Just about done with rendering, next steps are final bug fixes and inventory management implementations
This commit is contained in:
parent
8cc6d3222a
commit
9fabab18a3
10 changed files with 179 additions and 81 deletions
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@ -113,8 +113,7 @@ public class ModelRendererSelectiveFace
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GL11.glTranslatef(-rotationPointX * scaleFactor, -rotationPointY * scaleFactor, -rotationPointZ * scaleFactor);
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}
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}
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else
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{
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else {
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GL11.glPushMatrix();
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GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
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@ -26,53 +26,103 @@ public class ModelTransmitter extends ModelBase
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ModelRendererSelectiveFace Left;
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ModelRendererSelectiveFace Right;
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public ModelTransmitter()
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public ModelTransmitter(Size size)
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{
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textureWidth = 64;
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textureHeight = 64;
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Center = new ModelRendererSelectiveFace(this, 0, 0);
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Center.addBox(0F, 0F, 0F, 6, 6, 6);
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Center.setRotationPoint(-3F, 13F, -3F);
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Center.setTextureSize(64, 64);
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Center.mirror = true;
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setRotation(Center, 0F, 0F, 0F);
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Up = new ModelRendererSelectiveFace(this, 0, 13);
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Up.addBox(0F, 0F, 0F, 6, 5, 6);
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Up.setRotationPoint(-3F, 8F, -3F);
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Up.setTextureSize(64, 64);
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Up.mirror = true;
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setRotation(Up, 0F, 0F, 0F);
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Down = new ModelRendererSelectiveFace(this, 26, 13);
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Down.addBox(0F, 0F, 0F, 6, 5, 6);
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Down.setRotationPoint(-3F, 19F, -3F);
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Down.setTextureSize(64, 64);
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Down.mirror = true;
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setRotation(Down, 0F, 0F, 0F);
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Front = new ModelRendererSelectiveFace(this, 0, 26);
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Front.addBox(0F, 0F, 0F, 5, 6, 6);
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Front.setRotationPoint(-3F, 13F, -3F);
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Front.setTextureSize(64, 64);
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Front.mirror = true;
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setRotation(Front, 0F, 1.570796F, 0F);
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Back = new ModelRendererSelectiveFace(this, 0, 41);
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Back.addBox(0F, 0F, 0F, 5, 6, 6);
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Back.setRotationPoint(-3F, 13F, 8F);
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Back.setTextureSize(64, 64);
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Back.mirror = true;
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setRotation(Back, 0F, 1.570796F, 0F);
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Left = new ModelRendererSelectiveFace(this, 26, 0);
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Left.addBox(0F, 0F, 0F, 6, 5, 6);
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Left.setRotationPoint(3F, 19F, 3F);
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Left.setTextureSize(64, 64);
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Left.mirror = true;
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setRotation(Left, 1.570796F, 1.570796F, 0F);
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Right = new ModelRendererSelectiveFace(this, 26, 26);
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Right.addBox(0F, 0F, 0F, 6, 5, 6);
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Right.setRotationPoint(-8F, 19F, 3F);
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Right.setTextureSize(64, 64);
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Right.mirror = true;
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setRotation(Right, 1.570796F, 1.570796F, 0F);
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if(size == Size.LARGE)
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{
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textureWidth = 128;
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textureHeight = 128;
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Center = new ModelRendererSelectiveFace(this, 0, 0);
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Center.addBox(0F, 0F, 0F, 8, 8, 8);
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Center.setRotationPoint(-4F, 12F, -4F);
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Center.setTextureSize(64, 64);
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Center.mirror = true;
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setRotation(Center, 0F, 0F, 0F);
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Up = new ModelRendererSelectiveFace(this, 0, 13);
