Fix some Server-side packets being sent by the client
Conflicts: src/main/java/mekanism/common/tile/TileEntityEnergyCube.java
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1 changed files with 1 additions and 1 deletions
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@ -182,7 +182,7 @@ public abstract class TileEntityBasicBlock extends TileEntity implements IWrench
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facing = direction;
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}
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if(facing != clientFacing)
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if(!(facing == clientFacing || worldObj.isRemote))
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{
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Mekanism.packetHandler.sendToDimension(new TileEntityMessage(Coord4D.get(this), getNetworkedData(new ArrayList())), worldObj.provider.dimensionId);
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worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, worldObj.getBlock(xCoord, yCoord, zCoord));
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