 9ec2b2822d

View file

@ -896,7 +896,7 @@ public class Mekanism
//Metallurgic Infuser Recipes
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("CARBON"), 10, new ItemStack(Items.iron_ingot), new ItemStack(MekanismItems.EnrichedIron));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("CARBON"), 10, new ItemStack(MekanismItems.EnrichedIron), new ItemStack(MekanismItems.OtherDust, 1, 1));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("REDSTONE"), 10, new ItemStack(Items.iron_ingot), new ItemStack(MekanismItems.EnrichedAlloy));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("REDSTONE"), 10, new ItemStack(MekanismItems.Ingot, 1, 4), new ItemStack(MekanismItems.EnrichedAlloy));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("FUNGI"), 10, new ItemStack(Blocks.dirt), new ItemStack(Blocks.mycelium));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("BIO"), 10, new ItemStack(Blocks.cobblestone), new ItemStack(Blocks.mossy_cobblestone));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("BIO"), 10, new ItemStack(Blocks.stonebrick, 1, 0), new ItemStack(Blocks.stonebrick, 1, 1));