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Up.addBox(0F, 0F, 0F, 8, 4, 8);
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Up.setRotationPoint(-4F, 8F, -4F);
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Up.setTextureSize(64, 64);
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Up.mirror = true;
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setRotation(Up, 0F, 0F, 0F);
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Down = new ModelRendererSelectiveFace(this, 34, 13);
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Down.addBox(0F, 0F, 0F, 8, 4, 8);
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Down.setRotationPoint(-4F, 20F, -4F);
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Down.setTextureSize(64, 64);
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Down.mirror = true;
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setRotation(Down, 0F, 0F, 0F);
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Front = new ModelRendererSelectiveFace(this, 0, 30);
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Front.addBox(0F, 0F, 0F, 4, 8, 8);
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Front.setRotationPoint(-4F, 12F, -4F);
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Front.setTextureSize(64, 64);
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Front.mirror = true;
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setRotation(Front, 0F, 1.570796F, 0F);
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Back = new ModelRendererSelectiveFace(this, 0, 49);
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Back.addBox(0F, 0F, 0F, 4, 8, 8);
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Back.setRotationPoint(-4F, 12F, 8F);//
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Back.setTextureSize(64, 64);
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Back.mirror = true;
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setRotation(Back, 0F, 1.570796F, 0F);
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Left = new ModelRendererSelectiveFace(this, 34, 0);
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Left.addBox(0F, 0F, 0F, 8, 4, 8);
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Left.setRotationPoint(4F, 20F, 4F);
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Left.setTextureSize(64, 64);
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Left.mirror = true;
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setRotation(Left, 1.570796F, 1.570796F, 0F);
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Right = new ModelRendererSelectiveFace(this, 34, 30);
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Right.addBox(0F, 0F, 0F, 8, 4, 8);
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Right.setRotationPoint(-8F, 20F, 4F);
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Right.setTextureSize(64, 64);
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Right.mirror = true;
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setRotation(Right, 1.570796F, 1.570796F, 0F);
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}
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else {
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textureWidth = 64;
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textureHeight = 64;
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Center = new ModelRendererSelectiveFace(this, 0, 0);
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Center.addBox(0F, 0F, 0F, 6, 6, 6);
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Center.setRotationPoint(-3F, 13F, -3F);
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Center.setTextureSize(64, 64);
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Center.mirror = true;
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setRotation(Center, 0F, 0F, 0F);
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Up = new ModelRendererSelectiveFace(this, 0, 13);
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Up.addBox(0F, 0F, 0F, 6, 5, 6);
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Up.setRotationPoint(-3F, 8F, -3F);
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Up.setTextureSize(64, 64);
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Up.mirror = true;
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setRotation(Up, 0F, 0F, 0F);
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Down = new ModelRendererSelectiveFace(this, 26, 13);
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Down.addBox(0F, 0F, 0F, 6, 5, 6);
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Down.setRotationPoint(-3F, 19F, -3F);
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Down.setTextureSize(64, 64);
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Down.mirror = true;
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setRotation(Down, 0F, 0F, 0F);
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Front = new ModelRendererSelectiveFace(this, 0, 26);
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Front.addBox(0F, 0F, 0F, 5, 6, 6);
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Front.setRotationPoint(-3F, 13F, -3F);
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Front.setTextureSize(64, 64);
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Front.mirror = true;
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setRotation(Front, 0F, 1.570796F, 0F);
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Back = new ModelRendererSelectiveFace(this, 0, 41);
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Back.addBox(0F, 0F, 0F, 5, 6, 6);
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Back.setRotationPoint(-3F, 13F, 8F);
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Back.setTextureSize(64, 64);
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Back.mirror = true;
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setRotation(Back, 0F, 1.570796F, 0F);
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Left = new ModelRendererSelectiveFace(this, 26, 0);
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Left.addBox(0F, 0F, 0F, 6, 5, 6);
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Left.setRotationPoint(3F, 19F, 3F);
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Left.setTextureSize(64, 64);
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Left.mirror = true;
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setRotation(Left, 1.570796F, 1.570796F, 0F);
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Right = new ModelRendererSelectiveFace(this, 26, 26);
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Right.addBox(0F, 0F, 0F, 6, 5, 6);
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Right.setRotationPoint(-8F, 19F, 3F);
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Right.setTextureSize(64, 64);
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Right.mirror = true;
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setRotation(Right, 1.570796F, 1.570796F, 0F);
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}
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}
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@Override
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@ -128,4 +178,9 @@ public class ModelTransmitter extends ModelBase
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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public static enum Size
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{
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SMALL, LARGE
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}
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}
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@ -2,6 +2,7 @@ package mekanism.client.render.block;
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import mekanism.client.ClientProxy;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.block.Block;
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@ -19,7 +20,8 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class TransmitterRenderingHandler implements ISimpleBlockRenderingHandler
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{
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public ModelTransmitter transmitter = new ModelTransmitter();
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public ModelTransmitter smallTransmitter = new ModelTransmitter(Size.SMALL);
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public ModelTransmitter largeTransmitter = new ModelTransmitter(Size.LARGE);
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
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@ -45,9 +47,17 @@ public class TransmitterRenderingHandler implements ISimpleBlockRenderingHandler
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break;
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}
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transmitter.renderSide(ForgeDirection.UP, true);
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transmitter.renderSide(ForgeDirection.DOWN, true);
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transmitter.renderCenter(new boolean[]{true, true, false, false, false, false});
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if(metadata != 3)
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{
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smallTransmitter.renderSide(ForgeDirection.UP, true);
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smallTransmitter.renderSide(ForgeDirection.DOWN, true);
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smallTransmitter.renderCenter(new boolean[]{true, true, false, false, false, false});
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}
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else {
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largeTransmitter.renderSide(ForgeDirection.UP, true);
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largeTransmitter.renderSide(ForgeDirection.DOWN, true);
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largeTransmitter.renderCenter(new boolean[]{true, true, false, false, false, false});
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}
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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@ -2,6 +2,7 @@ package mekanism.client.render.tileentity;
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import mekanism.api.Object3D;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.common.TransporterStack;
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import mekanism.common.tileentity.TileEntityLogisticalTransporter;
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import mekanism.common.util.MekanismUtils;
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@ -22,7 +23,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderLogisticalTransporter extends TileEntitySpecialRenderer
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{
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private ModelTransmitter model = new ModelTransmitter();
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private ModelTransmitter model = new ModelTransmitter(Size.LARGE);
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private EntityItem entityItem = new EntityItem(null);
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private RenderItem renderer = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class);
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@ -3,13 +3,14 @@ package mekanism.client.render.tileentity;
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import java.util.HashMap;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.client.render.MekanismRenderer;
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import mekanism.client.render.MekanismRenderer.DisplayInteger;
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import mekanism.client.render.MekanismRenderer.Model3D;
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import mekanism.common.PipeUtils;
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import mekanism.common.tileentity.TileEntityMechanicalPipe;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import mekanism.common.PipeUtils;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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@ -25,7 +26,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderMechanicalPipe extends TileEntitySpecialRenderer
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{
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private ModelTransmitter model = new ModelTransmitter();
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private ModelTransmitter model = new ModelTransmitter(Size.SMALL);
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private HashMap<ForgeDirection, HashMap<Fluid, DisplayInteger[]>> cachedLiquids = new HashMap<ForgeDirection, HashMap<Fluid, DisplayInteger[]>>();
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@ -8,6 +8,7 @@ import mekanism.api.gas.EnumGas;
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import mekanism.api.gas.GasTransmission;
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import mekanism.api.gas.ITubeConnection;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.client.render.MekanismRenderer;
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import mekanism.client.render.MekanismRenderer.BooleanArray;
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import mekanism.client.render.MekanismRenderer.DisplayInteger;
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@ -29,7 +30,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderPressurizedTube extends TileEntitySpecialRenderer
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{
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private ModelTransmitter model = new ModelTransmitter();
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private ModelTransmitter model = new ModelTransmitter(Size.SMALL);
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private boolean[] connectable;
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@ -5,6 +5,7 @@ import java.util.Map;
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import mekanism.client.MekanismClient;
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import mekanism.client.model.ModelTransmitter;
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import mekanism.client.model.ModelTransmitter.Size;
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import mekanism.client.render.MekanismRenderer;
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import mekanism.client.render.MekanismRenderer.BooleanArray;
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import mekanism.client.render.MekanismRenderer.DisplayInteger;
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@ -27,7 +28,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderUniversalCable extends TileEntitySpecialRenderer
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{
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private static ModelTransmitter model = new ModelTransmitter();
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private static ModelTransmitter model = new ModelTransmitter(Size.SMALL);
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private static Icon renderIcon = MekanismRenderer.getTextureMap(1).registerIcon("mekanism:LiquidEnergy");
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@ -49,18 +49,46 @@ import cpw.mods.fml.relauncher.SideOnly;
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*/
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public class BlockTransmitter extends Block
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{
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public static final float MIN_BOUND = 0.3125F;
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public static final float MAX_BOUND = 0.6875F;
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public static final float SMALL_MIN_BOUND = 0.3125F;
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public static final float SMALL_MAX_BOUND = 0.6875F;
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public static final float LARGE_MIN_BOUND = 0.25F;
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public static final float LARGE_MAX_BOUND = 0.75F;
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public BlockTransmitter(int id)
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{
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super(id, Material.wood);
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setHardness(2.0F);
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setResistance(5.0F);
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setBlockBounds(MIN_BOUND, MIN_BOUND, MIN_BOUND, MAX_BOUND, MAX_BOUND, MAX_BOUND);
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setCreativeTab(Mekanism.tabMekanism);
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}
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public float getMinBound(IBlockAccess world, int x, int y, int z)
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{
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int metadata = world.getBlockMetadata(x, y, z);
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if(metadata < 3)
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{
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return SMALL_MIN_BOUND;
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}
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else {
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return LARGE_MIN_BOUND;
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}
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}
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public float getMaxBound(IBlockAccess world, int x, int y, int z)
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{
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int metadata = world.getBlockMetadata(x, y, z);
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if(metadata < 3)
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{
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return SMALL_MAX_BOUND;
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}
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else {
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return LARGE_MAX_BOUND;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister register) {}
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@ -86,42 +114,42 @@ public class BlockTransmitter extends Block
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{
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boolean[] connectable = getConnectable(world, x, y, z);
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setBlockBounds(MIN_BOUND, MIN_BOUND, MIN_BOUND, MAX_BOUND, MAX_BOUND, MAX_BOUND);
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setBlockBounds(getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z));
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super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
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if(connectable[4])
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{
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setBlockBounds(0.0F, MIN_BOUND, MIN_BOUND, MAX_BOUND, MAX_BOUND, MAX_BOUND);
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setBlockBounds(0.0F, getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z));
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super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
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}
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if(connectable[5])
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{
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setBlockBounds(MIN_BOUND, MIN_BOUND, MIN_BOUND, 1.0F, MAX_BOUND, MAX_BOUND);
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setBlockBounds(getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMinBound(world, x, y, z), 1.0F, getMaxBound(world, x, y, z), getMaxBound(world, x, y, z));
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super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
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}
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if(connectable[0])
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{
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setBlockBounds(MIN_BOUND, 0.0F, MIN_BOUND, MAX_BOUND, MAX_BOUND, MAX_BOUND);
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setBlockBounds(getMinBound(world, x, y, z), 0.0F, getMinBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z));
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super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
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}
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if(connectable[1])
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{
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setBlockBounds(MIN_BOUND, MIN_BOUND, MIN_BOUND, MAX_BOUND, 1.0F, MAX_BOUND);
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setBlockBounds(getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMaxBound(world, x, y, z), 1.0F, getMaxBound(world, x, y, z));
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super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
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}
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if(connectable[2])
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{
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setBlockBounds(MIN_BOUND, MIN_BOUND, 0.0F, MAX_BOUND, MAX_BOUND, MAX_BOUND);
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setBlockBounds(getMinBound(world, x, y, z), getMinBound(world, x, y, z), 0.0F, getMaxBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z));
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super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
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}
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if(connectable[3])
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{
|
||||
setBlockBounds(MIN_BOUND, MIN_BOUND, MIN_BOUND, MAX_BOUND, MAX_BOUND, 1.0F);
|
||||
setBlockBounds(getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMinBound(world, x, y, z), getMaxBound(world, x, y, z), getMaxBound(world, x, y, z), 1.0F);
|
||||
super.addCollisionBoxesToList(world, x, y, z, axisalignedbb, list, entity);
|
||||
}
|
||||
|
||||
|
@ -135,12 +163,12 @@ public class BlockTransmitter extends Block
|
|||
|
||||
if(connectable != null)
|
||||
{
|
||||
float minX = MIN_BOUND;
|
||||
float minY = MIN_BOUND;
|
||||
float minZ = MIN_BOUND;
|
||||
float maxX = MAX_BOUND;
|
||||
float maxY = MAX_BOUND;
|
||||
float maxZ = MAX_BOUND;
|
||||
float minX = getMinBound(world, x, y, z);
|
||||
float minY = getMinBound(world, x, y, z);
|
||||
float minZ = getMinBound(world, x, y, z);
|
||||
float maxX = getMaxBound(world, x, y, z);
|
||||
float maxY = getMaxBound(world, x, y, z);
|
||||
float maxZ = getMaxBound(world, x, y, z);
|
||||
|
||||
if(connectable[0])
|
||||
{
|
||||
|
@ -227,12 +255,12 @@ public class BlockTransmitter extends Block
|
|||
{
|
||||
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
|
||||
float minX = MIN_BOUND;
|
||||
float minY = MIN_BOUND;
|
||||
float minZ = MIN_BOUND;
|
||||
float maxX = MAX_BOUND;
|
||||
float maxY = MAX_BOUND;
|
||||
float maxZ = MAX_BOUND;
|
||||
float minX = getMinBound(world, x, y, z);
|
||||
float minY = getMinBound(world, x, y, z);
|
||||
float minZ = getMinBound(world, x, y, z);
|
||||
float maxX = getMaxBound(world, x, y, z);
|
||||
float maxY = getMaxBound(world, x, y, z);
|
||||
float maxZ = getMaxBound(world, x, y, z);
|
||||
|
||||
boolean[] connectable = getConnectable(world, x, y, z);
|
||||
|
||||
|
|
|
@ -30,6 +30,8 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
|
||||
public class TileEntityLogisticalTransporter extends TileEntityTransmitter<InventoryNetwork> implements ITileNetwork
|
||||
{
|
||||
private static final int SPEED = 5;
|
||||
|
||||
public Set<TransporterStack> transit = new HashSet<TransporterStack>();
|
||||
|
||||
public boolean needsSync = false;
|
||||
|
@ -46,7 +48,7 @@ public class TileEntityLogisticalTransporter extends TileEntityTransmitter<Inven
|
|||
stack.clientFirstTick = false;
|
||||
}
|
||||
else {
|
||||
stack.progress++;
|
||||
stack.progress += SPEED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,7 +67,7 @@ public class TileEntityLogisticalTransporter extends TileEntityTransmitter<Inven
|
|||
}
|
||||
}
|
||||
|
||||
stack.progress++;
|
||||
stack.progress += SPEED;
|
||||
|
||||
if(stack.progress > 100)
|
||||
{
|
||||
|
|
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Reference in a new issue